A file on its way is a Transfer with a state: waiting, moving at a rate, paused, done or failed with a reason. One row draws it for the queue and the downloads: its icon, its way, a bar while it moves or waits paused, a status with the time left, and only the actions its state allows. TransferQueue counts what moves and waits. DownloadManager keeps the finished below under Clear, opening on a press and showing their folder. FileOperationProgress tells a copy or move with its bar, time left and current file, its header wrapping by the header rule; a failure speaks in the danger tone. StorageUsage points to data_display's UsageBar. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
210 lines
7.0 KiB
Rust
210 lines
7.0 KiB
Rust
use std::rc::Rc;
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use gpui::{
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AnyElement, App, ElementId, InteractiveElement, IntoElement, ParentElement, SharedString,
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StatefulInteractiveElement, Styled, Window, div, prelude::*,
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};
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use super::FileIcon;
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use crate::{
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buttons::{ButtonVariant, IconButton},
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motion::ProgressBar,
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primitives::{FocusRing, Icon, IconName},
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theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
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typography::{DurationStyle, Ellipsis, MiddleEllipsis, format},
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};
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pub(super) type OnKey = Rc<dyn Fn(&SharedString, &mut Window, &mut App)>;
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/// Where a transfer stands.
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#[derive(Clone, Debug, PartialEq)]
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pub enum TransferState {
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/// Waiting its turn.
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Queued,
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/// Moving `rate` bytes a second.
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Moving {
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rate: u64,
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},
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Paused,
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Done,
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/// Stopped, and why.
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Failed(SharedString),
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}
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/// One file on its way: its key, its name, whether it goes up, the bytes moved of all, and where it stands.
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#[derive(Clone, Debug, PartialEq)]
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pub struct Transfer {
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pub key: SharedString,
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pub name: SharedString,
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pub upload: bool,
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pub moved: u64,
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pub total: u64,
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pub state: TransferState,
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}
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/// A transfer's line under its name: how far and how fast, or where it stopped.
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pub(crate) fn status(transfer: &Transfer) -> String {
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let (moved, total) = (
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format::file_size(transfer.moved, false),
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format::file_size(transfer.total, false),
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);
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match &transfer.state {
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TransferState::Queued => format!("Waiting · {total}"),
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TransferState::Moving { rate } if *rate > 0 => {
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let left = transfer.total.saturating_sub(transfer.moved) / rate;
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format!(
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"{moved} of {total} · {}/s · {} left",
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format::file_size(*rate, false),
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format::duration(left.max(1), DurationStyle::Compact)
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)
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}
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TransferState::Moving { .. } => format!("{moved} of {total}"),
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TransferState::Paused => format!("Paused at {moved} of {total}"),
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TransferState::Done => total,
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TransferState::Failed(reason) => format!("Failed: {reason}"),
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}
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}
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/// What a row can ask of its host, each shown only with its handler.
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#[derive(Clone, Default)]
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pub(super) struct Asks {
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pub pause: Option<OnKey>,
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pub resume: Option<OnKey>,
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pub retry: Option<OnKey>,
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pub cancel: Option<OnKey>,
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pub open: Option<OnKey>,
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pub show: Option<OnKey>,
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}
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/// A transfer as a row: its file's icon and name, a bar while it moves or waits paused, its status, and the actions its state allows: pause or resume, retry after a failure, cancel until done; a finished one opens on a press and shows its folder.
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pub(super) fn row(id: ElementId, transfer: &Transfer, asks: &Asks, cx: &App) -> AnyElement {
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let theme = cx.theme();
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let colors = &theme.colors;
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let key = transfer.key.clone();
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let action = |name: &'static str, icon: IconName, tip: &'static str, ask: &Option<OnKey>| {
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ask.clone().map(|ask| {
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let key = key.clone();
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IconButton::new((id.clone(), name), icon)
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.variant(ButtonVariant::Ghost)
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.size(ControlSize::Sm)
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.tooltip(tip)
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.on_click(move |_, window, cx| {
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log::info!("transfer {key}: {name}");
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ask(&key, window, cx)
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})
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})
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};
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let actions: Vec<_> = match transfer.state {
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TransferState::Moving { .. } => vec![
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action("pause", IconName::Pause, "Pause", &asks.pause),
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action("cancel", IconName::X, "Cancel", &asks.cancel),
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],
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TransferState::Paused => vec![
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action("resume", IconName::Play, "Resume", &asks.resume),
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action("cancel", IconName::X, "Cancel", &asks.cancel),
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],
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TransferState::Queued => vec![action("cancel", IconName::X, "Cancel", &asks.cancel)],
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TransferState::Failed(_) => vec![
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action("retry", IconName::RotateCw, "Retry", &asks.retry),
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action("cancel", IconName::X, "Remove", &asks.cancel),
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],
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TransferState::Done => vec![action(
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"show",
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IconName::FolderOpen,
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"Show in folder",
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&asks.show,
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)],
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};
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let bar = matches!(
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transfer.state,
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TransferState::Moving { .. } | TransferState::Paused
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)
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.then(|| {
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let share = if transfer.total == 0 {
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0.0
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} else {
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(transfer.moved as f64 / transfer.total as f64).min(1.0) as f32
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};
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ProgressBar::new((id.clone(), "bar"), share)
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});
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let failed = matches!(transfer.state, TransferState::Failed(_));
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let way = if transfer.upload {
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IconName::Upload
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} else {
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IconName::Download
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};
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let opens = asks
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.open
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.clone()
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.filter(|_| transfer.state == TransferState::Done);
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let name = transfer.key.clone();
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div()
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.id(id.clone())
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.debug_selector(move || format!("transfer-row {name}"))
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.w_full()
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.flex()
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.items_center()
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.gap_3()
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.px_3()
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.py_2()
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.rounded(theme.radius(Radius::Md))
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.border_1()
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.border_color(gpui::transparent_black())
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.when_some(opens, |row, open| {
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let key = key.clone();
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row.cursor_pointer()
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.tab_index(0)
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.focus_ring(cx)
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.hover(|style| style.bg(colors.hover))
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.on_click(move |_, window, cx| {
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log::info!("transfer {key}: open");
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open(&key, window, cx)
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})
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})
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.child(
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div()
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.flex_none()
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.child(FileIcon::file(&transfer.name).size(IconSize::Lg)),
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)
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.child(
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div()
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.flex_1()
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.min_w_0()
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.flex()
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.flex_col()
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.gap_1()
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.child(
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div()
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.flex()
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.items_center()
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.gap_1p5()
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.child(Icon::new(way).size(IconSize::Xs).color(colors.fg_subtle))
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.child(
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div()
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.flex_1()
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.min_w_0()
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.text_color(colors.fg)
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.child(MiddleEllipsis::new(transfer.name.clone())),
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),
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)
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.children(bar)
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.child(
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div()
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.text_size(theme.text_size(TextSize::Xs))
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.text_color(if failed {
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colors.danger
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} else {
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colors.fg_muted
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})
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.child(Ellipsis::new(status(transfer))),
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),
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)
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.child(
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div()
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.flex_none()
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.flex()
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.children(actions.into_iter().flatten()),
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)
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.into_any_element()
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}
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