One geometry in src/iso/mark.ts, drawn by the engine the miniatures use. The favicon follows the system's mode; scripts/favicon.mjs takes its colors from styles.css. Below 768px the header shows the mark alone, its word kept as the link's name. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
35 lines
1.6 KiB
HTML
35 lines
1.6 KiB
HTML
<!doctype html>
|
|
<html lang="en">
|
|
<head>
|
|
<meta charset="utf-8" />
|
|
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
|
<title>Ely · GPUI components</title>
|
|
<link rel="icon" href="/favicon.svg" type="image/svg+xml" />
|
|
<link rel="apple-touch-icon" href="/apple-touch-icon.png" />
|
|
<meta name="description" content="A component library for GPUI, in light and dark. Its stories run live in the browser, or as native captures where a browser cannot run them." />
|
|
<meta property="og:type" content="website" />
|
|
<meta property="og:title" content="Ely · GPUI components" />
|
|
<meta property="og:description" content="A component library for GPUI, its stories live in the browser, compiled from Rust to WebAssembly." />
|
|
<meta property="og:image" content="https://elygpui.com/og.png" />
|
|
<meta property="og:image:width" content="2400" />
|
|
<meta property="og:image:height" content="1260" />
|
|
<meta name="twitter:card" content="summary_large_image" />
|
|
<meta name="twitter:image" content="https://elygpui.com/og.png" />
|
|
<script>
|
|
// The saved mode, or the system's, before first paint.
|
|
let saved = null;
|
|
try {
|
|
saved = localStorage.getItem("ely-theme");
|
|
} catch (error) {
|
|
console.warn("theme: no saved mode", error);
|
|
}
|
|
const dark = saved ? saved === "dark" : matchMedia("(prefers-color-scheme: dark)").matches;
|
|
document.documentElement.classList.toggle("dark", dark);
|
|
</script>
|
|
</head>
|
|
<body>
|
|
<div id="root"></div>
|
|
<script type="module" src="/src/main.tsx"></script>
|
|
</body>
|
|
</html>
|