Port · Build: Zed's gpui at 1a28cff

gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.

The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.

Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.

AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-28 20:30:17 -04:00
1 parent e49c93bb6f
commit 94deeaed52
199 files changed
+2513 -2643

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+2 -2
View File
@@ -79,7 +79,7 @@ pub(crate) fn grid(face: Face, base: Div, window: &mut Window, cx: &mut App) ->
}
if sheet.read(cx).editing && editor.read(cx).field().is_none() {
sheet.update(cx, |sheet, _| sheet.editing = false);
window.focus(&focus);
window.focus(&focus, cx);
}
let theme = cx.theme();
let colors = theme.colors.clone();
@@ -356,7 +356,7 @@ pub(crate) fn grid(face: Face, base: Div, window: &mut Window, cx: &mut App) ->
return;
};
let cell = land(&merges, cell);
window.focus(&focus_on_press);
window.focus(&focus_on_press, cx);
pressed.update(cx, |sheet, cx| {
sheet.cursor = cell;
if !event.modifiers.shift {
+1 -1
View File
@@ -408,7 +408,7 @@ impl RenderOnce for DataTable {
.map(|at| drawn.line(at, &cols, true, window, cx))
.collect()
})
.track_scroll(scroll)
.track_scroll(&scroll)
.flex_1()
.min_h_0(),
))
+2 -2
View File
@@ -103,7 +103,7 @@ fn tab_reaches_a_header_and_enter_sorts_by_it(cx: &mut TestAppContext) {
let (_, cx) = cx.add_window_view(|_, _| Sorting(seen));
cx.update(|window, _| window.activate_window());
settle(cx);
cx.update(|window, _| window.focus_next());
cx.update(|window, cx| window.focus_next(cx));
cx.simulate_keystrokes("enter");
settle(cx);
cx.simulate_event(KeyUpEvent {
@@ -141,7 +141,7 @@ fn a_focused_header_past_the_edge_scrolls_into_view(cx: &mut TestAppContext) {
cx.update(|window, _| window.activate_window());
settle(cx);
for _ in 0..5 {
cx.update(|window, _| window.focus_next());
cx.update(|window, cx| window.focus_next(cx));
}
settle(cx);
edit_at(point(px(270.0), px(54.0)), "x", cx);
+7 -2
View File
@@ -117,7 +117,11 @@ impl Render for Grouped {
)
})
.collect();
crate::primitives::Measure::new("measure", move |bounds, _, _| tall.set(bounds.size.height))
// gpui fills the window with an auto-sized root, so the measured box sits inside one.
div().child(
crate::primitives::Measure::new("measure", move |bounds, _, _| {
tall.set(bounds.size.height)
})
.w(px(400.0))
.child(
DataTable::new(
@@ -126,7 +130,8 @@ impl Render for Grouped {
)
.rows(rows)
.group_by("region"),
)
),
)
}
}