- overlays::Dialog caps its card at the window, a title bar's height clear
at each end, and scrolls its body while heading and actions stay; the
fullscreen body scrolls too; test a_tall_dialog_keeps_its_actions_in_the_window
- ToolCallCard's tool name gives way with an Ellipsis, so time and chevron
stay in a narrow column; the gallery shows one at 280px
- the Agent script shuts the card it opened, so each theme's shot opens it
- AGENTS: dialogs fit the window
- ToolCallCard: a step mark, the tool in mono, what it touched and how long
it took; a press opens its arguments and result as code, an error in red
- ToolCallGroup folds several calls under one line
- ToolApprovalDialog over overlays::Dialog: Deny or Run, one answer; Escape,
the scrim and the close deny
- PermissionPrompt: deny, always allow or allow once, in place
- chat::StepState gains Failed; chat::step_mark draws a step's mark for
search steps and tool calls alike
- typography::format::took reads ms, seconds or minutes
- gallery: an Agent page with calls in each state, a group, the dialog and
the prompt