navigation::Wizard keeps one focus handle for Next and Finish, so a
second press on the step before last finishes; Back that reaches the
first step, and a finished step picked by key, hand focus to Next.
Popover::with_opener hands its content a close that gives focus back:
Got it closes the hotspot's tip before the owner hides it, and the
event details close before Edit and Delete run, so focus never lands
on a panel that left the tree. The wizard's count and the setup
checklist's tally name their selectors after their words, and the bar
takes the count's own value.
OnboardingWizard runs a first run on navigation::Wizard without its
numbered steps: "Step 2 of 4" over a bar in as many parts, the step's
title, line and content, Back and Next once ready, Finish last, and
Skip for now. Hotspot pulses on a dot that opens a tip on a press or
Enter, with Got it. FeatureHighlight names something new under a New
badge, with Try it and Not now, and rises in. SetupChecklist counts
first things to do in words and a bar, offers Start on each left, eases
a check in as one gets done, and offers Hide once all are.
navigation::Wizard now keys its buttons, steps and motion by its own id
and takes on_step and on_finish at render, failing loud without them.
A raise inside another was namespaced by its place in the layer's
queue, so one that came before it moved its id path and rebuilt its
keyed state and focus: an open date popup would lose its month when a
tip appeared. raise now takes its owner's id and draws under it, and
float and float_height pass the owner's id on from every call site.
A test holds a focused box in a raise while another comes before it.