Files
Ely-GPUI-Components/src/feedback/status.rs
T

195 lines
5.8 KiB
Rust

use std::{f32::consts::TAU, rc::Rc, time::Duration};
use gpui::{
Animation, AnimationExt, App, ElementId, IntoElement, ParentElement, RenderOnce, Styled,
Window, div, prelude::*, radians,
};
use super::messages::rise;
use crate::{
buttons::{Button, ButtonVariant},
forms::Run,
primitives::{Icon, IconName},
shell::{Connectivity, connectivity_dot},
theme::{ActiveTheme, IconSize, TextSize},
typography::format::plural,
};
/// One turn of a working sync icon.
const TURN: Duration = Duration::from_millis(1400);
/// Where a save stands.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum SaveState {
Saving,
Saved,
Failed,
}
/// A quiet line for autosave: saving, saved, or failed with Retry.
#[derive(IntoElement)]
pub struct SavingIndicator {
id: ElementId,
state: SaveState,
on_retry: Option<Run>,
}
impl SavingIndicator {
pub fn new(id: impl Into<ElementId>, state: SaveState) -> Self {
Self {
id: id.into(),
state,
on_retry: None,
}
}
pub fn on_retry(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
self.on_retry = Some(Rc::new(handler));
self
}
}
impl RenderOnce for SavingIndicator {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let colors = &theme.colors;
let (icon, text, tone) = match self.state {
SaveState::Saving => (IconName::CloudUpload, "Saving…", colors.fg_muted),
SaveState::Saved => (IconName::CloudCheck, "Saved", colors.fg_muted),
SaveState::Failed => (IconName::CloudAlert, "Couldn't save", colors.danger),
};
let retry = (self.id.clone(), "retry");
let line = div()
.flex()
.items_center()
.gap_1p5()
.text_size(theme.text_size(TextSize::Sm))
.text_color(tone)
.child(Icon::new(icon).size(IconSize::Sm).color(tone))
.child(text)
.when_some(
self.on_retry.filter(|_| self.state == SaveState::Failed),
|line, run| {
line.child(
Button::new(retry, "Retry")
.variant(ButtonVariant::Link)
.on_click(move |_, window, cx| run(window, cx)),
)
},
);
rise(self.id, self.state, line, window, cx)
}
}
/// Where a sync stands; `Syncing` counts what is left.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum SyncState {
Synced,
Syncing(usize),
Paused,
Failed,
}
/// A line for background sync. Its arrows turn while it works.
#[derive(IntoElement)]
pub struct SyncStatus {
id: ElementId,
state: SyncState,
}
impl SyncStatus {
pub fn new(id: impl Into<ElementId>, state: SyncState) -> Self {
Self {
id: id.into(),
state,
}
}
}
impl RenderOnce for SyncStatus {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let colors = &theme.colors;
let still = theme.reduced_motion;
let (icon, text, tone) = match self.state {
SyncState::Synced => (
IconName::CloudCheck,
"Up to date".to_string(),
colors.fg_muted,
),
SyncState::Syncing(left) => (
IconName::RefreshCw,
format!("Syncing {}", plural(left as u64, "item", "items")),
colors.fg_muted,
),
SyncState::Paused => (
IconName::CirclePause,
"Sync paused".to_string(),
colors.fg_muted,
),
SyncState::Failed => (
IconName::CloudAlert,
"Sync failed".to_string(),
colors.danger,
),
};
let icon = Icon::new(icon).size(IconSize::Sm).color(tone);
let icon = if matches!(self.state, SyncState::Syncing(_)) && !still {
icon.with_animation(
(self.id.clone(), "turn"),
Animation::new(TURN).repeat(),
|icon, t| icon.rotate(radians(TAU * t)),
)
.into_any_element()
} else {
icon.into_any_element()
};
let line = div()
.flex()
.items_center()
.gap_1p5()
.text_size(theme.text_size(TextSize::Sm))
.text_color(tone)
.child(icon)
.child(text);
let phase = std::mem::discriminant(&self.state);
rise(self.id, phase, line, window, cx)
}
}
/// A dot and a word for a live connection: connected, reconnecting or offline. `shell::OfflineIndicator` is the pill that shows while offline or reconnecting, and briefly once back.
#[derive(IntoElement)]
pub struct ConnectionStatus {
id: ElementId,
state: Connectivity,
}
impl ConnectionStatus {
pub fn new(id: impl Into<ElementId>, state: Connectivity) -> Self {
Self {
id: id.into(),
state,
}
}
}
impl RenderOnce for ConnectionStatus {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let text = match self.state {
Connectivity::Online => "Connected",
Connectivity::Reconnecting => "Reconnecting…",
Connectivity::Offline => "Offline",
};
let line = div()
.flex()
.items_center()
.gap_2()
.text_size(theme.text_size(TextSize::Sm))
.text_color(theme.colors.fg_muted)
.child(connectivity_dot((self.id.clone(), "dot"), self.state, cx))
.child(text);
rise(self.id, self.state, line, window, cx)
}
}