mod core; use gpui::{AnyElement, App, IntoElement, ParentElement, Window, div}; use super::Page; use crate::script::Step; pub const PAGE: Page = Page { number: 14, slug: "tables", title: "Tables", summary: "Rows and columns that sort, filter, page and select, and stay quick at a hundred thousand rows.", render, script: SCRIPT, }; const SCRIPT: &[Step] = &[ Step::Rest, Step::DownAt("orders", 440.0, 16.0), Step::UpAt("orders", 440.0, 16.0), Step::Wait(200), Step::Shot("sorted"), Step::DownAt("orders", 18.0, 54.0), Step::UpAt("orders", 18.0, 54.0), Step::DownAt("orders", 18.0, 126.0), Step::UpAt("orders", 18.0, 126.0), Step::Wait(200), Step::Shot("selected"), Step::Rest, ]; fn render(window: &mut Window, cx: &mut App) -> AnyElement { div() .child(core::plain(cx)) .child(core::orders(window, cx)) .child(core::long(window, cx)) .child(core::heatmap(cx)) .into_any_element() }