T06b forms selection: checkbox, radio, cards, switch, select, combobox, multi select, cascader, transfer list, list box, chips, rating, sliders, knob, stepper
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use std::{cell::Cell, f32::consts::PI, rc::Rc};
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use gpui::{
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App, DragMoveEvent, ElementId, EmptyView, EntityId, InteractiveElement, IntoElement,
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ParentElement, Path, PathBuilder, Pixels, Point, RenderOnce, StatefulInteractiveElement,
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Styled, Window, canvas, div, point, prelude::*,
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};
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use super::{
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check::tab_stop,
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options::OnNumber,
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slider::{fraction, keyed, value_at},
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};
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use crate::theme::{ActiveTheme, Elevation};
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/// Where the dial starts, at lower left, and how far it turns.
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const START: f32 = 0.75 * PI;
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const SWEEP: f32 = 1.5 * PI;
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fn at_angle(center: Point<Pixels>, radius: Pixels, angle: f32) -> Point<Pixels> {
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point(
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center.x + radius * angle.cos(),
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center.y + radius * angle.sin(),
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)
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}
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/// A stroked arc clockwise from `from` to `to`, in radians.
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fn arc(center: Point<Pixels>, radius: Pixels, from: f32, to: f32, width: Pixels) -> Path<Pixels> {
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let mut path = PathBuilder::stroke(width);
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path.move_to(at_angle(center, radius, from));
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path.arc_to(
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point(radius, radius),
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Pixels::ZERO,
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to - from > PI,
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true,
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at_angle(center, radius, to),
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);
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path.build().expect("an arc is a simple open path")
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}
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struct Turn {
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owner: EntityId,
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start: Rc<Cell<Option<(Pixels, f64)>>>,
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}
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/// A dial for audio-style values. Drag up or down, or use the arrow keys.
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#[derive(IntoElement)]
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pub struct Knob {
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id: ElementId,
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value: f64,
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range: (f64, f64, f64),
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disabled: bool,
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on_change: Option<OnNumber>,
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}
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impl Knob {
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pub fn new(id: impl Into<ElementId>, value: f64) -> Self {
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Self {
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id: id.into(),
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value,
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range: (0.0, 100.0, 1.0),
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disabled: false,
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on_change: None,
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}
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}
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pub fn range(mut self, min: f64, max: f64) -> Self {
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assert!(min < max, "knob range {min}..{max} is empty");
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self.range.0 = min;
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self.range.1 = max;
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self
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}
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pub fn step(mut self, step: f64) -> Self {
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assert!(step > 0.0, "knob step {step} must be positive");
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self.range.2 = step;
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self
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}
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pub fn disabled(mut self, disabled: bool) -> Self {
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self.disabled = disabled;
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self
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}
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pub fn on_change(mut self, handler: impl Fn(f64, &mut Window, &mut App) + 'static) -> Self {
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self.on_change = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for Knob {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let ((min, max, step), value) = (self.range, self.value);
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let focus = tab_stop(
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(self.id.clone(), "focus").into(),
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!self.disabled,
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window,
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cx,
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);
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let focused = focus.is_focused(window);
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let owner = window
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.use_keyed_state((self.id.clone(), "drag"), cx, |_, _| ())
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.entity_id();
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let theme = cx.theme();
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let colors = &theme.colors;
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let (diameter, width) = theme.knob();
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let (travel, stroke) = (
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diameter.to_pixels(window.rem_size()) * 4.0,
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width.to_pixels(window.rem_size()),
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);
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let turned = fraction(value, min, max);
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let (rail, ink, tick) = (colors.border, colors.accent, colors.fg);
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let commit = {
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let (id, on_change) = (self.id.clone(), self.on_change);
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Rc::new(move |next: f64, window: &mut Window, cx: &mut App| {
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if next == value {
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return;
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}
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log::debug!("knob {id:?}: {next}");
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if let Some(on_change) = &on_change {
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on_change(next, window, cx);
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}
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})
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};
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let (drag, keys) = (commit.clone(), commit);
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div()
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.id(self.id)
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.track_focus(&focus)
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.relative()
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.flex_none()
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.size(diameter)
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.rounded_full()
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.bg(colors.surface)
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.border_1()
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.border_color(if focused { colors.focus } else { colors.border })
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.shadow(theme.elevation(Elevation::Raised))
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.when(self.disabled, |knob| knob.opacity(0.5))
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.child(
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canvas(
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|_, _, _| {},
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move |bounds, _, window, _| {
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let center = bounds.center();
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let radius = bounds.size.width / 2.0 - stroke * 1.5;
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window.paint_path(arc(center, radius, START, START + SWEEP, stroke), rail);
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if turned > 0.0 {
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let to = START + SWEEP * turned;
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window.paint_path(arc(center, radius, START, to, stroke), ink);
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}
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let angle = START + SWEEP * turned;
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let mut line = PathBuilder::stroke(stroke);
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line.move_to(at_angle(center, radius * 0.3, angle));
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line.line_to(at_angle(center, radius * 0.62, angle));
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window.paint_path(line.build().expect("a tick is a straight line"), tick);
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},
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)
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.absolute()
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.size_full(),
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)
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.when(!self.disabled, |knob| {
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knob.cursor_ns_resize()
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.on_drag(
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Turn {
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owner,
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start: Rc::new(Cell::new(None)),
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},
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|turn, _, _, cx| {
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turn.start.set(None);
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cx.new(|_| EmptyView)
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},
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)
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.on_drag_move(move |event: &DragMoveEvent<Turn>, window, cx| {
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let turn = event.drag(cx);
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if turn.owner != owner {
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return;
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}
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let (start, y) = (turn.start.clone(), event.event.position.y);
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let (anchor, from) = start.get().unwrap_or_else(|| {
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start.set(Some((y, value)));
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(y, value)
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});
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let moved = (anchor - y) / travel;
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drag(
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value_at(fraction(from, min, max) + moved, min, max, step),
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window,
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cx,
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);
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})
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.on_key_down(move |event, window, cx| {
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if let Some(next) = keyed(&event.keystroke.key, value, min, max, step) {
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cx.stop_propagation();
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keys(next, window, cx);
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}
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})
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})
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}
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}
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