Files · Items: one icon map, file icon, file row and file grid

The crate had two maps from a file's name to its icon, in chat and in the
file tree, and they disagreed. One map now lives in primitives, over the
Lucide file-* icons, and chat, agent, the file tree and the directory
listing use it. FileIcon draws it for a file or a folder. FileItem is a
file's row, a ListItem with its size and when it changed. FileList is the
directory listing. FileGrid lays tiles in the order given, with a cursor
seeded from the owner's pick: arrows by tile and by row, Home, End, Enter
and a double press to open. The count of what fits a width has one home,
layout's columns_for, and fit builds on it.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-26 19:40:10 -04:00
1 parent e75171c995
commit a846e10847
36 files changed
+1024 -77

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@@ -8,11 +8,10 @@ use gpui::{
use crate::{
buttons::{Button, ButtonVariant},
chat::file_icon,
collab::Decision,
forms::OnFlag,
git::{DiffStat, DiffViewer, stat},
primitives::{Disclosure, FocusRing, Icon, IconName},
primitives::{Disclosure, FocusRing, Icon, IconName, file_icon},
theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
typography::Ellipsis,
};