Every page and scripted state was shot with gpui 0.2.2 and with the
port, light and dark, full width and at 280px, judged pair by pair by
agents with skeptics, and every page's log diffed. What differed is
fixed, each with a test that fails without it where the test platform
can show it:
- The gallery's harness takes posted mouse moves (gpui_macos listens
to a tracking area), posts each drag move twice (it no longer
replays a held drag), and waits three frames before each shot.
- Rolling digits: a block column, so taffy 0.13 lends the cell no
baseline, and a line of whole device pixels, since gpui snaps each
length on its own. DescriptionList's row aligns ends.
- Margins that taffy 0.13 collapses through a plain block: the
drawer's pull and snap, the stagger and transition rise, the dialog
and palette rises, the fullscreen dialog's slide.
- An Input keeps room to type in a squeezed row; the field rows drop
w_full, whose reason was taffy 0.9's.
AGENTS.md's rules that named gpui 0.2.2 or taffy 0.9 were re-tested
against both sources and rewritten, and new ones say what the port
changed. TASKS.md's tags follow: what the new gpui makes possible is
prove. Captions, doc comments and README say what holds now.
gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.
The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.
Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.
AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
145 component roots drop w_full, the early returns included. Three
field rows keep it, Input, InputGroup and TagInput: stretched without
a width, taffy 0.9 laid the field's flex_1 share at no width in the
template picker at 280px, and the placeholder drew nothing. Container
keeps it, since mx_auto needs a width to fill.
Hosts that relied on a root's width now give it: MessageList boxes
each row at the list's width, the splash gives its bar the column's,
and test stages that mount a component as the window's root sit in a
size_full box. Tests hold a narrow row across the list and the splash
bar across its column; each goes red without its fix.
The gallery gains --narrow <px>, which lays each page in a padded
card at that width and shoots it without its script. The page
header wraps: the title takes the room and the theme switcher drops
below, where a long summary used to push it past the edge. A file
panel step waits for the panel to become key instead of a fixed
pause, which lost a race in a capture.
navigation::Wizard keeps one focus handle for Next and Finish, so a
second press on the step before last finishes; Back that reaches the
first step, and a finished step picked by key, hand focus to Next.
Popover::with_opener hands its content a close that gives focus back:
Got it closes the hotspot's tip before the owner hides it, and the
event details close before Edit and Delete run, so focus never lands
on a panel that left the tree. The wizard's count and the setup
checklist's tally name their selectors after their words, and the bar
takes the count's own value.
A segmented control too narrow for its segments now scrolls sideways
in a strip of its own, and a segment that takes focus comes into view:
its focus is a tab_stop handle, and layout::reveal_when_focused, now
shared with the board's cards, measures it from a box that holds its
ring. The DatabaseView's own strip goes.
The time tracker's Start and Stop are one Button that keeps one handle
through the new Button::focus_handle. A start moves focus to it, a stop
hands focus back to the field, and the field starts on Enter's release,
so the release no longer clicks the Stop that took focus.
ProgressRing's percent refuses content inside, as content refuses a
percent. Tests: Enter starts, Enter stops after 90 seconds, and the
field takes the keys again; Skip moves on at once; a focused Timeline
segment at 280px comes into view; the ring's refusal.
TimeTracker times a task: a field names it, Start or Enter starts the
clock and Stop ends it, the running time counting up by the executor's
clock; the entries sit under it in hours and minutes with their total.
The owner keeps what runs and what was spent, and a blank name starts
nothing.
PomodoroTimer runs focus, a short break, and after the last round a
long one. A ring counts each phase down around the time left, dots
count the rounds, Pause banks the time gone, and a phase that runs out
moves on, waits for Start, and reaches the owner through window.defer.
motion::ProgressRing gains a size and content inside, its stroke kept
at the theme ring's weight, the content outside the per-turn glide.
DatabaseView shows tasks five ways, switched from a strip that scrolls
when narrow: a table, a board by status whose moves hand on the new
status, a gallery of issue cards, a month calendar by due day, and a
timeline from start to due, which counts the records without dates.
Task gains a start day.
Along the way: table rows, groups and details fill with min_w_full, so
they stretch in the table's column and fill a virtual list alike;
before, a table in a measured column drew rows at their words' width.
The gallery script logs each probe it aims at.
The fade restarted an animation id at each rest and wake, and gpui hands
that id to every descendant: the scrubber's drag, hover and focus handle
and the buttons' focus were rebuilt under it. The bar's opacity now reads
the time since the last change through motion::since_change. The stage
tracks focus even without key handlers, so a focused bar button keeps
the bar up. The player's tests move to their own file.
Ely-built primitives plus gallery demos for every chapter-one entry,
including gpui natives. The gallery now scripts real input by posting
NSEvents to its own queue and shoots each interaction in both modes.
Codex gpt-6-astra (max): three rounds; the last finding, a two-line
doc comment, was fixed after the three-review cap.
Theme tokens in light and dark with high contrast, a palette cross-fade,
motion curves and a damped spring, embedded Lucide icons with Inter and
JetBrains Mono, Icon, Button, IconButton, and a gallery that captures
its own window. Reviewed by codex gpt-6-astra (max): PASS in round 3.