Commit Graph
10 Commits
Author SHA1 Message Date
ZacharyZhang-NY e21336fc1b Primitives · Focus: overlays dropped together hand focus back past every one of them 2026-10-05 04:13:35 -04:00
ZacharyZhang-NY 38deadde89 Primitives · Focus: an overlay dropped without Close hands focus back to what it took it from 2026-10-05 03:39:25 -04:00
ZacharyZhang-NY c59d19645d Port · Parity: dark shots judged; the status shot waits out the tooltip; comments one short line 2026-09-29 18:18:05 -04:00
ZacharyZhang-NY 3f1597fa28 Port · Parity: every page matches gpui 0.2.2's; the rules re-tested
Every page and scripted state was shot with gpui 0.2.2 and with the
port, light and dark, full width and at 280px, judged pair by pair by
agents with skeptics, and every page's log diffed. What differed is
fixed, each with a test that fails without it where the test platform
can show it:

- The gallery's harness takes posted mouse moves (gpui_macos listens
  to a tracking area), posts each drag move twice (it no longer
  replays a held drag), and waits three frames before each shot.
- Rolling digits: a block column, so taffy 0.13 lends the cell no
  baseline, and a line of whole device pixels, since gpui snaps each
  length on its own. DescriptionList's row aligns ends.
- Margins that taffy 0.13 collapses through a plain block: the
  drawer's pull and snap, the stagger and transition rise, the dialog
  and palette rises, the fullscreen dialog's slide.
- An Input keeps room to type in a squeezed row; the field rows drop
  w_full, whose reason was taffy 0.9's.

AGENTS.md's rules that named gpui 0.2.2 or taffy 0.9 were re-tested
against both sources and rewritten, and new ones say what the port
changed. TASKS.md's tags follow: what the new gpui makes possible is
prove. Captions, doc comments and README say what holds now.
2026-09-29 10:39:55 -04:00
ZacharyZhang-NY 4c3ed1bbb9 Port · Build: Zed's gpui at 1a28cff
gpui and gpui_platform now come from Zed's repo by git at 1a28cff,
the code gpui-pre 0.3.7 republishes, so the gallery can later build
for the browser. gpui takes stacker, as 0.2.2 always did, and
gpui_platform takes font-kit, without which macOS draws no text;
runtime_shaders moves to gpui_platform.

The API moved: focus, blur and Tab steps take cx, Corner is Anchor,
shaped lines paint with an alignment, defer_draw takes a content
mask, the inspector registers a factory, async updates return their
value, and wrapped lines are shared, not cloned. Updates through a
window context go through the window, so a closed window still ends
them as it did.

Where the new gpui behaves differently, Ely keeps its old intent.
Holds and reveals under a resting pointer survive typing through
gpui's input-modality-independent hover; previews the keyboard also
moves keep the default, and the calendar's leave ignores a key press.
Enter reaches a button inside the code editor, since gpui now arms a
key click on the press. The event logger skips a lone modifier. A
video and an image grid keep their shape in a flex column under
taffy 0.13, as a picture does.

AGENTS.md records the new stack and the rules this port changes; the
rest of the old gpui and taffy rules are re-tested in T44c.
2026-09-28 20:30:17 -04:00
ZacharyZhang-NY 1879f6f08b Onboarding · Flows and highlights: focus that holds as the flow turns, a tip that closes
navigation::Wizard keeps one focus handle for Next and Finish, so a
second press on the step before last finishes; Back that reaches the
first step, and a finished step picked by key, hand focus to Next.
Popover::with_opener hands its content a close that gives focus back:
Got it closes the hotspot's tip before the owner hides it, and the
event details close before Edit and Delete run, so focus never lands
on a panel that left the tree. The wizard's count and the setup
checklist's tally name their selectors after their words, and the bar
takes the count's own value.
2026-09-27 14:48:20 -04:00
ZacharyZhang-NY 48ff348357 Calendar · Agenda and people: an agenda, an event's details, its guests
AgendaView lists the days ahead under their names, whole days first,
then by the hour, and leaves out days with nothing; it rides on
lists::Sections, so a press or an arrow selects and Enter opens. An
empty stretch says nothing is planned.

EventPopover is an event's chip that opens its details: its title in
its hue, when and where, who is asked, and Edit and Delete when the
owner handles them. It opens through Popover::with_opener, which now
hands any element the toggle and keeps focus, placement and every way
out in the popover. AttendeeList counts the answers and lists each
guest with their answer, the organizer first. A hue worn in a row is
now data_display::color_mark, for mail labels and events alike.
2026-09-27 03:35:59 -04:00
ZacharyZhang-NY 055d425a90 T24a round 2 fix
- a dialog's body scroll box holds one inner column, so the body keeps
  its height and scrolls instead of shrinking to the capped card
- test a_tall_dialog_body_keeps_its_height_and_scrolls: 2000px stays
  2000px and a 300px wheel moves it 300px
2026-09-26 08:17:18 -04:00
ZacharyZhang-NY aac5e4ead2 T24a round 1 fix
- overlays::Dialog caps its card at the window, a title bar's height clear
  at each end, and scrolls its body while heading and actions stay; the
  fullscreen body scrolls too; test a_tall_dialog_keeps_its_actions_in_the_window
- ToolCallCard's tool name gives way with an Ellipsis, so time and chevron
  stay in a narrow column; the gallery shows one at 280px
- the Agent script shuts the card it opened, so each theme's shot opens it
- AGENTS: dialogs fit the window
2026-09-26 08:09:46 -04:00
ZacharyZhang-NY ef74bac823 T09b overlays: lightbox, spotlight and tour, floating toolbar, peek; images fill their box; overlays take focus back when its element leaves the tree 2026-09-25 15:19:57 -04:00