Files
Ely-GPUI-Components/src/layout/viewport.rs
T

190 lines
6.1 KiB
Rust

use std::rc::Rc;
use gpui::{
AnyElement, App, Bounds, ElementId, InteractiveElement, IntoElement, MouseButton,
ParentElement, Pixels, Point, RenderOnce, Styled, Window, canvas, div, point,
};
/// Maps content space to the viewport: `local = content * scale + offset`.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct Transform {
pub offset: Point<Pixels>,
pub scale: f32,
}
impl Transform {
pub fn apply(&self, content: Point<Pixels>) -> Point<Pixels> {
point(
content.x * self.scale + self.offset.x,
content.y * self.scale + self.offset.y,
)
}
pub fn invert(&self, local: Point<Pixels>) -> Point<Pixels> {
point(
(local.x - self.offset.x) / self.scale,
(local.y - self.offset.y) / self.scale,
)
}
/// Scales by `factor`, clamped, keeping `anchor` fixed on screen.
fn zoom_at(self, anchor: Point<Pixels>, factor: f32, range: (f32, f32)) -> Self {
let scale = (self.scale * factor).clamp(range.0, range.1);
let ratio = scale / self.scale;
Self {
offset: point(
anchor.x - (anchor.x - self.offset.x) * ratio,
anchor.y - (anchor.y - self.offset.y) * ratio,
),
scale,
}
}
}
struct View {
transform: Transform,
bounds: Bounds<Pixels>,
grab: Option<(Point<Pixels>, Point<Pixels>)>,
}
type Content = Rc<dyn Fn(Transform, &mut Window, &mut App) -> AnyElement>;
/// Pan with a drag or the wheel; zoom with ⌘/Ctrl and the wheel.
#[derive(IntoElement)]
pub struct Viewport {
id: ElementId,
range: (f32, f32),
content: Content,
}
impl Viewport {
/// `content` places itself with the transform it receives.
pub fn new(
id: impl Into<ElementId>,
content: impl Fn(Transform, &mut Window, &mut App) -> AnyElement + 'static,
) -> Self {
Self {
id: id.into(),
range: (0.1, 8.0),
content: Rc::new(content),
}
}
pub fn zoom_range(mut self, min: f32, max: f32) -> Self {
assert!(0.0 < min && min <= max, "zoom range {min}..{max} is empty");
self.range = (min, max);
self
}
}
impl RenderOnce for Viewport {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let state = window.use_keyed_state(self.id.clone(), cx, |_, _| View {
transform: Transform {
offset: Point::default(),
scale: 1.0,
},
bounds: Bounds::default(),
grab: None,
});
let transform = state.read(cx).transform;
let range = self.range;
let (wheel, down, drag, up, out, measure) = (
state.clone(),
state.clone(),
state.clone(),
state.clone(),
state.clone(),
state,
);
div()
.id(self.id)
.relative()
.size_full()
.overflow_hidden()
.on_scroll_wheel(move |event, window, cx| {
let delta = event.delta.pixel_delta(window.line_height());
wheel.update(cx, |view, cx| {
view.transform = if event.modifiers.secondary() || event.modifiers.control {
let anchor = event.position - view.bounds.origin;
let factor = (-f32::from(delta.y) * 0.01).exp();
view.transform.zoom_at(anchor, factor, range)
} else {
Transform {
offset: view.transform.offset + delta,
..view.transform
}
};
cx.notify();
});
cx.stop_propagation();
})
.on_mouse_down(MouseButton::Left, move |event, _, cx| {
down.update(cx, |view, _| {
view.grab = Some((event.position, view.transform.offset))
})
})
.on_mouse_move(move |event, _, cx| {
drag.update(cx, |view, cx| {
if let Some((anchor, start)) = view.grab.filter(|_| event.dragging()) {
view.transform.offset = start + (event.position - anchor);
cx.notify();
}
})
})
.on_mouse_up(MouseButton::Left, move |_, _, cx| {
up.update(cx, |view, _| view.grab = None)
})
.on_mouse_up_out(MouseButton::Left, move |_, _, cx| {
out.update(cx, |view, _| view.grab = None)
})
.child(
canvas(
move |bounds, _, cx| {
if measure.read(cx).bounds != bounds {
measure.update(cx, |view, _| view.bounds = bounds);
}
},
|_, _, _, _| {},
)
.absolute()
.top_0()
.left_0()
.size_full(),
)
.child((self.content)(transform, window, cx))
}
}
#[cfg(test)]
mod tests {
use gpui::{point, px};
use super::Transform;
#[test]
fn apply_and_invert_are_inverse() {
let transform = Transform {
offset: point(px(30.0), px(-20.0)),
scale: 2.5,
};
let content = point(px(12.0), px(8.0));
let back = transform.invert(transform.apply(content));
assert!((f32::from(back.x) - 12.0).abs() < 1e-4 && (f32::from(back.y) - 8.0).abs() < 1e-4);
}
#[test]
fn zoom_keeps_the_anchor_still_and_clamps() {
let start = Transform {
offset: point(px(10.0), px(10.0)),
scale: 1.0,
};
let anchor = point(px(100.0), px(50.0));
let zoomed = start.zoom_at(anchor, 2.0, (0.1, 8.0));
let before = start.invert(anchor);
let after = zoomed.invert(anchor);
assert!((f32::from(before.x) - f32::from(after.x)).abs() < 1e-4);
assert_eq!(start.zoom_at(anchor, 100.0, (0.1, 8.0)).scale, 8.0);
}
}