Project · Tasks: priorities, issues, statuses, assignees, task rows
A new chapter, src/project. PriorityIndicator shows how urgent a task is in three bars, urgent in red, its words in a tip or beside it. IssueIdBadge names an issue by its team's key and number, as ENG-123. StatusSelect picks a status from the workflow, each with its mark, and AssigneePicker picks a person or no one; DueDatePicker is the forms DatePicker. TaskItem is a task in a row: its box, priority and issue, its title, then its due day, red when past and still open, and who has it. TaskList puts them in a SelectableList: arrows move, Enter opens, and a box's press or keys stay at the box. SubtaskList is the documents Checklist, which gains a field that adds a step on Enter. Along the way: forms::Choice::avatar leads a person's row with their initials, in lists and in a Select's trigger; ListItem::struck strikes a closed task's title; typography::Ellipsis now shapes with the text style's run, so a strike or underline on its box shows; two Lucide icons, circle-dashed and circle-dot-dashed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,12 +1,12 @@
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use std::rc::Rc;
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use gpui::{
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App, ElementId, FontWeight, IntoElement, ParentElement, RenderOnce, SharedString, Styled,
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Window, div, prelude::*,
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App, ElementId, FontWeight, InteractiveElement, IntoElement, ParentElement, RenderOnce,
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SharedString, Styled, Window, div, prelude::*,
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};
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use crate::{
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forms::{Checkbox, OnFlag},
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forms::{Checkbox, Enter, Input, OnFlag, OnValue, TextInput},
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motion::ProgressBar,
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theme::{ActiveTheme, TextSize},
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typography::tabular,
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@@ -59,13 +59,14 @@ impl RenderOnce for TodoItem {
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}
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}
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/// To-dos under a title, with how many are done as a count and a bar.
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/// To-dos under a title, with how many are done as a count and a bar. With `on_add`, a field under them adds one.
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#[derive(IntoElement)]
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pub struct Checklist {
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id: ElementId,
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title: SharedString,
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items: Vec<(SharedString, bool)>,
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on_toggle: Option<OnItem>,
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adding: Option<(SharedString, OnValue)>,
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}
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impl Checklist {
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@@ -82,9 +83,20 @@ impl Checklist {
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.map(|(label, done)| (label.into(), done))
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.collect(),
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on_toggle: None,
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adding: None,
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}
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}
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/// A field under the items: Enter hands on its words, trimmed, and clears it.
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pub fn on_add(
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mut self,
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placeholder: impl Into<SharedString>,
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handler: impl Fn(&SharedString, &mut Window, &mut App) + 'static,
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) -> Self {
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self.adding = Some((placeholder.into(), Rc::new(handler)));
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self
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}
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/// Tells which item changed, by index, and whether it is now done.
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pub fn on_toggle(
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mut self,
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@@ -96,7 +108,25 @@ impl Checklist {
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}
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impl RenderOnce for Checklist {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let add = self.adding.map(|(placeholder, on_add)| {
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let field = window.use_keyed_state((self.id.clone(), "add"), cx, |window, cx| {
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TextInput::new(window, cx).placeholder(placeholder)
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});
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let (id, typed) = (self.id.clone(), field.clone());
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div()
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.capture_action(move |_: &Enter, window, cx| {
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let words = typed.read(cx).text().trim().to_string();
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if words.is_empty() {
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return;
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}
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cx.stop_propagation();
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log::info!("checklist {id:?}: add {words}");
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typed.update(cx, |input, cx| input.set_text(String::new(), cx));
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on_add(&words.into(), window, cx);
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})
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.child(Input::new(&field))
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});
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let theme = cx.theme();
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let done = self.items.iter().filter(|(_, done)| *done).count();
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let total = self.items.len();
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@@ -142,5 +172,6 @@ impl RenderOnce for Checklist {
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}
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}),
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)
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.children(add)
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}
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}
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