Interaction · Keys, scroll and focus: roving focus, scroll sync, type-ahead

RovingFocus keeps a row or column of items behind one Tab stop: the
arrows walk focus, Home and End reach the ends, Enter or Space presses,
and a press moves the stop without taking focus. ScrollSync keeps boxes
at one place along an axis: the pane a wheel turned leads, and a canvas
ahead of the panes copies its place before they draw. SelectableList
moves its cursor to the row that starts with the letters typed, the
letters joining within a pause and a Command letter left to the app.
forms::History becomes public as the undo manager. The gallery shows
gpui's own key bindings, a two-stroke chord waiting on its first
stroke, uniform_list, autofocus and the focus ring.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-27 16:10:32 -04:00
1 parent ec4c15b539
commit 9e3e6c109d
18 files changed
+925 -29

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@@ -4,6 +4,7 @@ use ely_gpui_component::{
motion::Reorder,
primitives::{FocusRing, Pressable},
theme::{ActiveTheme, Elevation, Radius, TextSize},
typography::format::plural,
};
use gpui::{
App, Context, InteractiveElement, IntoElement, ParentElement, Render, SharedString,
@@ -298,7 +299,7 @@ pub fn shapes(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
change(&double, cx, |shapes| shapes.doubles += 1)
}
})
.child(format!("Opened {doubles} times")),
.child(format!("Opened {}", plural(doubles as u64, "time", "times"))),
cx,
))
.child(specimen(