Commit Graph
7 Commits
Author SHA1 Message Date
ZacharyZhang-NY 4a05c12889 Panics · P12 Data Display: featured columns, gauges, usage bars and stars meet readings past their scale 2026-10-06 17:36:17 -04:00
ZacharyZhang-NY c59d19645d Port · Parity: dark shots judged; the status shot waits out the tooltip; comments one short line 2026-09-29 18:18:05 -04:00
ZacharyZhang-NY 3f1597fa28 Port · Parity: every page matches gpui 0.2.2's; the rules re-tested
Every page and scripted state was shot with gpui 0.2.2 and with the
port, light and dark, full width and at 280px, judged pair by pair by
agents with skeptics, and every page's log diffed. What differed is
fixed, each with a test that fails without it where the test platform
can show it:

- The gallery's harness takes posted mouse moves (gpui_macos listens
  to a tracking area), posts each drag move twice (it no longer
  replays a held drag), and waits three frames before each shot.
- Rolling digits: a block column, so taffy 0.13 lends the cell no
  baseline, and a line of whole device pixels, since gpui snaps each
  length on its own. DescriptionList's row aligns ends.
- Margins that taffy 0.13 collapses through a plain block: the
  drawer's pull and snap, the stagger and transition rise, the dialog
  and palette rises, the fullscreen dialog's slide.
- An Input keeps room to type in a squeezed row; the field rows drop
  w_full, whose reason was taffy 0.9's.

AGENTS.md's rules that named gpui 0.2.2 or taffy 0.9 were re-tested
against both sources and rewritten, and new ones say what the port
changed. TASKS.md's tags follow: what the new gpui makes possible is
prove. Captions, doc comments and README say what holds now.
2026-09-29 10:39:55 -04:00
ZacharyZhang-NY 4c3ed1bbb9 Port · Build: Zed's gpui at 1a28cff
gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.

The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.

Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.

AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
2026-09-28 20:30:17 -04:00
ZacharyZhang-NY 7c6b4c883d Description rows wrap; the fine-tune share is tested
A DescriptionList row drops its value under its label once the value has
less than half a label's width beside it, so a 280px model card no longer
breaks its facts mid-word. FineTuneJobCard's bar share and its epoch line
move into tuning::progress, with a test.
2026-09-26 13:57:14 -04:00
ZacharyZhang-NY 8798d95d7a T12c Data Display: Carousel, Gallery, BeforeAfter, Watermark (review pending: codex 401) 2026-09-25 19:08:08 -04:00
ZacharyZhang-NY 111a15c21c T12b Data Display: DescriptionList, PropertyGrid, Timeline, ActivityFeed, Changelog (review pending: codex 401) 2026-09-25 18:53:47 -04:00