Onboarding · Help: help panel, cheatsheet, what's new, feedback, support, inline help
HelpPanel searches articles and opens one, its body in Markdown, with a way back; focus follows to All articles and back to the search, a link to help:<key> opens another, and Contact support and Keyboard shortcuts wait at its foot. KeyboardShortcutCheatsheet puts settings::KeyboardShortcutsList in a dialog with its search focused; WhatsNewDialog puts data_display::Changelog in one with Got it. FeedbackWidget asks how it is going with four faces and a note, and thanks. ContactSupport sends a topic and a message, spins while the owner sends, and empties the message with focus back in it. InlineHelp is a quiet line with Learn more. HelpTooltip moves to primitives, where FormLabel's help mark shows it; ToggleGroup keys its toggles by its own id. EmptyStateWithAction points to feedback::EmptyState.
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@@ -2,15 +2,14 @@ use std::rc::Rc;
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use gpui::{
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Animation, AnimationExt, AnyElement, App, ElementId, InteractiveElement, IntoElement,
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ParentElement, RenderOnce, SharedString, StatefulInteractiveElement, Styled, Window, div,
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prelude::*,
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ParentElement, RenderOnce, SharedString, Styled, Window, div, prelude::*,
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};
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use smallvec::SmallVec;
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use super::{options::Run, text::Submit};
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use crate::{
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motion,
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primitives::{Icon, IconName, Tooltip},
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primitives::{HelpTooltip, Icon, IconName},
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theme::{ActiveTheme, IconSize, TextSize},
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typography::{Caption, Heading, Label},
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};
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@@ -159,16 +158,7 @@ impl RenderOnce for FormLabel {
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label.child(div().text_color(colors.danger).child("*"))
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})
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.when_some(self.help, |label, help| {
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label.child(
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div()
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.id((self.id, "help"))
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.child(
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Icon::new(IconName::CircleHelp)
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.size(IconSize::Xs)
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.color(colors.fg_subtle),
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)
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.tooltip(Tooltip::text(help)),
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)
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label.child(HelpTooltip::new((self.id, "help"), help))
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})
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}
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}
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