Canvas · Graphs and boards: node graph, flow chart, mind map, whiteboard

NodeGraph joins Nodes by wires between typed Ports: a title drags a
node, a drag out of an output lands on an input of the same kind, an
input takes one wire, and a press on a wired input lifts its wire.
Links join shapes on the plane and follow them, straight or at right
angles, with an arrow and words; the Connector tool draws them and the
Note tool drops a sticky note. A double press with Select writes on a
shape. FlowChart draws Steps as ellipses, boxes and diamonds with their
words. MindMap lays topics out from a root, half to each side, and asks
the owner to add, remove and rename by key. Whiteboard keeps its own
tool, view and selection over a board it hands back after each change.
Painting moves to canvas::paint; a press on the tool layer goes through
canvas::press, and the layer focuses itself and asks to delete.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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ZacharyZhang-NYandClaude Opus 5.5 committed 2026-09-27 08:22:54 -04:00
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@@ -169,6 +169,8 @@ Ely GPUI Component. A component library for GPUI, in light and dark.
- A default only the component can work out, such as a crop fitted to a picture it decodes, reaches the owner once through `window.defer` after render (`media::ImageUpload`).
- A ScrubInput shows its number in about 140px beside a short label. In a narrower column a pair hides it, so a long label takes a row of its own (`canvas::TypographyPanel`).
- Design panels edit a whole value and hand the owner a changed copy through `canvas::panel::editing`. A swatch that opens a picker is `canvas::panel::color_well`.
- A press that stops propagation also stops the ancestors' focus on press. A layer that takes keys focuses itself in its own press handler (`canvas::ToolLayer`, `canvas::MindMap`), and a field over it stops its own presses.
- A focus ring on a box whose children measure themselves goes on an overlay child: a border insets the children and shifts what they measure (`canvas::ToolLayer`).
- A menu of times goes through `mail::times`: each row names its day and hour, a moment comes once (tomorrow is next Monday on a Sunday), and "Pick a time…" opens one dialog that waits for a time ahead of now (`ScheduleSend`, `SnoozePicker`).
- A list whose cursor a field drives marks the cursor only while the field has focus; at rest its first row would look hovered (`mail::LabelPicker`). Its rows are option rows, and `forms::marked_row` leads one with a mark such as a label's hue.
- A choice that names a person leads with their initials through `forms::Choice::avatar`, in the list and in a Select's trigger alike (`project::AssigneePicker`).