Files · Items: one icon map, file icon, file row and file grid

The crate had two maps from a file's name to its icon, in chat and in the
file tree, and they disagreed. One map now lives in primitives, over the
Lucide file-* icons, and chat, agent, the file tree and the directory
listing use it. FileIcon draws it for a file or a folder. FileItem is a
file's row, a ListItem with its size and when it changed. FileList is the
directory listing. FileGrid lays tiles in the order given, with a cursor
seeded from the owner's pick: arrows by tile and by row, Home, End, Enter
and a double press to open. The count of what fits a width has one home,
layout's columns_for, and fit builds on it.
This commit is contained in:
ZacharyZhang-NY committed 2026-09-26 19:40:10 -04:00
1 parent e75171c995
commit a846e10847
36 files changed
+1024 -77

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@@ -9,7 +9,7 @@ use jiff::Timestamp;
use super::{ListItem, SelectableList};
use crate::{
navigation::{Breadcrumb, Crumb},
primitives::{Icon, IconName},
primitives::{Icon, IconName, file_icon},
theme::{ActiveTheme, IconSize, TextSize},
typography::{format, tabular},
};
@@ -46,6 +46,15 @@ impl DirEntry {
pub fn is_folder(&self) -> bool {
self.size.is_none()
}
/// A file's size in bytes; none for a folder.
pub fn size(&self) -> Option<u64> {
self.size
}
pub fn modified(&self) -> Timestamp {
self.modified
}
}
/// A column a listing sorts by.
@@ -223,7 +232,7 @@ impl RenderOnce for DirectoryListing {
Icon::new(if entry.is_folder() {
IconName::Folder
} else {
IconName::File
file_icon(&entry.name)
})
.size(IconSize::Md)
.color(colors.fg_muted),