Files
Ely-GPUI-Components/examples/gallery/pages/agent/mod.rs
T
ZacharyZhang-NY e864c539b0 T24e: Agent, environment
- SandboxStatus: a dot and a word (a ring while it starts or works), what it
  uses of what it has as meters, and how long it has run; the header wraps
- McpServerList over lists::ListItem: a dot per state, what it runs or why it
  failed, its tools once connected, and a switch
- ToolRegistry: tools grouped by source, found by every word of the owner's
  query, each Allow, Ask or Deny; rows wrap at 280px
- MemoryPanel: a line to keep a memory, Enter or Remember, blank words kept
  out; each memory with its source, when, and Forget
- CheckpointList over data_display::Timeline, newest first, the current point
  marked, Rewind on the rest
- gallery: every control wired to state
2026-09-26 11:00:15 -04:00

63 lines
1.8 KiB
Rust

mod changes;
mod environment;
mod previews;
mod progress;
mod tools;
use gpui::{AnyElement, App, IntoElement, ParentElement, Window, div};
use super::Page;
use crate::script::Step;
pub const PAGE: Page = Page {
number: 24,
slug: "agent",
title: "Agent",
summary: "An assistant at work: the tools it calls, what it asks before it acts, how far it has come, what it would change, what it sees and what it makes.",
render,
script: SCRIPT,
};
const SCRIPT: &[Step] = &[
Step::DownAt("agent-call", 60.0, 18.0),
Step::UpAt("agent-call", 60.0, 18.0),
Step::Wait(300),
Step::Shot("tool-call"),
Step::Click("agent-approve-open"),
Step::Wait(300),
Step::Shot("approval"),
Step::Key("escape"),
Step::Wait(200),
Step::DownAt("agent-call", 60.0, 18.0),
Step::UpAt("agent-call", 60.0, 18.0),
Step::Wait(200),
Step::Click("agent-advance"),
Step::Wait(300),
Step::Shot("plan"),
Step::DownAt("agent-changes", 30.0, 51.0),
Step::UpAt("agent-changes", 30.0, 51.0),
Step::Wait(300),
Step::Shot("changes"),
Step::DownAt("agent-changes", 30.0, 51.0),
Step::UpAt("agent-changes", 30.0, 51.0),
Step::Wait(200),
Step::Click("agent-pointer-next"),
Step::Wait(400),
Step::Shot("pointer"),
];
fn render(window: &mut Window, cx: &mut App) -> AnyElement {
div()
.child(tools::calls(window, cx))
.child(tools::approval(window, cx))
.child(progress::steps(window, cx))
.child(progress::agents(window, cx))
.child(changes::changes_section(window, cx))
.child(previews::watching(window, cx))
.child(previews::artifacts(window, cx))
.child(environment::sandbox_section(window, cx))
.child(environment::connectors_section(window, cx))
.child(environment::memory_section(window, cx))
.into_any_element()
}