T11d motion: marquee, ripple and confetti, glow and pulse, blink, flash and shake, drifting particles and tonal drift; Lottie is blocked
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@@ -253,6 +253,11 @@ impl Theme {
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px_to_rems(360.0)
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}
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/// How far a glow's light reaches at its brightest.
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pub fn glow_reach(&self) -> Rems {
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px_to_rems(20.0)
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}
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/// A picture's height in a skeleton card.
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pub fn skeleton_media(&self) -> Rems {
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px_to_rems(128.0)
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