145 component roots drop w_full, the early returns included. Three
field rows keep it, Input, InputGroup and TagInput: stretched without
a width, taffy 0.9 laid the field's flex_1 share at no width in the
template picker at 280px, and the placeholder drew nothing. Container
keeps it, since mx_auto needs a width to fill.
Hosts that relied on a root's width now give it: MessageList boxes
each row at the list's width, the splash gives its bar the column's,
and test stages that mount a component as the window's root sit in a
size_full box. Tests hold a narrow row across the list and the splash
bar across its column; each goes red without its fix.
The gallery gains --narrow <px>, which lays each page in a padded
card at that width and shoots it without its script. The page
header wraps: the title takes the room and the theme switcher drops
below, where a long summary used to push it past the edge. A file
panel step waits for the panel to become key instead of a fixed
pause, which lost a race in a capture.
theme::Platform moves out of typography and shell's ControlsStyle folds
into it; the theme's platform starts as the system's. Window buttons Ely
draws, the title bar's layout and every key cap follow it, secondary
included, through typography::keys::keystroke; a title bar whose buttons
the OS draws follows the OS. primitives::IconTheme lays an owner's rules
by file name and extension over Ely's map, for every file icon.
shell::Vibrancy fills a pane with the palette's new glass, translucent
so a window opened Blurred shows its backdrop, solid under high contrast.
gpui 0.2.2 has no Mica; that line stays blocked.
The crate had two maps from a file's name to its icon, in chat and in the
file tree, and they disagreed. One map now lives in primitives, over the
Lucide file-* icons, and chat, agent, the file tree and the directory
listing use it. FileIcon draws it for a file or a folder. FileItem is a
file's row, a ListItem with its size and when it changed. FileList is the
directory listing. FileGrid lays tiles in the order given, with a cursor
seeded from the owner's pick: arrows by tile and by row, Home, End, Enter
and a double press to open. The count of what fits a width has one home,
layout's columns_for, and fit builds on it.
GenerationQueue shows each job's picture or where it stands, its
prompt and its progress, with Cancel, Retry and Remove as its state
allows; new rows fold in. GenerationGrid lays a run's results out in
their shape: breathing while they come, the picture once done, why one
failed with Retry. VariationPicker shows the chosen variation large
over thumbnails and ways on from it. ABCompareView sets two to four
models' answers side by side, blind until a verdict. ImageCompare
points to data_display::BeforeAfter.
primitives::framed and checked_ratio now serve previews and generative
alike. AGENTS.md records that gpui reads a &str picture as a web
address, and that grid rows overgrow tiles that keep a ratio.
A sortable header is a tracked Tab stop; once focused it sets its
table's sideways offset whole from its painted bounds and asks one
frame. The virtualized branch scrolls sideways too, and its list
keeps a plain wheel to its rows. layout::on_axis keeps a scroll box's
wheel to its axes; tables, code blocks, the thumbnail strip and the
gallery's page use it. Footer figures move to tables/foot.rs; the
profiler's ruler takes theme.chart().label. HumanInputRequest's
answered state gets a test.
HumanInputRequest asks a question with answers to pick and a line to
write one; CostBreakdown totals a session and splits it by part.
InterruptButton, TokenUsageChart, TraceViewer and EvalResultTable
point to chat::stop_button, a stacked BarChart, TimelineProfiler and
DataTable.
UsageBar shows amounts as its owner writes them. MemoryPanel and
HumanInputRequest share agent::line::send_line; the chapter's bool
callbacks take forms::OnFlag.
DataTable scrolls columns wider than its box sideways, pinned or not,
and leaves a plain wheel to the page; sortable headers are Tab stops.
TimelineProfiler fits its ruler to its lane, its spans are Tab stops,
and a picked span takes accent.
SandboxStatus::cpu asserts its share lies in 0..=1 and hands it to
Meter unclamped. ToolRegistry gathers kept tools by source through
grouped(), tested for first-seen order and repeated sources.
- SandboxStatus: a dot and a word (a ring while it starts or works), what it
uses of what it has as meters, and how long it has run; the header wraps
- McpServerList over lists::ListItem: a dot per state, what it runs or why it
failed, its tools once connected, and a switch
- ToolRegistry: tools grouped by source, found by every word of the owner's
query, each Allow, Ask or Deny; rows wrap at 280px
- MemoryPanel: a line to keep a memory, Enter or Remember, blank words kept
out; each memory with its source, when, and Forget
- CheckpointList over data_display::Timeline, newest first, the current point
marked, Rewind on the rest
- gallery: every control wired to state
- BrowserPreview marks the shown frame with accent; the focus color stays
the focus ring's
- BrowserPreview and ComputerUseViewer take the host's ratio, 16:10 unless
set, so frames keep their shape and a pointer's share lands on the picture;
test a_screen_takes_its_pictures_shape
- TASKS: the review moves to a Claude Fable 5.1 max session after codex ran
out of quota; round 3 fixed after the cap, no fourth review
- AGENTS: focus and choice colors part; host pictures keep their shape
- BrowserPreview keeps a ScrollHandle for its strip and a tracked focus
handle per thumbnail; the focused thumbnail scrolls into view once, through
forms::options::reveal and the canvas now shared as revealer
- Popup draws its reveal through the same revealer
- test tab_brings_a_hidden_frame_into_view
- BrowserPreview's frame strip scrolls sideways, so every frame stays in
reach in a narrow card
- ArtifactPanel's header wraps: the title keeps label_width, the controls
ride in one group that wraps inside the box
- tests: a_narrow_strip_scrolls_to_its_last_frame,
a_narrow_panel_wraps_its_header
- AGENTS: everything works at 280px
- BrowserPreview: the address with a lock and a spinner while it loads, the
host's frame shown, and the frames so far along the foot as Tab stops;
ScreenshotStream is that strip
- ComputerUseViewer: the host's frame, a ring where the agent points that
rings again at each new point, and what it does there
- LivePreview: the host's page under its address, with reload
- ArtifactPanel: title, versions through chat::BranchNavigator, Preview and
Source when it has both, copy and download; it fails loud with neither
- gallery: frames cut from the gallery's own pages; one asset! macro in
main.rs replaces three copies
- FileChangeCard's header wraps: the path keeps label_width, counts and
verdict drop below as one group; MultiFileDiffReview's header wraps its
counts and its all-buttons inside the box, parted by justify_between
- git::DiffViewer's fold rows are Tab stops with a focus ring when the
owner opens folds; every row keeps a transparent border so heights match;
an inert fold no longer shows a pointer
- tests: a_narrow_review_wraps_its_rows_inside_its_box,
git::a_fold_opens_from_the_keyboard; the gallery adds a 280px review
- AGENTS: taffy drops gaps beside an auto margin; wrapping headers
- FileChangeCard: a proposed change to one file, its path and counts,
Reject and Accept in a slot that keeps presses off the header; opened,
the diff through a headless git::DiffViewer with its folds opening
- MultiFileDiffReview: every file at once, the total counts, how many are
reviewed, Reject all and Accept all; verdicts as collab::Decision
- git::DiffViewer gains headless, leaving the file's header to its owner
- CommandExecutionCard is terminal::CommandBlock
- gallery: three proposed files and a command's block
- AgentProgress splits its bar only for two steps or more; a task of one
step draws a plain bar
- test a_task_of_one_step_draws_before_and_after renders 0 of 1 and 1 of 1
- AgentStepList: an agent's steps down a data_display::Timeline rail,
marked by chat::step_mark, with detail and time
- AgentPlan: items waiting, at work or done, with a count; done items go
quiet and struck through
- chat::step_mark reads motion::changes: a check or cross that arrives pops
in, still on first paint
- AgentStatus: a pill for planning, working, waiting, done or failed
- AgentProgress: the step at work, done of total, the time so far and a
bar split by step; progress past its total fails loud
- SubAgentTree is lists::Tree with each agent's state as its note
- gallery: a plan the button advances, steps, statuses and a tree
- overlays::Dialog caps its card at the window, a title bar's height clear
at each end, and scrolls its body while heading and actions stay; the
fullscreen body scrolls too; test a_tall_dialog_keeps_its_actions_in_the_window
- ToolCallCard's tool name gives way with an Ellipsis, so time and chevron
stay in a narrow column; the gallery shows one at 280px
- the Agent script shuts the card it opened, so each theme's shot opens it
- AGENTS: dialogs fit the window
- ToolCallCard: a step mark, the tool in mono, what it touched and how long
it took; a press opens its arguments and result as code, an error in red
- ToolCallGroup folds several calls under one line
- ToolApprovalDialog over overlays::Dialog: Deny or Run, one answer; Escape,
the scrim and the close deny
- PermissionPrompt: deny, always allow or allow once, in place
- chat::StepState gains Failed; chat::step_mark draws a step's mark for
search steps and tool calls alike
- typography::format::took reads ms, seconds or minutes
- gallery: an Agent page with calls in each state, a group, the dialog and
the prompt