theme::Platform moves out of typography and shell's ControlsStyle folds
into it; the theme's platform starts as the system's. Window buttons Ely
draws, the title bar's layout and every key cap follow it, secondary
included, through typography::keys::keystroke; a title bar whose buttons
the OS draws follows the OS. primitives::IconTheme lays an owner's rules
by file name and extension over Ely's map, for every file icon.
shell::Vibrancy fills a pane with the palette's new glass, translucent
so a window opened Blurred shows its backdrop, solid under high contrast.
gpui 0.2.2 has no Mica; that line stays blocked.
- the hex demo's selection stops at memory's end
- a disassembly gutter fills its row, so an empty one takes a press
- a breakpoint's box keeps its press from the row
- ruler ticks keep the places their step needs
- the toolbar names each usual key for the platform; the app binds them
- tests: gutter press, box press, tick places
- DebugToolbar, BreakpointList, CallStack with folded library frames, ThreadList
- VariablesPanel and WatchPanel, colored by kind, changes washed
- HexViewer at a base address with the byte under the pointer lit on both sides
- Disassembly with source lines, registers and numbers colored, gutter breakpoints
- Flamegraph that zooms by frame, TimelineProfiler that zooms and pans by wheel
- NetworkInspector with a waterfall, a filter and a request's headers and body
- icons: redo-dot, arrow-down-to-dot, arrow-up-from-dot
- gallery: the Debug page