Files · Explorer: a folder as a list, tiles or columns, with one path and one order
FileExplorer shows the folder at the end of a path three ways: the directory listing, a grid of tiles, or a column per folder along the path with the next folder lit. Its name, its count and a switch of views sit above one path bar that climbs. A folder opens in place; a file goes to the host, which lists each folder it goes to. A pick in an earlier column closes the columns past it, and a new deepest column scrolls into view. The directory listing takes its pick from its owner and reports it, so the pick carries across views; its path bar and its first order are shared. The gallery walks a small file system and shows the tree, the context menu, renaming in place and a drop zone in use. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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use gpui::{
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Context, Entity, IntoElement, KeyBinding, KeyUpEvent, Keystroke, Modifiers, ParentElement,
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Render, SharedString, Styled, TestAppContext, VisualTestContext, Window, div, point, px,
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};
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use jiff::{Timestamp, ToSpan};
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use super::{FileGrid, item::detail};
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use crate::{lists::DirEntry, primitives::FocusNext, theme::Theme};
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mod explorer;
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pub(super) fn setup(cx: &mut TestAppContext) {
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cx.update(|cx| {
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Theme::init(cx);
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Theme::update(cx, |theme| theme.reduced_motion = true);
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cx.bind_keys([KeyBinding::new("tab", FocusNext, None)]);
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});
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}
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pub(super) fn settle(cx: &mut VisualTestContext) {
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for _ in 0..3 {
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cx.run_until_parked();
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cx.update(|window, _| window.refresh());
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}
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cx.run_until_parked();
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}
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pub(super) fn press(key: &str, cx: &mut VisualTestContext) {
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cx.simulate_keystrokes(key);
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settle(cx);
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cx.simulate_event(KeyUpEvent {
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keystroke: Keystroke::parse(key).expect("a key"),
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});
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settle(cx);
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}
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pub(super) fn then() -> Timestamp {
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Timestamp::from_second(1_700_000_000).expect("a time")
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}
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#[test]
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fn a_row_says_a_files_size_and_a_folders_kind_with_when_each_changed() {
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let now = then() + 2.hours();
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assert_eq!(
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detail(&DirEntry::file("a.txt", 2_400, then()), now),
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"2.4 KB · 2 hours ago"
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);
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assert_eq!(
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detail(&DirEntry::folder("Docs", then()), now),
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"Folder · 2 hours ago"
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);
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}
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/// Seven files in a grid three tiles across, and what it picked and opened.
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struct Tiled {
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selected: Option<SharedString>,
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picked: Vec<SharedString>,
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opened: Vec<SharedString>,
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}
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impl Render for Tiled {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let (pick, open) = (cx.entity(), cx.entity());
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let names = ["a", "b", "c", "d", "e", "f", "g"];
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let grid = FileGrid::new("grid", names.map(|name| DirEntry::file(name, 10, then())))
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.on_select(move |name, _, cx| pick.update(cx, |view, _| view.picked.push(name.clone())))
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.on_open(move |entry, _, cx| {
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open.update(cx, |view, _| view.opened.push(entry.name().clone()))
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});
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let grid = match self.selected.clone() {
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Some(name) => grid.selected(name),
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None => grid,
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};
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div().w(px(320.0)).child(grid)
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}
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}
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fn tiled<'a>(
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selected: Option<&'static str>,
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cx: &'a mut TestAppContext,
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) -> (Entity<Tiled>, &'a mut VisualTestContext) {
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setup(cx);
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let selected = selected.map(|name| SharedString::from(name.to_string()));
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let (view, cx) = cx.add_window_view(move |_, _| Tiled {
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selected,
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picked: Vec::new(),
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opened: Vec::new(),
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});
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cx.update(|window, _| window.activate_window());
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settle(cx);
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(view, cx)
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}
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fn heard(
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view: &Entity<Tiled>,
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cx: &mut VisualTestContext,
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) -> (Vec<SharedString>, Vec<SharedString>) {
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view.read_with(cx, |view, _| (view.picked.clone(), view.opened.clone()))
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}
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#[gpui::test]
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fn the_arrows_move_by_tile_and_by_row_and_enter_opens(cx: &mut TestAppContext) {
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let (view, cx) = tiled(None, cx);
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cx.update(|window, _| window.focus_next());
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for key in ["right", "right", "down", "down", "cmd-left"] {
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press(key, cx);
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}
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press("enter", cx);
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let (picked, opened) = heard(&view, cx);
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assert_eq!(picked, ["a", "b", "e", "g"], "a command key passes");
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assert_eq!(opened, ["g"]);
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}
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#[gpui::test]
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fn the_keys_start_from_the_tile_picked(cx: &mut TestAppContext) {
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let (view, cx) = tiled(Some("c"), cx);
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cx.update(|window, _| window.focus_next());
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press("down", cx);
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assert_eq!(heard(&view, cx).0, ["f"]);
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}
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#[gpui::test]
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fn a_press_picks_a_tile_and_a_double_press_opens_it(cx: &mut TestAppContext) {
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let (view, cx) = tiled(None, cx);
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let grid = cx.debug_bounds("file-grid").expect("the grid draws");
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let first = grid.origin + point(px(12.0), px(8.0));
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cx.simulate_click(first, Modifiers::none());
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settle(cx);
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assert_eq!(heard(&view, cx), (vec!["a".into()], vec![]));
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cx.simulate_event(gpui::MouseDownEvent {
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button: gpui::MouseButton::Left,
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position: first,
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modifiers: Modifiers::none(),
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click_count: 2,
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first_mouse: false,
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});
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cx.simulate_event(gpui::MouseUpEvent {
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button: gpui::MouseButton::Left,
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position: first,
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modifiers: Modifiers::none(),
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click_count: 2,
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});
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settle(cx);
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assert_eq!(heard(&view, cx).1, ["a"]);
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}
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#[test]
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#[should_panic(expected = "a twice")]
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fn a_name_is_listed_once() {
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let _ = FileGrid::new(
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"grid",
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["a", "a"].map(|name| DirEntry::file(name, 1, then())),
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);
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}
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#[test]
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#[should_panic(expected = "no entry z")]
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fn the_pick_is_one_of_the_entries() {
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let _ = FileGrid::new("grid", [DirEntry::file("a", 1, then())]).selected("z");
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}
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/// One tile whose name runs long.
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struct Named;
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impl Render for Named {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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let name = "A very long file name that keeps going past two whole lines.pdf";
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div()
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.w(px(280.0))
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.child(FileGrid::new("grid", [DirEntry::file(name, 10, then())]))
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}
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}
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#[gpui::test]
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fn a_long_name_takes_one_line_inside_its_tile(cx: &mut TestAppContext) {
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setup(cx);
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let (_, cx) = cx.add_window_view(|_, _| Named);
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settle(cx);
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let (name, grid) = (
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cx.debug_bounds("file-name 0").expect("the name draws"),
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cx.debug_bounds("file-grid").expect("the grid draws"),
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);
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assert!(name.size.height < px(24.0), "one line: {name:?}");
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assert!(
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name.left() >= grid.left() && name.right() <= grid.right(),
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"{name:?} in {grid:?}"
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);
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}
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