Commit Graph
5 Commits
Author SHA1 Message Date
ZacharyZhang-NY 48c7b09d8d T44d Web · Gallery builds for wasm32: one story per section by URL, themed by the host
The gallery's entry runs natively or, on wasm32, from a wasm_bindgen start
through gpui_web, single-threaded with WebGL2 fallback. ?page, ?story and
?theme choose what shows; an unknown one fails in the page and the log.
set_theme switches the mode later. Pictures load from ELY_GALLERY_ASSETS.
scripts/stories.py writes examples/gallery/stories.json from the pages.
2026-09-29 19:16:41 -04:00
ZacharyZhang-NY 3f1597fa28 Port · Parity: every page matches gpui 0.2.2's; the rules re-tested
Every page and scripted state was shot with gpui 0.2.2 and with the
port, light and dark, full width and at 280px, judged pair by pair by
agents with skeptics, and every page's log diffed. What differed is
fixed, each with a test that fails without it where the test platform
can show it:

- The gallery's harness takes posted mouse moves (gpui_macos listens
  to a tracking area), posts each drag move twice (it no longer
  replays a held drag), and waits three frames before each shot.
- Rolling digits: a block column, so taffy 0.13 lends the cell no
  baseline, and a line of whole device pixels, since gpui snaps each
  length on its own. DescriptionList's row aligns ends.
- Margins that taffy 0.13 collapses through a plain block: the
  drawer's pull and snap, the stagger and transition rise, the dialog
  and palette rises, the fullscreen dialog's slide.
- An Input keeps room to type in a squeezed row; the field rows drop
  w_full, whose reason was taffy 0.9's.

AGENTS.md's rules that named gpui 0.2.2 or taffy 0.9 were re-tested
against both sources and rewritten, and new ones say what the port
changed. TASKS.md's tags follow: what the new gpui makes possible is
prove. Captions, doc comments and README say what holds now.
2026-09-29 10:39:55 -04:00
ZacharyZhang-NY 4c3ed1bbb9 Port · Build: Zed's gpui at 1a28cff
gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.

The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.

Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.

AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
2026-09-28 20:30:17 -04:00
ZacharyZhang-NY 9a976b1c00 Interaction · Keys, scroll and focus: roving focus, scroll sync, type-ahead
RovingFocus keeps a row or column of items behind one Tab stop: the
arrows walk focus, Home and End reach the ends, Enter or Space presses,
and a press moves the stop without taking focus. ScrollSync keeps boxes
at one place along an axis: the pane a wheel turned leads, and a canvas
ahead of the panes copies its place before they draw. SelectableList
moves its cursor to the row that starts with the letters typed, the
letters joining within a pause and a Command letter left to the app.
forms::History becomes public as the undo manager. The gallery shows
gpui's own key bindings, a two-stroke chord waiting on its first
stroke, uniform_list, autofocus and the focus ring.
2026-09-27 16:10:32 -04:00
ZacharyZhang-NY 040fc94f49 Interaction · Pointer: resize, turn, band selection, and gpui's own drag
Resizable sizes a box from its right and bottom edges and a grip at
its corner, within its least and greatest size; the grip is a Tab stop
whose arrows resize a step. Rotatable turns an svg to its angle inside
a ring whose knob a drag moves, Shift snapping to 15 degrees, with the
arrows turning it a notch. SelectionArea selects items with a band
drawn on empty space, a press, Command or Shift to add, and a cursor
the arrows walk with Space to add or drop; Escape clears and
Command-A takes all. The gallery shows gpui's own drag and drop, drag
preview, double press and wheel zoom, with pointers for Sortable,
LongPress and PanZoom; pinch stays blocked, gpui 0.2.2 forwards no
magnify event.
2026-09-27 15:42:03 -04:00