Canvas · Panels: layers, inspector, alignment, assets, style and layout editors
LayerPanel lists the canvas's layers topmost first on lists::Tree: a box shows or hides each, F2 renames, a drag restacks into a new paint order. InspectorPanel edits the one selected shape's frame, fill, visibility and lock. AlignmentToolbar lines up or spreads the selection through `aligned`. AssetPanel finds shapes by name in a picks grid, each drawn to fit its tile. ColorPanel, ShadowEditor, BorderEditor and TypographyPanel edit a look; GradientPanel is forms::GradientEditor. ConstraintsEditor pins a shape to its frame, with `Constraints::placed`; AutoLayoutControls sets flow, gap, padding and a place grid, with `AutoLayout::laid`; ExportPanel names each file once. The panels share `canvas::panel`: editing, pair, caption, heading and color_well. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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use std::rc::Rc;
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use gpui::{
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App, ElementId, Entity, FontWeight, IntoElement, ParentElement, Pixels, RenderOnce,
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SharedString, Styled, TextAlign, Window, div, prelude::*, relative,
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};
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use super::panel::{OnEdit, editing, pair};
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use crate::{
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buttons::SegmentedControl,
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forms::{Choice, FontPicker, ScrubInput, Select, TextInput},
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primitives::IconName,
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theme::{ActiveTheme, Radius},
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};
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/// How text is set: its family and weight, its size in pixels, its line height as a share of the size, its tracking in pixels, and its alignment.
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#[derive(Clone, Debug, PartialEq)]
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pub struct TypeStyle {
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pub family: SharedString,
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pub weight: FontWeight,
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pub size: f32,
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pub line_height: f32,
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pub tracking: f32,
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pub align: TextAlign,
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}
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const WEIGHTS: [(f32, &str); 9] = [
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(100.0, "Thin"),
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(200.0, "Extra light"),
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(300.0, "Light"),
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(400.0, "Regular"),
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(500.0, "Medium"),
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(600.0, "Semibold"),
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(700.0, "Bold"),
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(800.0, "Extra bold"),
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(900.0, "Black"),
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];
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const ALIGNS: [(TextAlign, &str, IconName); 3] = [
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(TextAlign::Left, "Left", IconName::AlignLeft),
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(TextAlign::Center, "Center", IconName::AlignCenter),
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(TextAlign::Right, "Right", IconName::AlignRight),
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];
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/// A text style's family, weight, size, line height, tracking and alignment, over a line set in it. The line shows all but the tracking, which gpui does not set.
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#[derive(IntoElement)]
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pub struct TypographyPanel {
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id: ElementId,
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style: TypeStyle,
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search: Entity<TextInput>,
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on_change: Option<OnEdit<TypeStyle>>,
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}
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impl TypographyPanel {
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/// `search` is the family field's text, which the owner keeps.
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pub fn new(id: impl Into<ElementId>, style: TypeStyle, search: &Entity<TextInput>) -> Self {
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Self {
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id: id.into(),
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style,
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search: search.clone(),
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on_change: None,
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}
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}
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pub fn on_change(
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mut self,
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handler: impl Fn(TypeStyle, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_change = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for TypographyPanel {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let (id, style, on_change) = (self.id, self.style, &self.on_change);
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let theme = cx.theme();
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let family = editing(
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"typography panel",
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&style,
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on_change,
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|style, family: SharedString| style.family = family,
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);
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let weight = editing(
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"typography panel",
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&style,
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on_change,
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|style, weight: f32| style.weight = FontWeight(weight),
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);
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let align = editing(
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"typography panel",
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&style,
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on_change,
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|style, align: TextAlign| style.align = align,
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);
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let at =
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|edit: fn(&mut TypeStyle, f64)| editing("typography panel", &style, on_change, edit);
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let scrub = |name: &'static str, value: f32| {
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ScrubInput::new((id.clone(), name), name, value as f64)
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};
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let named = WEIGHTS
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.iter()
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.find(|(weight, _)| *weight == style.weight.0)
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.unwrap_or_else(|| panic!("typography panel: no weight {}", style.weight.0));
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let (_, word, _) = ALIGNS
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.iter()
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.find(|(align, _, _)| *align == style.align)
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.expect("every alignment is offered");
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let sample = div()
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.p_3()
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.rounded(theme.radius(Radius::Md))
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.border_1()
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.border_color(theme.colors.border)
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.overflow_hidden()
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.font_family(style.family.clone())
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.font_weight(style.weight)
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.text_size(Pixels::from(style.size))
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.line_height(relative(style.line_height))
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.text_color(theme.colors.fg)
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.map(|line| match style.align {
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TextAlign::Left => line.text_left(),
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TextAlign::Center => line.text_center(),
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TextAlign::Right => line.text_right(),
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})
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.child("The quick brown fox");
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div()
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.flex()
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.flex_col()
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.gap_3()
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.child(
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FontPicker::new((id.clone(), "family"), &self.search)
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.selected(style.family.clone())
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.on_change(move |chosen, window, cx| family(chosen.clone(), window, cx)),
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)
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.child(pair(
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Select::new(
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(id.clone(), "weight"),
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WEIGHTS
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.iter()
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.map(|(weight, name)| Choice::new(weight.to_string(), *name)),
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)
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.selected(named.0.to_string())
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.on_change(move |value, window, cx| {
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weight(
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value.parse().expect("a weight the select offers"),
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window,
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cx,
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)
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}),
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scrub("Size", style.size)
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.range(1.0, 999.0)
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.precision(0)
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.on_change(at(|s, v| s.size = v as f32)),
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))
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.child(
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scrub("Line height", style.line_height)
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.range(0.5, 4.0)
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.step(0.05)
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.precision(2)
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.on_change(at(|s, v| s.line_height = v as f32)),
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)
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.child(
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scrub("Tracking", style.tracking)
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.range(-20.0, 100.0)
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.step(0.1)
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.precision(1)
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.on_change(at(|s, v| s.tracking = v as f32)),
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)
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.child(
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ALIGNS
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.iter()
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.fold(
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SegmentedControl::new((id, "align"), *word),
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|control, (_, word, icon)| control.segment(*word, *word, Some(*icon)),
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)
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.on_change(move |word, window, cx| {
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let (chosen, _, _) = ALIGNS
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.iter()
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.find(|(_, name, _)| *name == word.as_ref())
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.expect("an alignment the control offers");
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align(*chosen, window, cx)
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}),
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)
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.child(sample)
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}
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}
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