The gallery's entry runs natively or, on wasm32, from a wasm_bindgen start through gpui_web, single-threaded with WebGL2 fallback. ?page, ?story and ?theme choose what shows; an unknown one fails in the page and the log. set_theme switches the mode later. Pictures load from ELY_GALLERY_ASSETS. scripts/stories.py writes examples/gallery/stories.json from the pages.
60 lines
1.7 KiB
Rust
60 lines
1.7 KiB
Rust
use gpui::{AnyElement, App, Window, div, prelude::*};
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mod access;
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mod billing;
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mod sign_in;
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use super::Page;
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use crate::step::Step;
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pub const PAGE: Page = Page {
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number: 36,
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slug: "account",
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title: "Account",
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summary: "Signing in and up, a link by email, a second factor, and the account once inside.",
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render,
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script: SCRIPT,
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};
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const SCRIPT: &[Step] = &[
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Step::DownAt("account-login", 150.0, 280.0),
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Step::UpAt("account-login", 150.0, 280.0),
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Step::Type("ada@example.com"),
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Step::Key("tab"),
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Step::Type("hunter22"),
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Step::Key("enter"),
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Step::Wait(200),
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Step::Shot("sign-in-failed"),
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Step::DownAt("account-magic", 150.0, 150.0),
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Step::UpAt("account-magic", 150.0, 150.0),
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Step::Type("ada@example.com"),
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Step::Key("enter"),
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Step::Wait(200),
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Step::Shot("link-sent"),
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Step::DownAt("account-factor", 120.0, 110.0),
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Step::UpAt("account-factor", 120.0, 110.0),
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Step::Type("123456"),
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Step::Wait(200),
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Step::Shot("code-failed"),
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Step::DownAt("account-user", 12.0, 12.0),
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Step::UpAt("account-user", 12.0, 12.0),
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Step::Wait(200),
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Step::Shot("user-menu"),
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Step::Key("escape"),
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];
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fn render(window: &mut Window, cx: &mut App) -> AnyElement {
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div()
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.child(sign_in::sign_in(window, cx))
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.child(sign_in::sign_up(window, cx))
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.child(sign_in::by_email(window, cx))
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.child(sign_in::second_factor(window, cx))
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.child(access::switchers(window, cx))
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.child(access::profile(window, cx))
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.child(access::security_page(window, cx))
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.child(billing::plan(window, cx))
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.child(billing::history(window, cx))
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.child(billing::members(window, cx))
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.into_any_element()
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}
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