T11d motion: marquee, ripple and confetti, glow and pulse, blink, flash and shake, drifting particles and tonal drift; Lottie is blocked
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## T11d Motion · Effects
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- [ ] Marquee
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- [ ] Ripple
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- [ ] Confetti
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- [ ] Glow / Pulse
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- [ ] Blink / Flash
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- [ ] Shake
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- [ ] ParticleBackground
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- [ ] AnimatedGradient — slow tonal drift
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- [ ] Lottie Player — prove: `rlottie` frames
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- [x] Marquee → `motion::Marquee`
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- [x] Ripple → `motion::Ripple`
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- [x] Confetti → `motion::Confetti`
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- [x] Glow / Pulse → `motion::Glow`, `motion::Pulse`
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- [x] Blink / Flash → `motion::Blink`, `motion::Flash`
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- [x] Shake → `motion::Shake`
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- [x] ParticleBackground → `motion::ParticleBackground`
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- [x] AnimatedGradient — slow tonal drift → `motion::AnimatedGradient`
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- [x] Lottie Player — blocked: gpui 0.2.2 paints paths without the clip masks, mattes, blend modes and radial gradients Lottie files lean on, so frames would come out wrong
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## T12 Data Display — `src/data_display`
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