T08a menus: menu, items, groups, separators, submenus, check and radio rows, key hints, icons; dropdown, split, overflow and context hosts; overlays pick on key release
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@@ -0,0 +1,225 @@
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use std::rc::Rc;
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use gpui::{
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AnyElement, App, ClickEvent, Div, ElementId, Entity, InteractiveElement, IntoElement,
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MouseButton, ParentElement, RenderOnce, SharedString, Stateful, Styled, Window, div,
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prelude::*,
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};
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use smallvec::SmallVec;
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use super::{
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menu::{Open, Spot, hang, measure_host},
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model::Menu,
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};
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use crate::{
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buttons::{Button, ButtonGroup, ButtonVariant, IconButton},
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primitives::IconName,
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};
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type Click = Rc<dyn Fn(&ClickEvent, &mut Window, &mut App)>;
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fn state(id: &ElementId, window: &mut Window, cx: &mut App) -> Entity<Open> {
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window.use_keyed_state((id.clone(), "menu"), cx, |_, _| Open::default())
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}
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/// Toggles the menu under the host; a keyboard press marks its first row.
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fn toggle(state: &Entity<Open>, menu: &Menu, cx: &App) -> Click {
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let (state, menu, open) = (state.clone(), menu.clone(), state.read(cx).is_open());
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Rc::new(move |event, window, cx| {
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if open {
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Open::close(&state, window, cx);
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} else {
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Open::show(&state, &menu, Spot::Under, event.is_keyboard(), cx);
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}
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})
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}
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/// A trigger, the canvas that measures it, and its menu while open.
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fn host(
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id: ElementId,
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trigger: impl IntoElement,
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menu: &Menu,
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state: &Entity<Open>,
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window: &mut Window,
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cx: &mut App,
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) -> Stateful<Div> {
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div()
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.id(id.clone())
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.relative()
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.flex_none()
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.child(trigger)
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.child(measure_host(state.clone()))
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.children(hang(&id, menu, state, window, cx))
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}
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/// A button that opens a menu under it.
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#[derive(IntoElement)]
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pub struct DropdownMenu {
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id: ElementId,
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label: SharedString,
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icon: Option<IconName>,
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variant: ButtonVariant,
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menu: Menu,
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}
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impl DropdownMenu {
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pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>, menu: Menu) -> Self {
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Self {
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id: id.into(),
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label: label.into(),
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icon: None,
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variant: ButtonVariant::Secondary,
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menu,
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}
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}
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pub fn icon(mut self, icon: IconName) -> Self {
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self.icon = Some(icon);
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self
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}
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pub fn variant(mut self, variant: ButtonVariant) -> Self {
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self.variant = variant;
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self
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}
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}
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impl RenderOnce for DropdownMenu {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let state = state(&self.id, window, cx);
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let click = toggle(&state, &self.menu, cx);
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let button = Button::new((self.id.clone(), "button"), self.label)
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.variant(self.variant)
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.trailing_icon(IconName::ChevronDown)
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.when_some(self.icon, |button, icon| button.icon(icon))
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.on_click(move |event, window, cx| click(event, window, cx));
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host(self.id, button, &self.menu, &state, window, cx)
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}
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}
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/// An icon button that opens a menu of what did not fit.
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#[derive(IntoElement)]
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pub struct OverflowMenu {
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id: ElementId,
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menu: Menu,
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}
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impl OverflowMenu {
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pub fn new(id: impl Into<ElementId>, menu: Menu) -> Self {
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Self {
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id: id.into(),
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menu,
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}
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}
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}
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impl RenderOnce for OverflowMenu {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let state = state(&self.id, window, cx);
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let click = toggle(&state, &self.menu, cx);
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let button = IconButton::new((self.id.clone(), "button"), IconName::Ellipsis)
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.variant(ButtonVariant::Ghost)
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.tooltip("More")
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.on_click(move |event, window, cx| click(event, window, cx));
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host(self.id, button, &self.menu, &state, window, cx)
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}
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}
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/// A button's main action, and related ones in a menu under its arrow.
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#[derive(IntoElement)]
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pub struct SplitButton {
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id: ElementId,
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label: SharedString,
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variant: ButtonVariant,
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menu: Menu,
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on_click: Option<Click>,
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}
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impl SplitButton {
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pub fn new(id: impl Into<ElementId>, label: impl Into<SharedString>, menu: Menu) -> Self {
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Self {
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id: id.into(),
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label: label.into(),
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variant: ButtonVariant::Secondary,
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menu,
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on_click: None,
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}
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}
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pub fn variant(mut self, variant: ButtonVariant) -> Self {
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self.variant = variant;
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self
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}
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/// The main action.
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pub fn on_click(
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mut self,
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handler: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_click = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for SplitButton {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let state = state(&self.id, window, cx);
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let click = toggle(&state, &self.menu, cx);
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let main = Button::new((self.id.clone(), "main"), self.label)
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.variant(self.variant)
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.when_some(self.on_click, |button, run| {
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button.on_click(move |event, window, cx| run(event, window, cx))
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});
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let more = Button::new((self.id.clone(), "more"), "")
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.variant(self.variant)
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.icon(IconName::ChevronDown)
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.on_click(move |event, window, cx| click(event, window, cx));
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host(
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self.id,
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ButtonGroup::new().button(main).button(more),
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&self.menu,
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&state,
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window,
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cx,
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)
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}
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}
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/// Its children, and a menu that opens at the pointer on a right click.
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#[derive(IntoElement)]
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pub struct ContextMenu {
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id: ElementId,
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menu: Menu,
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children: SmallVec<[AnyElement; 2]>,
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}
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impl ContextMenu {
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pub fn new(id: impl Into<ElementId>, menu: Menu) -> Self {
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Self {
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id: id.into(),
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menu,
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children: SmallVec::new(),
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}
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}
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}
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impl ParentElement for ContextMenu {
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fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
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self.children.extend(elements);
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}
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}
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impl RenderOnce for ContextMenu {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let state = state(&self.id, window, cx);
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let (open, menu) = (state.clone(), self.menu.clone());
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div()
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.id(self.id.clone())
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.on_mouse_down(MouseButton::Right, move |event, _, cx| {
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log::info!("context menu: at {:?}", event.position);
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Open::show(&open, &menu, Spot::At(event.position), false, cx);
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})
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.children(self.children)
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.children(hang(&self.id, &self.menu, &state, window, cx))
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}
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}
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@@ -0,0 +1,484 @@
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use std::rc::Rc;
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use gpui::{
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Animation, AnimationExt, AnyElement, App, Bounds, Div, ElementId, Entity, FontWeight,
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InteractiveElement, IntoElement, MouseButton, ParentElement, Pixels, Point, Stateful, Styled,
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Window, anchored, canvas, deferred, div, prelude::*,
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};
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use super::model::{Entry, Kind, Menu, MenuItem};
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use crate::{
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forms::{Run, float, surface},
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motion,
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primitives::{Icon, IconName, Takeover, give_back, take_focus},
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theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
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typography::KbdCombo,
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};
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/// The menu open at `depth`, following the marked rows above it; `None` once those rows changed.
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fn at_depth<'a>(menu: &'a Menu, levels: &[Level], depth: usize) -> Option<&'a Menu> {
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levels.get(..depth)?.iter().try_fold(menu, |menu, level| {
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match level
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.at
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.and_then(|ix| menu.item_at(ix))
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.map(|item| &item.kind)
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{
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Some(Kind::Sub(sub)) => Some(sub),
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_ => None,
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}
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})
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}
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/// Fits open levels to the menu as it is now: a mark on a row gone or disabled clears, and levels under a row that no longer opens them close.
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fn settle(menu: &Menu, levels: &mut Vec<Level>) {
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let mut here = menu;
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for depth in 0..levels.len() {
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let at = levels[depth]
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.at
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.filter(|&ix| here.item_at(ix).is_some_and(|item| !item.disabled));
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levels[depth].at = at;
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match at.and_then(|ix| here.item_at(ix)).map(|item| &item.kind) {
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Some(Kind::Sub(sub)) if depth + 1 < levels.len() => here = sub,
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_ => {
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levels.truncate(depth + 1);
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return;
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}
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}
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}
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}
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/// One open level: its marked row, that row's box and its panel's box.
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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struct Level {
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at: Option<usize>,
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row: Bounds<Pixels>,
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panel: Bounds<Pixels>,
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}
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/// Where an open menu hangs: under its host's box, or at a point.
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub(crate) enum Spot {
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Under,
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At(Point<Pixels>),
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}
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/// A host's menu: where it hangs, its open levels root first, the host's box, and the focus to hand back.
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#[derive(Default)]
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pub(crate) struct Open {
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spot: Option<Spot>,
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levels: Vec<Level>,
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anchor: Bounds<Pixels>,
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takeover: Option<Entity<Takeover>>,
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}
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impl Open {
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pub(crate) fn is_open(&self) -> bool {
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self.spot.is_some()
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}
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/// Opens at `spot`, with the first row marked when `marked`.
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pub(crate) fn show(state: &Entity<Open>, menu: &Menu, spot: Spot, marked: bool, cx: &mut App) {
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let first = menu.step(None, 1).filter(|_| marked);
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state.update(cx, |open, cx| {
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open.spot = Some(spot);
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open.levels = vec![Level {
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at: first,
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..Level::default()
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}];
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cx.notify();
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});
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}
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/// Closes and hands focus back to whatever held it before the menu opened.
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pub(crate) fn close(state: &Entity<Open>, window: &mut Window, cx: &mut App) {
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let takeover = state.update(cx, |open, cx| {
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open.spot = None;
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open.levels.clear();
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cx.notify();
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open.takeover.take()
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});
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if let Some(takeover) = takeover {
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give_back(&takeover, window, cx);
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}
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}
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}
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/// Marks row `at` of level `depth` and drops deeper levels; a submenu row opens when `open_sub`.
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fn mark(state: &Entity<Open>, menu: &Menu, depth: usize, at: usize, open_sub: bool, cx: &mut App) {
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state.update(cx, |open, cx| {
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let Some(here) = at_depth(menu, &open.levels, depth) else {
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return;
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};
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let sub = matches!(here.item_at(at).map(|item| &item.kind), Some(Kind::Sub(_)));
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open.levels.truncate(depth + 1);
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if open.levels[depth].at != Some(at) {
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open.levels[depth].at = Some(at);
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open.levels[depth].row = Bounds::default();
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}
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if open_sub && sub {
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open.levels.push(Level::default());
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}
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cx.notify();
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});
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}
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/// Runs a row. A submenu opens with its first row marked; anything else closes the menu first.
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fn choose(
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state: &Entity<Open>,
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menu: &Menu,
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depth: usize,
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at: usize,
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close: &Run,
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window: &mut Window,
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cx: &mut App,
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) {
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let levels = &state.read(cx).levels;
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let Some(item) = at_depth(menu, levels, depth)
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.filter(|_| levels.len() > depth)
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.and_then(|here| here.item_at(at))
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.cloned()
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else {
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log::debug!("menu: a press from an older frame found row {at} of level {depth} gone");
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return;
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};
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if item.disabled {
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return;
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}
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if let Kind::Sub(sub) = &item.kind {
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let first = sub.step(None, 1);
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mark(state, menu, depth, at, false, cx);
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state.update(cx, |open, cx| {
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open.levels.push(Level {
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at: first,
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..Level::default()
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});
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cx.notify();
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});
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return;
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}
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log::info!("menu: {}", item.label);
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close(window, cx);
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if let Some(on_click) = &item.on_click {
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on_click(window, cx);
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}
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}
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/// Arrows walk the deepest level; Right opens a submenu; Enter and Space choose; Left and Escape back out.
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fn keys(
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menu: &Menu,
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state: &Entity<Open>,
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key: &str,
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close: &Run,
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window: &mut Window,
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cx: &mut App,
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) -> bool {
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let levels = state.read(cx).levels.clone();
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let Some(depth) = levels.len().checked_sub(1) else {
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return false;
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};
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let Some(here) = at_depth(menu, &levels, depth) else {
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return false;
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};
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let at = levels[depth].at;
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let sub = at
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.and_then(|at| here.item_at(at))
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.is_some_and(|item| matches!(item.kind, Kind::Sub(_)));
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match (key, at) {
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("down" | "up", _) => {
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let by = if key == "down" { 1 } else { -1 };
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if let Some(to) = here.step(at, by) {
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mark(state, menu, depth, to, false, cx);
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}
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}
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("right", Some(at)) if sub => choose(state, menu, depth, at, close, window, cx),
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("enter" | "space", Some(at)) => choose(state, menu, depth, at, close, window, cx),
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("left" | "escape", _) if depth > 0 => state.update(cx, |open, cx| {
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open.levels.pop();
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cx.notify();
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}),
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("escape", _) => close(window, cx),
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_ => return false,
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}
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true
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}
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/// Records a box into the host's state: the host's own, a marked row's or a panel's.
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fn measure(
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state: Entity<Open>,
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write: impl Fn(&mut Open, Bounds<Pixels>) -> bool + 'static,
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) -> impl IntoElement {
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canvas(
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move |bounds, _, cx| {
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if state.update(cx, |open, _| write(open, bounds)) {
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state.update(cx, |_, cx| cx.notify());
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}
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},
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|_, _, _, _| {},
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)
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.absolute()
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.top_0()
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.left_0()
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.size_full()
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}
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/// Measures the host's box, which a dropdown hangs under.
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pub(crate) fn measure_host(state: Entity<Open>) -> impl IntoElement {
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measure(state, |open, bounds| {
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let changed = open.anchor != bounds;
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||||
open.anchor = bounds;
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||||
changed
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||||
})
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||||
}
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fn row(item: &MenuItem, ix: usize, marked: bool, cx: &App) -> Stateful<Div> {
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let theme = cx.theme();
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let colors = &theme.colors;
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||||
let fg = if item.disabled {
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||||
colors.fg_disabled
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||||
} else {
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||||
colors.fg
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||||
};
|
||||
let (lead, lead_color) = match &item.kind {
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||||
Kind::Check(true) => (Some(IconName::Check), fg),
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||||
Kind::Radio(true) => (Some(IconName::Dot), fg),
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||||
_ => (item.icon, if item.disabled { fg } else { colors.fg_muted }),
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||||
};
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div()
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.id(("row", ix))
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||||
.relative()
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||||
.flex()
|
||||
.items_center()
|
||||
.gap_2()
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||||
.h(theme.control_height(ControlSize::Md))
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||||
.px_2()
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||||
.rounded(theme.radius(Radius::Md))
|
||||
.text_color(fg)
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||||
.when(marked && !item.disabled, |row| row.bg(colors.hover))
|
||||
.when(!item.disabled, |row| row.cursor_pointer())
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.flex_none()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.size(theme.icon_size(IconSize::Sm))
|
||||
.when_some(lead, |slot, icon| {
|
||||
slot.child(Icon::new(icon).size(IconSize::Sm).color(lead_color))
|
||||
}),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.flex_1()
|
||||
.min_w_0()
|
||||
.overflow_hidden()
|
||||
.text_ellipsis()
|
||||
.whitespace_nowrap()
|
||||
.child(item.label.clone()),
|
||||
)
|
||||
.when_some(item.keys.clone(), |row, keys| {
|
||||
row.child(
|
||||
div()
|
||||
.flex_none()
|
||||
.pl_4()
|
||||
.text_color(colors.fg_subtle)
|
||||
.child(KbdCombo::new(&keys)),
|
||||
)
|
||||
})
|
||||
.when(matches!(item.kind, Kind::Sub(_)), |row| {
|
||||
row.child(
|
||||
Icon::new(IconName::ChevronRight)
|
||||
.size(IconSize::Xs)
|
||||
.color(colors.fg_subtle),
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn panel(
|
||||
id: &ElementId,
|
||||
menu: &Menu,
|
||||
state: &Entity<Open>,
|
||||
depth: usize,
|
||||
close: &Run,
|
||||
cx: &App,
|
||||
) -> Stateful<Div> {
|
||||
let open = state.read(cx);
|
||||
let here = at_depth(menu, &open.levels, depth).expect("settled levels follow submenu rows");
|
||||
let at = open.levels[depth].at;
|
||||
let theme = cx.theme();
|
||||
let colors = &theme.colors;
|
||||
let rows = here
|
||||
.entries
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(ix, entry)| match entry {
|
||||
Entry::Separator => div().h_px().my_1().bg(colors.border).into_any_element(),
|
||||
Entry::Heading(title) => div()
|
||||
.px_2()
|
||||
.pt_1p5()
|
||||
.pb_1()
|
||||
.text_size(theme.text_size(TextSize::Xs))
|
||||
.font_weight(FontWeight::MEDIUM)
|
||||
.text_color(colors.fg_subtle)
|
||||
.child(title.clone())
|
||||
.into_any_element(),
|
||||
Entry::Item(item) => {
|
||||
let marked = at == Some(ix);
|
||||
let sub = matches!(item.kind, Kind::Sub(_));
|
||||
let (hover, click, close, menu) =
|
||||
(state.clone(), state.clone(), close.clone(), menu.clone());
|
||||
let hover_menu = menu.clone();
|
||||
row(item, ix, marked, cx)
|
||||
.when(!item.disabled, |row| {
|
||||
row.on_mouse_move(move |_, _, cx| {
|
||||
let open = hover.read(cx);
|
||||
let Some(level) = open.levels.get(depth) else {
|
||||
return;
|
||||
};
|
||||
let shown = open.levels.len() > depth + 1;
|
||||
if level.at != Some(ix) || (sub && !shown) {
|
||||
mark(&hover, &hover_menu, depth, ix, true, cx);
|
||||
}
|
||||
})
|
||||
.on_mouse_down(
|
||||
MouseButton::Left,
|
||||
move |_, window, cx| {
|
||||
window.prevent_default();
|
||||
cx.stop_propagation();
|
||||
choose(&click, &menu, depth, ix, &close, window, cx);
|
||||
},
|
||||
)
|
||||
})
|
||||
.when(marked && sub, |row| {
|
||||
row.child(measure(state.clone(), move |open, bounds| {
|
||||
let level = &mut open.levels[depth];
|
||||
let changed = level.row != bounds;
|
||||
level.row = bounds;
|
||||
changed
|
||||
}))
|
||||
})
|
||||
.into_any_element()
|
||||
}
|
||||
});
|
||||
surface((id.clone(), format!("panel-{depth}")), cx)
|
||||
.relative()
|
||||
.min_w(theme.menu_width())
|
||||
.p_1()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.children(rows)
|
||||
.child(measure(state.clone(), move |open, bounds| {
|
||||
let level = &mut open.levels[depth];
|
||||
let changed = level.panel != bounds;
|
||||
level.panel = bounds;
|
||||
changed
|
||||
}))
|
||||
}
|
||||
|
||||
/// The open menu of host `id`, placed at its spot. It holds focus while open and gives it back on every close.
|
||||
pub(crate) fn hang(
|
||||
id: &ElementId,
|
||||
menu: &Menu,
|
||||
state: &Entity<Open>,
|
||||
window: &mut Window,
|
||||
cx: &mut App,
|
||||
) -> Option<AnyElement> {
|
||||
let spot = state.read(cx).spot?;
|
||||
let takeover = take_focus((id.clone(), "takeover"), window, cx);
|
||||
let focus = takeover.read(cx).focus.clone();
|
||||
if state.read(cx).takeover.is_none() {
|
||||
state.update(cx, |open, _| open.takeover = Some(takeover));
|
||||
}
|
||||
let close: Run = {
|
||||
let (state, id) = (state.clone(), id.clone());
|
||||
Rc::new(move |window, cx| {
|
||||
log::info!("menu {id:?}: closed");
|
||||
Open::close(&state, window, cx);
|
||||
})
|
||||
};
|
||||
if !focus.is_focused(window) {
|
||||
log::info!("menu {id:?}: focus left");
|
||||
close(window, cx);
|
||||
return None;
|
||||
}
|
||||
let mut levels = state.read(cx).levels.clone();
|
||||
settle(menu, &mut levels);
|
||||
if levels != state.read(cx).levels {
|
||||
log::info!("menu {id:?}: rows changed while open");
|
||||
state.update(cx, |open, _| open.levels = levels);
|
||||
}
|
||||
let depth = state.read(cx).levels.len();
|
||||
let enter =
|
||||
Animation::new(motion::duration(motion::FAST, cx)).with_easing(motion::ease_out_cubic);
|
||||
let (keyed, key_menu, key_close) = (state.clone(), menu.clone(), close.clone());
|
||||
let (lifted, lift_menu, lift_close) = (state.clone(), menu.clone(), close.clone());
|
||||
let (out, out_close) = (state.clone(), close.clone());
|
||||
let root = panel(id, menu, state, 0, &close, cx)
|
||||
.track_focus(&focus)
|
||||
.on_key_down(move |event, window, cx| {
|
||||
let stroke = &event.keystroke;
|
||||
let key = stroke.key.as_str();
|
||||
if matches!(key, "enter" | "space") {
|
||||
if !stroke.modifiers.modified() {
|
||||
cx.stop_propagation();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if keys(&key_menu, &keyed, key, &key_close, window, cx) {
|
||||
cx.stop_propagation();
|
||||
}
|
||||
})
|
||||
.on_key_up(move |event, window, cx| {
|
||||
let stroke = &event.keystroke;
|
||||
let key = stroke.key.as_str();
|
||||
if matches!(key, "enter" | "space")
|
||||
&& !stroke.modifiers.modified()
|
||||
&& keys(&lift_menu, &lifted, key, &lift_close, window, cx)
|
||||
{
|
||||
cx.stop_propagation();
|
||||
}
|
||||
})
|
||||
.on_mouse_down_out(move |event, window, cx| {
|
||||
let open = out.read(cx);
|
||||
let on_host = open.spot == Some(Spot::Under) && open.anchor.contains(&event.position);
|
||||
if !on_host
|
||||
&& !open
|
||||
.levels
|
||||
.iter()
|
||||
.any(|level| level.panel.contains(&event.position))
|
||||
{
|
||||
out_close(window, cx);
|
||||
}
|
||||
});
|
||||
let placed = match spot {
|
||||
Spot::Under => float(state.read(cx).anchor, menu.entries.len(), root, window, cx),
|
||||
Spot::At(point) => deferred(anchored().position(point).snap_to_window().child(
|
||||
root.with_animation((id.clone(), "in"), enter.clone(), |root, t| root.opacity(t)),
|
||||
))
|
||||
.with_priority(1)
|
||||
.into_any_element(),
|
||||
};
|
||||
let subs = (1..depth).filter_map(|level| {
|
||||
let row = state.read(cx).levels[level - 1].row;
|
||||
(row != Bounds::default()).then(|| {
|
||||
deferred(
|
||||
anchored().position(row.top_right()).snap_to_window().child(
|
||||
panel(id, menu, state, level, &close, cx)
|
||||
.mt_neg_1()
|
||||
.with_animation(
|
||||
(id.clone(), format!("sub-{level}")),
|
||||
enter.clone(),
|
||||
|panel, t| panel.opacity(t).ml(motion::NUDGE * (t - 1.0)),
|
||||
),
|
||||
),
|
||||
)
|
||||
.with_priority(2)
|
||||
.into_any_element()
|
||||
})
|
||||
});
|
||||
Some(
|
||||
div()
|
||||
.child(placed)
|
||||
.children(subs.collect::<Vec<_>>())
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
mod hosts;
|
||||
mod menu;
|
||||
mod model;
|
||||
#[cfg(all(test, feature = "test-support"))]
|
||||
mod tests;
|
||||
|
||||
pub use hosts::{ContextMenu, DropdownMenu, OverflowMenu, SplitButton};
|
||||
pub use model::{Menu, MenuItem};
|
||||
@@ -0,0 +1,141 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{App, SharedString, Window};
|
||||
|
||||
use crate::{forms::Run, primitives::IconName};
|
||||
|
||||
/// What a row does when chosen.
|
||||
#[derive(Clone)]
|
||||
pub(super) enum Kind {
|
||||
Run,
|
||||
Check(bool),
|
||||
Radio(bool),
|
||||
Sub(Menu),
|
||||
}
|
||||
|
||||
/// One row of a menu. Its keys are shown, not bound.
|
||||
#[derive(Clone)]
|
||||
pub struct MenuItem {
|
||||
pub(super) label: SharedString,
|
||||
pub(super) icon: Option<IconName>,
|
||||
pub(super) keys: Option<SharedString>,
|
||||
pub(super) kind: Kind,
|
||||
pub(super) disabled: bool,
|
||||
pub(super) on_click: Option<Run>,
|
||||
}
|
||||
|
||||
impl MenuItem {
|
||||
fn with(label: impl Into<SharedString>, kind: Kind) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
icon: None,
|
||||
keys: None,
|
||||
kind,
|
||||
disabled: false,
|
||||
on_click: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self::with(label, Kind::Run)
|
||||
}
|
||||
|
||||
/// A row with a check; the owner flips `checked` in `on_click`.
|
||||
pub fn check(label: impl Into<SharedString>, checked: bool) -> Self {
|
||||
Self::with(label, Kind::Check(checked))
|
||||
}
|
||||
|
||||
/// One of a set; the owner moves `selected` in `on_click`.
|
||||
pub fn radio(label: impl Into<SharedString>, selected: bool) -> Self {
|
||||
Self::with(label, Kind::Radio(selected))
|
||||
}
|
||||
|
||||
/// A row that opens `menu` beside it.
|
||||
pub fn submenu(label: impl Into<SharedString>, menu: Menu) -> Self {
|
||||
Self::with(label, Kind::Sub(menu))
|
||||
}
|
||||
|
||||
pub fn icon(mut self, icon: IconName) -> Self {
|
||||
self.icon = Some(icon);
|
||||
self
|
||||
}
|
||||
|
||||
/// Its chord at the row's end, in gpui key syntax.
|
||||
pub fn keys(mut self, keys: impl Into<SharedString>) -> Self {
|
||||
self.keys = Some(keys.into());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
|
||||
self.on_click = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub(super) enum Entry {
|
||||
Item(MenuItem),
|
||||
Separator,
|
||||
Heading(SharedString),
|
||||
}
|
||||
|
||||
/// Rows, separators and titled groups. A row can open a submenu.
|
||||
#[derive(Clone, Default)]
|
||||
pub struct Menu {
|
||||
pub(super) entries: Vec<Entry>,
|
||||
}
|
||||
|
||||
impl Menu {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
pub fn item(mut self, item: MenuItem) -> Self {
|
||||
self.entries.push(Entry::Item(item));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn separator(mut self) -> Self {
|
||||
self.entries.push(Entry::Separator);
|
||||
self
|
||||
}
|
||||
|
||||
/// A titled run of rows, set off from the rows before it.
|
||||
pub fn group(
|
||||
mut self,
|
||||
title: impl Into<SharedString>,
|
||||
items: impl IntoIterator<Item = MenuItem>,
|
||||
) -> Self {
|
||||
if !self.entries.is_empty() {
|
||||
self.entries.push(Entry::Separator);
|
||||
}
|
||||
self.entries.push(Entry::Heading(title.into()));
|
||||
self.entries.extend(items.into_iter().map(Entry::Item));
|
||||
self
|
||||
}
|
||||
|
||||
pub(super) fn item_at(&self, ix: usize) -> Option<&MenuItem> {
|
||||
match self.entries.get(ix) {
|
||||
Some(Entry::Item(item)) => Some(item),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// The next enabled row from `from`, stepping by `by` and wrapping.
|
||||
pub(super) fn step(&self, from: Option<usize>, by: isize) -> Option<usize> {
|
||||
let count = self.entries.len() as isize;
|
||||
let mut at = from.map_or(if by > 0 { -1 } else { count }, |at| at as isize);
|
||||
for _ in 0..count {
|
||||
at = (at + by).rem_euclid(count);
|
||||
if self.item_at(at as usize).is_some_and(|item| !item.disabled) {
|
||||
return Some(at as usize);
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,267 @@
|
||||
use gpui::{
|
||||
App, Context, FocusHandle, InteractiveElement, IntoElement, KeyUpEvent, Keystroke, Modifiers,
|
||||
MouseButton, ParentElement, Render, SharedString, Styled, TestAppContext, VisualTestContext,
|
||||
Window, div, point, px,
|
||||
};
|
||||
|
||||
use super::{ContextMenu, DropdownMenu, Menu, MenuItem};
|
||||
use crate::{primitives::FocusScope, theme::Theme};
|
||||
|
||||
/// What the rows did, and the state the check and radio rows show.
|
||||
struct Desk {
|
||||
root: FocusHandle,
|
||||
ran: Vec<SharedString>,
|
||||
wrap: bool,
|
||||
theme: SharedString,
|
||||
view_rows: bool,
|
||||
enters_above: usize,
|
||||
}
|
||||
|
||||
impl Desk {
|
||||
fn menu(&self, cx: &mut Context<Self>) -> Menu {
|
||||
let run = |name: &'static str| {
|
||||
let view = cx.entity();
|
||||
move |_: &mut Window, cx: &mut App| {
|
||||
view.update(cx, |desk, cx| {
|
||||
desk.ran.push(name.into());
|
||||
cx.notify();
|
||||
})
|
||||
}
|
||||
};
|
||||
let (wrap, light, dark) = (cx.entity(), cx.entity(), cx.entity());
|
||||
let theme = Menu::new()
|
||||
.item(
|
||||
MenuItem::radio("Light", self.theme == "light")
|
||||
.on_click(move |_, cx| light.update(cx, |desk, _| desk.theme = "light".into())),
|
||||
)
|
||||
.item(
|
||||
MenuItem::radio("Dark", self.theme == "dark")
|
||||
.on_click(move |_, cx| dark.update(cx, |desk, _| desk.theme = "dark".into())),
|
||||
);
|
||||
let edit = Menu::new()
|
||||
.item(
|
||||
MenuItem::new("Cut")
|
||||
.keys("secondary-x")
|
||||
.on_click(run("cut")),
|
||||
)
|
||||
.item(MenuItem::new("Copy").disabled(true).on_click(run("copy")))
|
||||
.item(MenuItem::new("Paste").on_click(run("paste")));
|
||||
if !self.view_rows {
|
||||
return edit;
|
||||
}
|
||||
edit.group(
|
||||
"View",
|
||||
[
|
||||
MenuItem::check("Word wrap", self.wrap)
|
||||
.on_click(move |_, cx| wrap.update(cx, |desk, _| desk.wrap = !desk.wrap)),
|
||||
MenuItem::submenu("Theme", theme),
|
||||
],
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for Desk {
|
||||
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let menu = self.menu(cx);
|
||||
let above = cx.entity();
|
||||
div()
|
||||
.size_full()
|
||||
.on_key_down(move |event, _, cx| {
|
||||
if event.keystroke.key == "enter" {
|
||||
above.update(cx, |desk, _| desk.enters_above += 1);
|
||||
}
|
||||
})
|
||||
.child(
|
||||
FocusScope::new(&self.root)
|
||||
.size_full()
|
||||
.child(DropdownMenu::new("edit", "Edit", menu.clone()))
|
||||
.child(ContextMenu::new("area", menu).child(div().w(px(200.0)).h(px(120.0)))),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn settle(cx: &mut VisualTestContext) {
|
||||
cx.run_until_parked();
|
||||
cx.update(|window, _| window.refresh());
|
||||
cx.run_until_parked();
|
||||
}
|
||||
|
||||
/// Presses and releases `key`, with a frame in between as on a real keyboard.
|
||||
fn press(key: &str, cx: &mut VisualTestContext) {
|
||||
cx.simulate_keystrokes(key);
|
||||
settle(cx);
|
||||
cx.simulate_event(KeyUpEvent {
|
||||
keystroke: Keystroke::parse(key).expect("a key"),
|
||||
});
|
||||
settle(cx);
|
||||
}
|
||||
|
||||
fn desk(cx: &mut TestAppContext) -> (gpui::Entity<Desk>, &mut VisualTestContext) {
|
||||
cx.update(Theme::init);
|
||||
let (view, cx) = cx.add_window_view(|_, cx| Desk {
|
||||
root: cx.focus_handle(),
|
||||
ran: Vec::new(),
|
||||
wrap: false,
|
||||
theme: "light".into(),
|
||||
view_rows: true,
|
||||
enters_above: 0,
|
||||
});
|
||||
settle(cx);
|
||||
(view, cx)
|
||||
}
|
||||
|
||||
fn ran(view: &gpui::Entity<Desk>, cx: &mut VisualTestContext) -> Vec<SharedString> {
|
||||
view.read_with(cx, |desk, _| desk.ran.clone())
|
||||
}
|
||||
|
||||
fn click(x: f32, y: f32, cx: &mut VisualTestContext) {
|
||||
let at = point(px(x), px(y));
|
||||
cx.simulate_mouse_move(at, None, Modifiers::none());
|
||||
cx.simulate_click(at, Modifiers::none());
|
||||
settle(cx);
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn the_keyboard_opens_walks_past_disabled_rows_and_runs(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["paste"]);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["paste"], "the release left the menu shut");
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn submenus_open_right_and_close_left(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
press("up", cx);
|
||||
press("right", cx);
|
||||
press("down", cx);
|
||||
press("left", cx);
|
||||
press("right", cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(view.read_with(cx, |desk, _| desk.theme.clone()), "dark");
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn a_check_row_reports_to_its_owner(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
press("up", cx);
|
||||
press("up", cx);
|
||||
press("enter", cx);
|
||||
assert!(view.read_with(cx, |desk, _| desk.wrap));
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn escape_backs_out_one_level_then_closes(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
press("up", cx);
|
||||
press("right", cx);
|
||||
press("escape", cx);
|
||||
press("up", cx);
|
||||
press("enter", cx);
|
||||
assert!(
|
||||
view.read_with(cx, |desk, _| desk.wrap),
|
||||
"one escape left the root open"
|
||||
);
|
||||
press("enter", cx);
|
||||
press("escape", cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert!(
|
||||
ran(&view, cx).is_empty(),
|
||||
"the second escape closed the menu"
|
||||
);
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn a_right_click_opens_the_context_menu_where_it_lands(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
let at = point(px(60.0), px(80.0));
|
||||
cx.simulate_mouse_move(at, None, Modifiers::none());
|
||||
cx.simulate_mouse_down(at, MouseButton::Right, Modifiers::none());
|
||||
cx.simulate_mouse_up(at, MouseButton::Right, Modifiers::none());
|
||||
settle(cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["cut"]);
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn the_trigger_toggles_and_a_press_outside_closes(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
click(12.0, 12.0, cx);
|
||||
click(12.0, 12.0, cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert!(
|
||||
ran(&view, cx).is_empty(),
|
||||
"the second press on the trigger closed it"
|
||||
);
|
||||
click(12.0, 12.0, cx);
|
||||
click(600.0, 400.0, cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert!(ran(&view, cx).is_empty(), "the press outside closed it");
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn rows_the_owner_removes_leave_the_menu_usable(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
press("up", cx);
|
||||
view.update(cx, |desk, cx| {
|
||||
desk.view_rows = false;
|
||||
cx.notify();
|
||||
});
|
||||
settle(cx);
|
||||
press("enter", cx);
|
||||
assert!(ran(&view, cx).is_empty(), "the removed row ran");
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["cut"]);
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn closing_from_the_trigger_hands_focus_back(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
click(12.0, 12.0, cx);
|
||||
press("enter", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["cut"], "focus came back to the trigger");
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn confirm_keys_stay_inside_the_menu(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
click(12.0, 12.0, cx);
|
||||
press("down", cx);
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["cut"]);
|
||||
assert_eq!(view.read_with(cx, |desk, _| desk.enters_above), 0);
|
||||
}
|
||||
|
||||
#[gpui::test]
|
||||
fn modified_confirm_keys_do_not_pick(cx: &mut TestAppContext) {
|
||||
let (view, cx) = desk(cx);
|
||||
cx.update(|window, _| window.focus_next());
|
||||
press("enter", cx);
|
||||
press("ctrl-enter", cx);
|
||||
press("shift-space", cx);
|
||||
assert!(ran(&view, cx).is_empty(), "a modified key picked");
|
||||
press("enter", cx);
|
||||
assert_eq!(ran(&view, cx), ["cut"]);
|
||||
}
|
||||
Reference in new issue
Block a user