T24a round 1 fix
- overlays::Dialog caps its card at the window, a title bar's height clear at each end, and scrolls its body while heading and actions stay; the fullscreen body scrolls too; test a_tall_dialog_keeps_its_actions_in_the_window - ToolCallCard's tool name gives way with an Ellipsis, so time and chevron stay in a narrow column; the gallery shows one at 280px - the Agent script shuts the card it opened, so each theme's shot opens it - AGENTS: dialogs fit the window
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@@ -123,10 +123,10 @@ impl RenderOnce for ToolCallCard {
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.child(step_mark((self.id.clone(), "mark").into(), self.status, cx))
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.child(
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div()
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.flex_none()
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.min_w_0()
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.font_family(theme.mono_family.clone())
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.text_color(colors.fg)
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.child(self.name),
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.child(Ellipsis::new(self.name)),
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)
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.child(
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div()
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