LoginForm takes an email and a password, keeps one signed in on a box, and signs in on Enter once the address reads and a password is typed; a failed try says why above Sign in. SignupForm ticks a new password's rules as they hold and waits for all of them and the terms. OAuthButtons offer each provider, one spinning while the rest rest. MagicLinkForm and ForgotPassword send a link to an address and, once sent, say where it went and offer it again. TwoFactorInput takes a six-digit code at once and, after one fails, clears the boxes through forms::PinInput's new attempt, keeping its focus. The Account chapter splits into sign-in, profile and access, and billing and team.
123 lines
3.6 KiB
Rust
123 lines
3.6 KiB
Rust
use std::rc::Rc;
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use gpui::{
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App, ElementId, IntoElement, ParentElement, RenderOnce, SharedString, Styled, Window, div,
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};
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use super::login::Run;
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use crate::{
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feedback::InlineMessage,
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forms::PinInput,
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primitives::Severity,
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theme::{ActiveTheme, TextSize},
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typography::Link,
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};
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type OnText = Rc<dyn Fn(&SharedString, &mut Window, &mut App)>;
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/// Digits in a code from an authenticator app.
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const DIGITS: usize = 6;
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/// The code from an authenticator app, in six boxes. A full code goes to the owner at once; after one fails the boxes clear for the next, and a recovery code can stand in.
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#[derive(IntoElement)]
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pub struct TwoFactorInput {
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id: ElementId,
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failed: usize,
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busy: bool,
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on_code: Option<OnText>,
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on_recovery: Option<Run>,
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}
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impl TwoFactorInput {
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pub fn new(id: impl Into<ElementId>) -> Self {
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Self {
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id: id.into(),
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failed: 0,
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busy: false,
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on_code: None,
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on_recovery: None,
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}
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}
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/// How many codes have failed; each new failure clears the boxes and says so.
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pub fn failed(mut self, failed: usize) -> Self {
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self.failed = failed;
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self
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}
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/// While the owner checks a code.
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pub fn busy(mut self, busy: bool) -> Self {
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self.busy = busy;
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self
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}
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pub fn on_code(
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mut self,
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handler: impl Fn(&SharedString, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_code = Some(Rc::new(handler));
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self
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}
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/// Shows "Use a recovery code".
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pub fn on_recovery(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
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self.on_recovery = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for TwoFactorInput {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let id = self.id;
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let on_code = self
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.on_code
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.unwrap_or_else(|| panic!("two-factor input {id:?} has no on_code"));
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let theme = cx.theme();
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let note = match (self.busy, self.failed) {
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(true, _) => Some(
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div()
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.text_color(theme.colors.fg_muted)
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.child("Checking the code…")
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.into_any_element(),
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),
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(false, 0) => None,
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(false, _) => Some(
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InlineMessage::new(
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Severity::Danger,
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"That code did not work. Try the one showing now.",
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)
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.into_any_element(),
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),
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};
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div()
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.flex()
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.flex_col()
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.gap_3()
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.text_size(theme.text_size(TextSize::Sm))
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.child(
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div().flex().child(
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div()
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.flex_1()
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.min_w_0()
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.text_color(theme.colors.fg_muted)
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.child("Enter the six-digit code from your authenticator app."),
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),
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)
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.child(
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PinInput::new((id.clone(), "code"), DIGITS)
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.attempt(self.failed)
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.on_complete(move |code, window, cx| {
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log::info!("two-factor input: code entered");
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on_code(&SharedString::from(code.to_string()), window, cx);
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}),
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)
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.children(note)
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.children(self.on_recovery.map(|run| {
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div().child(
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Link::new((id.clone(), "recovery"), "Use a recovery code")
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.on_click(move |_, window, cx| run(window, cx)),
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)
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}))
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}
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}
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