Demos that open a second window, take files, move the window, read the
clipboard or set native menus show a note on the web in the blocked style.
IBM Plex Sans Regular joins the assets, unmodified, where gpui's svg
renderer loads it: gpui_web answers .SystemUIFont with it. The gallery's
web entry registers a Hebrew cut of Noto Sans Hebrew. scripts/web.sh builds
the bundle with wasm-bindgen and wasm-opt -Oz, 20.0 MB, and fails past 25 MiB.
The gallery's entry runs natively or, on wasm32, from a wasm_bindgen start
through gpui_web, single-threaded with WebGL2 fallback. ?page, ?story and
?theme choose what shows; an unknown one fails in the page and the log.
set_theme switches the mode later. Pictures load from ELY_GALLERY_ASSETS.
scripts/stories.py writes examples/gallery/stories.json from the pages.
Every page and scripted state was shot with gpui 0.2.2 and with the
port, light and dark, full width and at 280px, judged pair by pair by
agents with skeptics, and every page's log diffed. What differed is
fixed, each with a test that fails without it where the test platform
can show it:
- The gallery's harness takes posted mouse moves (gpui_macos listens
to a tracking area), posts each drag move twice (it no longer
replays a held drag), and waits three frames before each shot.
- Rolling digits: a block column, so taffy 0.13 lends the cell no
baseline, and a line of whole device pixels, since gpui snaps each
length on its own. DescriptionList's row aligns ends.
- Margins that taffy 0.13 collapses through a plain block: the
drawer's pull and snap, the stagger and transition rise, the dialog
and palette rises, the fullscreen dialog's slide.
- An Input keeps room to type in a squeezed row; the field rows drop
w_full, whose reason was taffy 0.9's.
AGENTS.md's rules that named gpui 0.2.2 or taffy 0.9 were re-tested
against both sources and rewritten, and new ones say what the port
changed. TASKS.md's tags follow: what the new gpui makes possible is
prove. Captions, doc comments and README say what holds now.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
theme::Platform moves out of typography and shell's ControlsStyle folds
into it; the theme's platform starts as the system's. Window buttons Ely
draws, the title bar's layout and every key cap follow it, secondary
included, through typography::keys::keystroke; a title bar whose buttons
the OS draws follows the OS. primitives::IconTheme lays an owner's rules
by file name and extension over Ely's map, for every file icon.
shell::Vibrancy fills a pane with the palette's new glass, translucent
so a window opened Blurred shows its backdrop, solid under high contrast.
gpui 0.2.2 has no Mica; that line stays blocked.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
settings::read_vscode_theme reads a VS Code color theme, comments and
trailing commas and all: its type picks the mode, its colors and token
scopes name what they give, and the rest keep Ely's palette of that mode.
settings::ThemeImporter takes one dropped or browsed for, shows its name,
mode and count, and hands it over on Apply; a file that does not read
says why. theme::syntax_themes offers Ely's code colors, Quiet and Paper,
chosen through settings::SyntaxThemePicker, radio cards with a line of
code in each palette. A card's words now shrink as a plain block, so a
preview wraps inside the card at 280px.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
settings::ThemeEditor lays a theme open: density, corners, text size,
high contrast and reduced motion, then twelve colors of the mode shown,
each a swatch that opens a picker beside its hex; each change hands the
owner a whole draft. Theme::set_palette takes an owner's palette per
mode, the colors fading to it when the mode shows; Theme::palette names
the palette the shown mode fades to; Palette::token_mut and
Syntax::token_mut reach a color by its field's name. The gallery's
theme page applies the editor to the whole gallery live, with a way
back to Ely's theme.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>