Files · Items: one icon map, file icon, file row and file grid
The crate had two maps from a file's name to its icon, in chat and in the file tree, and they disagreed. One map now lives in primitives, over the Lucide file-* icons, and chat, agent, the file tree and the directory listing use it. FileIcon draws it for a file or a folder. FileItem is a file's row, a ListItem with its size and when it changed. FileList is the directory listing. FileGrid lays tiles in the order given, with a cursor seeded from the owner's pick: arrows by tile and by row, Home, End, Enter and a double press to open. The count of what fits a width has one home, layout's columns_for, and fit builds on it.
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@@ -8,11 +8,10 @@ use gpui::{
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use crate::{
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buttons::{Button, ButtonVariant},
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chat::file_icon,
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collab::Decision,
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forms::OnFlag,
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git::{DiffStat, DiffViewer, stat},
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primitives::{Disclosure, FocusRing, Icon, IconName},
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primitives::{Disclosure, FocusRing, Icon, IconName, file_icon},
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theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
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typography::Ellipsis,
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};
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