- presence: avatars ringed in each peer's color with where they are, press to follow; a breathing live dot; follow mode frames the view and stops on Escape - remote cursors and selections painted over a field from its own layout - comment threads with replies, reactions and resolve; a marker that opens a thread in a bubble; a sidebar of open and resolved threads - annotations washed in their authors' colors, notes on hover - suggestion mode: edits become suggestions word by word; track changes shows them struck and underlined, to accept or reject - sharing: invite by email with checked chips, roles, the access list and who the link lets in, in one dialog - primitives::hold_focus gives a mode its own focus, shared with ZenMode - AvatarGroup's tuck and count shared; Avatar::ring_color; TagInput::check; TextInput::bounds_for_range; Popover::size - icons: smile-plus, user-plus, message-square-diff - gallery: the Collaboration page with scripted states
493 lines
16 KiB
Rust
493 lines
16 KiB
Rust
use std::rc::Rc;
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use gpui::{
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App, ElementId, Entity, FontWeight, InteractiveElement, IntoElement, ParentElement, RenderOnce,
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SharedString, StatefulInteractiveElement, Styled, Window, div, prelude::*,
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};
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use jiff::Timestamp;
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use super::{
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peers::Peer,
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reactions::{Reaction, Reactions},
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};
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use crate::{
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buttons::{Button, ButtonVariant, SegmentedControl},
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feedback::EmptyState,
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forms::{Enter, Input, OnFlag, OnValue, Run, TextInput},
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overlays::Popover,
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primitives::IconName,
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theme::{ActiveTheme, AvatarSize, ControlSize, Radius, TextSize},
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typography::RelativeTime,
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};
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/// A comment: who wrote it, when, what, and the reactions it has.
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#[derive(Clone, Debug, PartialEq)]
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pub struct Comment {
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pub author: Peer,
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pub at: Timestamp,
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pub body: SharedString,
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pub reactions: Vec<Reaction>,
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}
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/// A conversation on a document: its key, the words it is about, its comments in order, and whether it is resolved.
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#[derive(Clone, Debug, PartialEq)]
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pub struct Thread {
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pub key: SharedString,
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pub quote: Option<SharedString>,
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pub comments: Vec<Comment>,
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pub resolved: bool,
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}
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type OnReact = Rc<dyn Fn(usize, &SharedString, &mut Window, &mut App)>;
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type OnThreadFlag = Rc<dyn Fn(&SharedString, bool, &mut Window, &mut App)>;
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type OnThreadReact = Rc<dyn Fn(&SharedString, usize, &SharedString, &mut Window, &mut App)>;
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/// A field to answer in and a button to send; Enter sends too, never an empty answer.
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#[derive(IntoElement)]
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pub struct Reply {
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id: ElementId,
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field: Entity<TextInput>,
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on_send: Run,
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}
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impl Reply {
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pub fn new(
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id: impl Into<ElementId>,
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field: &Entity<TextInput>,
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on_send: impl Fn(&mut Window, &mut App) + 'static,
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) -> Self {
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Self {
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id: id.into(),
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field: field.clone(),
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on_send: Rc::new(on_send),
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}
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}
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}
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impl RenderOnce for Reply {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let empty = self.field.read(cx).text().trim().is_empty();
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let (send, enter) = (self.on_send.clone(), self.on_send);
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div()
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.flex()
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.items_center()
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.gap_2()
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.capture_action(move |_: &Enter, window, cx| {
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cx.stop_propagation();
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if !empty {
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log::info!("reply: sent");
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enter(window, cx);
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}
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})
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.child(
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div()
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.flex_1()
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.min_w_0()
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.child(Input::new(&self.field).size(ControlSize::Sm)),
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)
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.child(
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Button::new((self.id.clone(), "send"), "Reply")
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.variant(ButtonVariant::Primary)
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.size(ControlSize::Sm)
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.disabled(empty)
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.on_click(move |_, window, cx| {
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log::info!("reply: sent");
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send(window, cx)
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}),
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)
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}
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}
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/// A conversation on a document: the words it is about, each comment with its author, time and reactions, a reply below, and resolve or reopen above; a resolved thread quiets down and takes no replies.
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#[derive(IntoElement)]
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pub struct CommentThread {
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id: ElementId,
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thread: Thread,
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active: bool,
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reply: Option<(Entity<TextInput>, Run)>,
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on_resolve: Option<OnFlag>,
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on_react: Option<OnReact>,
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}
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impl CommentThread {
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pub fn new(id: impl Into<ElementId>, thread: Thread) -> Self {
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assert!(
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!thread.comments.is_empty(),
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"thread {} has no comment",
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thread.key
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);
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Self {
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id: id.into(),
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thread,
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active: false,
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reply: None,
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on_resolve: None,
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on_react: None,
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}
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}
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/// Marks the thread the reader is on.
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pub fn active(mut self, active: bool) -> Self {
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self.active = active;
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self
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}
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/// Answers in `field`; `on_send` takes its text.
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pub fn reply(
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mut self,
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field: &Entity<TextInput>,
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on_send: impl Fn(&mut Window, &mut App) + 'static,
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) -> Self {
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self.reply = Some((field.clone(), Rc::new(on_send)));
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self
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}
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/// Gets true to resolve, false to reopen.
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pub fn on_resolve(mut self, handler: impl Fn(bool, &mut Window, &mut App) + 'static) -> Self {
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self.on_resolve = Some(Rc::new(handler));
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self
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}
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/// Gets a comment's index and the emoji to toggle on it.
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pub fn on_react(
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mut self,
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handler: impl Fn(usize, &SharedString, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_react = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for CommentThread {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let theme = cx.theme();
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let colors = theme.colors.clone();
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let resolved = self.thread.resolved;
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let resolve = self.on_resolve.clone().map(|resolve| {
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Button::new(
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(self.id.clone(), "resolve"),
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if resolved { "Reopen" } else { "Resolve" },
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)
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.variant(ButtonVariant::Ghost)
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.size(ControlSize::Sm)
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.icon(if resolved {
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IconName::RotateCcw
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} else {
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IconName::Check
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})
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.on_click(move |_, window, cx| {
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cx.stop_propagation();
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log::info!("comment thread: resolved {}", !resolved);
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resolve(!resolved, window, cx)
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})
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});
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let comments = self
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.thread
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.comments
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.iter()
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.enumerate()
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.map(|(ix, comment)| {
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let react = self.on_react.clone();
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let reactions = (!comment.reactions.is_empty() || react.is_some()).then(|| {
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let reactions = Reactions::new(
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(self.id.clone(), format!("reactions-{ix}")),
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comment.reactions.clone(),
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);
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match react {
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Some(react) => reactions
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.on_toggle(move |emoji, window, cx| react(ix, emoji, window, cx)),
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None => reactions,
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}
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});
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div()
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.flex()
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.gap_2()
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.child(
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comment
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.author
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.avatar((self.id.clone(), format!("author-{ix}")), AvatarSize::Xs),
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)
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.child(
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div()
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.flex_1()
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.min_w_0()
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.flex()
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.flex_col()
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.gap_1()
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.child(
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div()
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.flex()
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.items_baseline()
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.gap_2()
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.child(
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div()
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.font_weight(FontWeight::MEDIUM)
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.child(comment.author.name.clone()),
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)
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.child(
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div()
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.text_size(theme.text_size(TextSize::Xs))
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.text_color(colors.fg_subtle)
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.child(RelativeTime::new(
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(self.id.clone(), format!("when-{ix}")),
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comment.at,
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)),
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),
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)
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.child(
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div()
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.text_color(if resolved { colors.fg_muted } else { colors.fg })
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.child(comment.body.clone()),
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)
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.children(reactions),
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)
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});
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div()
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.flex()
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.flex_col()
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.gap_3()
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.p_3()
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.rounded(theme.radius(Radius::Lg))
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.border_1()
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.border_color(if self.active {
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colors.focus
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} else {
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colors.border
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})
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.bg(colors.surface)
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.text_size(theme.text_size(TextSize::Sm))
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.child(
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div()
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.flex()
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.items_center()
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.gap_2()
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.child(
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div()
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.flex_1()
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.min_w_0()
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.children(self.thread.quote.clone().map(|quote| {
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div()
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.pl_2()
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.border_l_2()
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.border_color(colors.border_strong)
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.text_color(colors.fg_muted)
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.italic()
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.child(quote)
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})),
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)
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.children(resolve),
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)
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.children(comments)
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.when(!resolved, |thread| {
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thread.children(self.reply.map(|(field, send)| {
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Reply::new((self.id.clone(), "reply"), &field, move |window, cx| {
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send(window, cx)
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})
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}))
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})
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}
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}
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/// A comment's mark beside the words it is about, with how many comments it holds; a press opens the thread in a bubble over the page.
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#[derive(IntoElement)]
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pub struct CommentMarker {
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id: ElementId,
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thread: Thread,
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reply: Option<(Entity<TextInput>, Run)>,
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on_resolve: Option<OnFlag>,
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}
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impl CommentMarker {
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pub fn new(id: impl Into<ElementId>, thread: Thread) -> Self {
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Self {
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id: id.into(),
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thread,
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reply: None,
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on_resolve: None,
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}
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}
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pub fn reply(
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mut self,
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field: &Entity<TextInput>,
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on_send: impl Fn(&mut Window, &mut App) + 'static,
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) -> Self {
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self.reply = Some((field.clone(), Rc::new(on_send)));
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self
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}
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pub fn on_resolve(mut self, handler: impl Fn(bool, &mut Window, &mut App) + 'static) -> Self {
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self.on_resolve = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for CommentMarker {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let prose = cx.theme().prose_width();
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let count = self.thread.comments.len().to_string();
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let (id, thread, reply, resolve) =
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(self.id.clone(), self.thread, self.reply, self.on_resolve);
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Popover::new(self.id, count, move |_, _| {
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let mut bubble = CommentThread::new((id.clone(), "thread"), thread);
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if let Some((field, send)) = reply {
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bubble = bubble.reply(&field, move |window, cx| send(window, cx));
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}
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if let Some(resolve) = resolve {
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bubble = bubble.on_resolve(move |on, window, cx| resolve(on, window, cx));
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}
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div().w(prose).child(bubble)
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})
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.icon(IconName::MessageSquare)
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.variant(ButtonVariant::Ghost)
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.size(ControlSize::Sm)
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}
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}
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/// Every conversation on a document down a column, the open ones or the resolved: a press picks one, and the one picked takes replies.
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#[derive(IntoElement)]
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pub struct CommentSidebar {
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id: ElementId,
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threads: Vec<Thread>,
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active: Option<SharedString>,
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reply: Option<(Entity<TextInput>, Run)>,
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on_select: Option<OnValue>,
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on_resolve: Option<OnThreadFlag>,
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on_react: Option<OnThreadReact>,
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}
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impl CommentSidebar {
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pub fn new(id: impl Into<ElementId>, threads: impl IntoIterator<Item = Thread>) -> Self {
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Self {
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id: id.into(),
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threads: threads.into_iter().collect(),
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active: None,
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reply: None,
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on_select: None,
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on_resolve: None,
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on_react: None,
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}
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}
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/// The thread picked, by key, and what a press on another asks.
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pub fn active(
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mut self,
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active: Option<SharedString>,
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on_select: impl Fn(&SharedString, &mut Window, &mut App) + 'static,
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) -> Self {
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self.active = active;
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self.on_select = Some(Rc::new(on_select));
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self
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}
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/// Answers the picked thread in `field`.
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pub fn reply(
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mut self,
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field: &Entity<TextInput>,
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on_send: impl Fn(&mut Window, &mut App) + 'static,
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) -> Self {
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self.reply = Some((field.clone(), Rc::new(on_send)));
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self
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}
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/// Gets a thread's key and true to resolve it, false to reopen.
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pub fn on_resolve(
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mut self,
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handler: impl Fn(&SharedString, bool, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_resolve = Some(Rc::new(handler));
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self
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}
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/// Gets a thread's key, a comment's index and the emoji to toggle on it.
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pub fn on_react(
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mut self,
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handler: impl Fn(&SharedString, usize, &SharedString, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_react = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for CommentSidebar {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let showing = window.use_keyed_state((self.id.clone(), "resolved"), cx, |_, _| false);
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let resolved = *showing.read(cx);
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let open = self
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.threads
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.iter()
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.filter(|thread| !thread.resolved)
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.count();
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let done = self.threads.len() - open;
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let filter = SegmentedControl::new(
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(self.id.clone(), "filter"),
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if resolved { "resolved" } else { "open" },
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)
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.size(ControlSize::Sm)
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.segment("open", format!("Open {open}"), None)
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.segment("resolved", format!("Resolved {done}"), None)
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.on_change(move |value, _, cx| {
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showing.update(cx, |showing, cx| {
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*showing = value.as_ref() == "resolved";
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cx.notify();
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})
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});
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let shown: Vec<Thread> = self
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.threads
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.into_iter()
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.filter(|thread| thread.resolved == resolved)
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.collect();
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let empty = shown.is_empty().then(|| {
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EmptyState::new(
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(self.id.clone(), "empty"),
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IconName::MessageSquare,
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if resolved {
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"Nothing resolved yet"
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} else {
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"No open comments"
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},
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)
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});
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let threads = shown.into_iter().map(|thread| {
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let key = thread.key.clone();
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let active = self.active.as_ref() == Some(&key);
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let mut item = CommentThread::new((self.id.clone(), format!("thread-{key}")), thread)
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.active(active);
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if active && let Some((field, send)) = &self.reply {
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let send = send.clone();
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item = item.reply(field, move |window, cx| send(window, cx));
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}
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if let Some(resolve) = self.on_resolve.clone() {
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let key = key.clone();
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item = item.on_resolve(move |on, window, cx| resolve(&key, on, window, cx));
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}
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if let Some(react) = self.on_react.clone() {
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let key = key.clone();
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item =
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item.on_react(move |ix, emoji, window, cx| react(&key, ix, emoji, window, cx));
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}
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let select = self.on_select.clone();
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div()
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.id((self.id.clone(), format!("pick-{key}")))
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.when_some(select.filter(|_| !active), |row, select| {
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row.on_click(move |_, window, cx| {
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log::info!("comment sidebar: {key}");
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select(&key, window, cx)
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})
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})
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.child(item)
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});
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div()
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.id(self.id.clone())
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.size_full()
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.flex()
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.flex_col()
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.gap_3()
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.p_3()
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.overflow_y_scroll()
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.child(filter)
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.children(empty)
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.children(threads)
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}
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}
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