mod canvas; mod data; mod models; mod panel; mod results; mod sound; use gpui::{AnyElement, App, IntoElement, ParentElement, Window, div}; use super::Page; use crate::step::Step; pub const PAGE: Page = Page { number: 25, slug: "generative", title: "Generative", summary: "Making pictures, sound and video with a model: the prompt and its settings, the queue and what comes back, the canvas, the models behind them, and the data and prompts they work from.", render, script: SCRIPT, }; const SCRIPT: &[Step] = &[ Step::DownAt("gen-enhancer", 356.0, 124.0), Step::UpAt("gen-enhancer", 356.0, 124.0), Step::Wait(1400), Step::Shot("suggested"), Step::DownAt("gen-queue", 426.0, 280.0), Step::UpAt("gen-queue", 426.0, 280.0), Step::Wait(400), Step::Shot("retried"), Step::DownAt("gen-ab", 181.0, 147.0), Step::UpAt("gen-ab", 181.0, 147.0), Step::Wait(300), Step::Shot("verdict"), Step::DownAt("gen-canvas", 300.0, 70.0), Step::DragTo("gen-canvas", 390.0, 220.0), Step::UpAt("gen-canvas", 390.0, 220.0), Step::Wait(300), Step::Shot("masked"), Step::DownAt("gen-dataset", 14.0, 54.0), Step::UpAt("gen-dataset", 14.0, 54.0), Step::Wait(300), Step::Shot("sample"), Step::HoverAt("gen-embed", 49.6, 133.1), Step::Wait(200), Step::Shot("named"), Step::DownAt("gen-embed", 534.0, 160.0), Step::DragTo("gen-embed", 604.0, 140.0), Step::UpAt("gen-embed", 604.0, 140.0), Step::Wait(200), Step::Shot("turned"), Step::DownAt("gen-play", 313.0, 143.0), Step::UpAt("gen-play", 313.0, 143.0), Step::Type("dunes"), Step::DownAt("gen-play", 313.0, 179.0), Step::UpAt("gen-play", 313.0, 179.0), Step::Type("calm"), Step::DownAt("gen-play", 29.0, 302.0), Step::UpAt("gen-play", 29.0, 302.0), Step::Wait(1200), Step::Shot("played"), Step::DownAt("gen-versions", 46.0, 136.0), Step::UpAt("gen-versions", 46.0, 136.0), Step::Wait(200), Step::Shot("chosen"), Step::DownAt("gen-versions", 591.0, 28.0), Step::UpAt("gen-versions", 591.0, 28.0), Step::Wait(200), Step::Shot("restored"), ]; fn render(window: &mut Window, cx: &mut App) -> AnyElement { div() .child(panel::panel(window, cx)) .child(results::queue(window, cx)) .child(results::results(window, cx)) .child(results::variations(window, cx)) .child(canvas::canvas(window, cx)) .child(sound::audio(window, cx)) .child(sound::voice(window, cx)) .child(sound::video(window, cx)) .child(models::cards(window, cx)) .child(models::downloads_section(window, cx)) .child(models::machine(window, cx)) .child(models::tuning(window, cx)) .child(data::dataset(cx)) .child(data::embeddings(cx)) .child(data::playground(window, cx)) .child(data::versions(window, cx)) .into_any_element() }