Misc · Asking and learning: a poll, a survey, a quiz and flashcards
misc::Poll turns to results once the owner holds the vote, with Change vote on Vote's stop. misc::Survey asks on one page and sends when each question is answered, thanking in Submit's place and focus. misc::Quiz checks, goes on, scores and starts again on one button. misc::Flashcards turn on a press and go round the deck, each face fading in.
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use std::rc::Rc;
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use gpui::{
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App, ElementId, FontWeight, InteractiveElement, IntoElement, ParentElement, RenderOnce,
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SharedString, Styled, Window, div, prelude::*,
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};
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use crate::{
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buttons::{Button, ButtonVariant},
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forms::{Choice, RadioGroup},
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primitives::{Icon, IconName, tab_stop},
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theme::{ActiveTheme, IconSize, TextSize},
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typography::format,
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};
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type OnScore = Rc<dyn Fn(usize, usize, &mut Window, &mut App)>;
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/// A question, its options, and the right one.
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#[derive(Clone)]
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pub struct QuizQuestion {
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prompt: SharedString,
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options: Vec<SharedString>,
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right: usize,
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}
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impl QuizQuestion {
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pub fn new(
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prompt: impl Into<SharedString>,
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options: impl IntoIterator<Item = impl Into<SharedString>>,
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right: usize,
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) -> Self {
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let options: Vec<SharedString> = options.into_iter().map(Into::into).collect();
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assert!(
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options.len() >= 2,
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"a quiz question needs two options or more"
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);
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assert!(
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right < options.len(),
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"right answer {right} of {} options",
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options.len()
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);
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Self {
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prompt: prompt.into(),
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options,
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right,
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}
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}
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}
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/// Where a quiz stands: the question, its pick, whether it was checked, the right answers so far, and whether Check came with no pick.
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#[derive(Default)]
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struct Sitting {
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at: usize,
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pick: Option<usize>,
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checked: bool,
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right: usize,
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done: bool,
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nudged: bool,
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}
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impl Sitting {
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/// What the one button does next, and says.
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fn next(&self, count: usize) -> &'static str {
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match (self.done, self.checked, self.at + 1 == count) {
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(true, _, _) => "Try again",
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(false, false, _) => "Check",
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(false, true, false) => "Next",
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(false, true, true) => "See score",
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}
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}
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/// Runs the button's step for question `right` of `count`.
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fn advance(&mut self, right: usize, count: usize) {
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match (self.done, self.checked) {
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(true, _) => *self = Sitting::default(),
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(false, false) => match self.pick {
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None => self.nudged = true,
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Some(pick) => {
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self.checked = true;
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self.right += usize::from(pick == right);
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}
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},
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(false, true) if self.at + 1 == count => self.done = true,
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(false, true) => {
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self.at += 1;
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self.pick = None;
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self.checked = false;
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}
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}
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}
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}
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/// Questions one at a time: pick an option and Check shows the right one, then Next; the last gives the score, with Try again. Check, Next, See score and Try again are one button on one focus handle; Check with no pick asks for one.
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#[derive(IntoElement)]
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pub struct Quiz {
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id: ElementId,
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questions: Vec<QuizQuestion>,
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on_score: Option<OnScore>,
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}
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impl Quiz {
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pub fn new(
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id: impl Into<ElementId>,
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questions: impl IntoIterator<Item = QuizQuestion>,
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) -> Self {
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Self {
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id: id.into(),
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questions: questions.into_iter().collect(),
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on_score: None,
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}
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}
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/// Runs with the right answers and the question count when the score shows.
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pub fn on_score(
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mut self,
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handler: impl Fn(usize, usize, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_score = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for Quiz {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let id = self.id;
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let count = self.questions.len();
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assert!(count > 0, "quiz {id:?} has no questions");
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let sitting =
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window.use_keyed_state((id.clone(), "sitting"), cx, |_, _| Sitting::default());
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let action = tab_stop((id.clone(), "action").into(), true, window, cx);
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let theme = cx.theme();
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let colors = &theme.colors;
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let (at, pick, checked, right, done, nudged) = {
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let sitting = sitting.read(cx);
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(
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sitting.at,
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sitting.pick,
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sitting.checked,
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sitting.right,
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sitting.done,
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sitting.nudged,
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)
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};
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let question = self.questions[at].clone();
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let label = sitting.read(cx).next(count);
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let body = match (done, checked) {
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(true, _) => div()
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.flex()
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.flex_col()
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.gap_1()
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.child(
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div()
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.debug_selector(|| format!("quiz-score-{right}-{count}"))
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.text_size(theme.text_size(TextSize::Xxl))
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.text_color(colors.fg)
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.child(format!("{right} of {count}")),
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)
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.child(div().text_color(colors.fg_muted).child(format::percent(
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right as f64 / count as f64,
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0,
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false,
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)))
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.into_any_element(),
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(false, false) => {
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let choices = question
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.options
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.iter()
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.enumerate()
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.map(|(ix, label)| Choice::new(ix.to_string(), label.clone()));
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let chose = sitting.clone();
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let group = RadioGroup::new((id.clone(), format!("options-{at}")), choices)
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.on_change(move |value, _, cx| {
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let ix = value.parse().expect("an option's place");
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chose.update(cx, |sitting, cx| {
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sitting.pick = Some(ix);
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sitting.nudged = false;
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cx.notify();
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})
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});
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div()
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.flex()
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.flex_col()
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.gap_2()
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.child(match pick {
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Some(ix) => group.selected(ix.to_string()),
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None => group,
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})
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.when(nudged, |body| {
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body.child(
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div()
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.debug_selector(|| "quiz-pick-first".into())
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.text_size(theme.text_size(TextSize::Sm))
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.text_color(colors.danger)
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.child("Pick an answer first."),
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)
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})
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.into_any_element()
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}
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(false, true) => {
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let rows = question.options.iter().enumerate().map(|(ix, label)| {
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let (icon, tone) = match (ix == question.right, Some(ix) == pick) {
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(true, _) => (Some(IconName::CircleCheck), colors.success),
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(false, true) => (Some(IconName::CircleX), colors.danger),
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(false, false) => (None, colors.fg_muted),
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};
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div()
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.debug_selector(|| format!("quiz-row-{label}-{}", ix == question.right))
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.flex()
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.items_center()
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.gap_2()
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.text_color(tone)
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.child(
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div()
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.flex_none()
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.size(theme.icon_size(IconSize::Sm))
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.children(
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icon.map(|icon| Icon::new(icon).size(IconSize::Sm).color(tone)),
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),
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)
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.child(div().flex_1().min_w_0().child(label.clone()))
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});
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div()
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.flex()
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.flex_col()
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.gap_2()
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.children(rows)
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.into_any_element()
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}
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};
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let on_score = self.on_score;
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let (advanced, focus) = (sitting.clone(), action.clone());
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let right_answer = question.right;
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let finishing = !done && checked && at + 1 == count;
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div()
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.flex()
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.flex_col()
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.gap_3()
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.child(
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div()
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.text_size(theme.text_size(TextSize::Sm))
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.text_color(colors.fg_muted)
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.child(match done {
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true => "Score".to_string(),
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false => format!("Question {} of {count}", at + 1),
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}),
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)
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.when(!done, |quiz| {
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quiz.child(
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div().flex().child(
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div()
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.flex_1()
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.min_w_0()
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.text_color(colors.fg)
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.font_weight(FontWeight::SEMIBOLD)
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.child(question.prompt.clone()),
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),
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)
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})
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.child(body)
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.child(
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div().debug_selector(|| "quiz-action".into()).flex().child(
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Button::new((id.clone(), "action"), label)
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.variant(ButtonVariant::Primary)
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.focus_handle(&action)
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.on_click(move |_, window, cx| {
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let score = advanced.update(cx, |sitting, cx| {
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sitting.advance(right_answer, count);
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cx.notify();
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sitting.right
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});
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log::info!("quiz: {label}");
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if let (true, Some(on_score)) = (finishing, &on_score) {
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on_score(score, count, window, cx);
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}
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window.focus(&focus);
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}),
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),
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)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::Sitting;
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#[test]
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fn one_button_checks_goes_on_scores_and_starts_again() {
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let mut sitting = Sitting::default();
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assert_eq!(sitting.next(2), "Check");
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sitting.advance(1, 2);
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assert!(sitting.nudged, "Check with no pick asks for one");
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sitting.pick = Some(1);
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sitting.advance(1, 2);
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assert_eq!(
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(sitting.checked, sitting.right, sitting.next(2)),
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(true, 1, "Next")
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);
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sitting.advance(1, 2);
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assert_eq!(
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(sitting.at, sitting.pick, sitting.checked),
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(1, None, false)
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);
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sitting.pick = Some(0);
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sitting.advance(2, 2);
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assert_eq!(
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(sitting.right, sitting.next(2)),
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(1, "See score"),
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"a wrong pick scores nothing"
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);
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sitting.advance(2, 2);
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assert_eq!((sitting.done, sitting.next(2)), (true, "Try again"));
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sitting.advance(2, 2);
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assert_eq!((sitting.at, sitting.right, sitting.done), (0, 0, false));
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}
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}
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