The gallery's entry runs natively or, on wasm32, from a wasm_bindgen start
through gpui_web, single-threaded with WebGL2 fallback. ?page, ?story and
?theme choose what shows; an unknown one fails in the page and the log.
set_theme switches the mode later. Pictures load from ELY_GALLERY_ASSETS.
scripts/stories.py writes examples/gallery/stories.json from the pages.
gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.
The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.
Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.
AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ScreenRecorderControls holds a recording in one pill: Record, then a live
dot and the time it has run beside pause or resume and stop, with mic and
camera toggles. CameraPreview shows host frames in the camera's shape, or
the camera off. MicLevelMeter lights segments up to the level, amber and
red near the top, with tones shared from data_display. DeviceSelector
picks a microphone, camera or speaker through Select, which may now be
empty while shut. ModelViewer shows the host's frame for an orbit that a
drag, the arrows, Command-scroll, + and - and a reset move; the orbit is
seeded from the host so fast drags add up. The gallery draws a stone
torus per orbit and frees each replaced frame.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
AudioPlayer sets a song's cover, title and artist over a scrubber with
the time played and left, the transport and the volume. AudioWaveform
draws peaks gathered to the bars that fit, dark as far as it has played,
and seeks by press, drag and keys, with the time tip the scrubber shares.
AudioSpectrum shows levels by pitch. VolumeControl mutes from its speaker,
and moving its slider while muted unmutes. PlaybackSpeedControl picks from
a menu. MediaControls holds shuffle, back, play, forward and repeat.
Playlist builds on SelectableList: the song under way is lit with moving
bars, and Enter or a double press plays another.
The video player's bar now rests while the stage itself holds focus, a
key it takes wakes the bar, and a press on a resting bar only wakes it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>