- markdown read with pulldown-cmark: marks for live styling, blocks, links, words - forms::Highlight gains weight, slant and strike; measure and paint share runs - Inter Italic embedded, so emphasis reads slanted - forms::mention's popup and keys become Suggestions, shared with the editors - RichTextEditor with FixedFormatToolbar, the floating toolbar, LinkEditor, @ and : suggestions, WordCount and ReadingTime - MarkdownEditor: visual (a pressed block opens as source), source, split - BlockEditor: prose, lists, to-dos, quotes, callouts, toggles, code, math, diagrams the app draws, dividers, tables that grow and merge, pictures to resize and align, cards for video and pages, columns, synced text; slash menu, markdown shortcuts, handles that drag and open a menu, one undo for all - TodoItem and Checklist - icons: heading-1..3, workflow, merge - gallery: the Documents page with scripted states
482 lines
16 KiB
Rust
482 lines
16 KiB
Rust
use std::{ops::Range, rc::Rc};
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use emojis::Group;
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use gpui::{
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AnyElement, App, Context, ElementId, Entity, InteractiveElement, IntoElement, ParentElement,
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RenderOnce, ScrollStrategy, SharedString, StatefulInteractiveElement, Styled,
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UniformListScrollHandle, Window, div, prelude::*, uniform_list,
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};
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use super::{
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Input, TextInput,
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text::{Down, Enter},
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};
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use crate::{
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primitives::{Icon, IconName, Tooltip, tab_stop},
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theme::{ActiveTheme, ControlSize, IconSize, Radius, TextSize},
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typography::Emoji,
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};
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const COLUMNS: usize = 8;
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/// A row of a glyph grid: a group's title, or a run of glyphs.
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#[derive(Clone, Debug, PartialEq)]
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pub(crate) enum Row {
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Title(&'static str),
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Glyphs(Range<usize>),
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}
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/// Rows for glyph groups given as (title, count), laid in order.
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pub(crate) fn rows(groups: impl IntoIterator<Item = (Option<&'static str>, usize)>) -> Vec<Row> {
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let (mut out, mut start) = (Vec::new(), 0);
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for (title, count) in groups.into_iter().filter(|(_, count)| *count > 0) {
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out.extend(title.map(Row::Title));
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let end = start + count;
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while start < end {
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let stop = (start + COLUMNS).min(end);
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out.push(Row::Glyphs(start..stop));
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start = stop;
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}
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}
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out
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}
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fn row_of(rows: &[Row], ix: usize) -> usize {
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rows.iter()
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.position(|row| matches!(row, Row::Glyphs(range) if range.contains(&ix)))
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.expect("every glyph sits in a row")
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}
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/// The glyph an arrow key moves to from `at`: same column in the next row, or the last one there.
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pub(crate) fn stepped(rows: &[Row], at: usize, key: &str) -> Option<usize> {
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let row = row_of(rows, at);
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let Row::Glyphs(here) = &rows[row] else {
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unreachable!("row_of finds glyph rows");
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};
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let column = at - here.start;
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let land = |row: &Row| match row {
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Row::Glyphs(range) => Some((range.start + column).min(range.end - 1)),
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Row::Title(_) => None,
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};
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let last = rows
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.iter()
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.rev()
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.find_map(|row| match row {
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Row::Glyphs(range) => Some(range.end - 1),
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Row::Title(_) => None,
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})
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.expect("a grid with a cursor has glyphs");
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match key {
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"left" => at.checked_sub(1),
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"right" => (at < last).then_some(at + 1),
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"up" => rows[..row].iter().rev().find_map(land),
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"down" => rows[row + 1..].iter().find_map(land),
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_ => None,
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}
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}
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/// A grid's search field, its cursor, and where its list has scrolled.
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struct Finder {
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search: Entity<TextInput>,
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query: String,
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cursor: usize,
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scroll: UniformListScrollHandle,
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}
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fn finder(id: &ElementId, hint: &'static str, window: &mut Window, cx: &mut App) -> Entity<Finder> {
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let finder = window.use_keyed_state(
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(id.clone(), "finder"),
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cx,
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|window, cx: &mut Context<Finder>| Finder {
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search: cx.new(|cx| TextInput::new(window, cx).placeholder(hint)),
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query: String::new(),
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cursor: 0,
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scroll: UniformListScrollHandle::new(),
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},
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);
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let query = {
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let search = finder.read(cx).search.clone();
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search.read(cx).text().trim().to_lowercase()
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};
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if finder.read(cx).query != query {
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finder.update(cx, |finder, _| {
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finder.query = query;
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finder.cursor = 0;
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finder.scroll.scroll_to_item(0, ScrollStrategy::Top);
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});
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}
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finder
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}
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type Pick = Rc<dyn Fn(usize, &mut Window, &mut App)>;
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type Draw = Rc<dyn Fn(usize, &App) -> AnyElement>;
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type OnIcon = Rc<dyn Fn(IconName, &mut Window, &mut App)>;
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type OnEmoji = Rc<dyn Fn(&str, &mut Window, &mut App)>;
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/// What a glyph grid shows: names for tooltips, rows, a painter, and what a pick does.
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struct Grid {
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id: ElementId,
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names: Rc<Vec<SharedString>>,
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rows: Rc<Vec<Row>>,
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selected: Option<usize>,
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draw: Draw,
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pick: Pick,
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none: &'static str,
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}
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fn grid(grid: Grid, finder: &Entity<Finder>, window: &mut Window, cx: &mut App) -> AnyElement {
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let focus = tab_stop((grid.id.clone(), "grid").into(), true, window, cx);
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let focused = focus.is_focused(window);
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let count = grid.names.len();
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let (search, cursor, scroll) = {
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let finder = finder.read(cx);
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let cursor = finder.cursor.min(count.saturating_sub(1));
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(finder.search.clone(), cursor, finder.scroll.clone())
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};
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let theme = cx.theme();
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let colors = theme.colors.clone();
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let cell = theme.control_height(ControlSize::Lg);
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let (into, enter, keys) = (focus.clone(), grid.pick.clone(), grid.pick.clone());
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let field = div()
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.capture_action(move |_: &Down, window, cx| {
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if count > 0 {
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cx.stop_propagation();
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window.focus(&into);
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}
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})
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.capture_action(move |_: &Enter, window, cx| {
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if count > 0 {
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cx.stop_propagation();
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enter(cursor, window, cx);
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}
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})
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.child(
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Input::new(&search).prefix(
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Icon::new(IconName::Search)
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.size(IconSize::Sm)
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.color(colors.fg_subtle),
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),
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);
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let body = if count == 0 {
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div()
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.h(theme.list_max_height())
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.pt_6()
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.text_center()
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.text_color(colors.fg_subtle)
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.child(grid.none)
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.into_any_element()
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} else {
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let (rows, names, draw, pick) = (grid.rows.clone(), grid.names, grid.draw, grid.pick);
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let selected = grid.selected;
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let (moved, key_rows, place) = (finder.clone(), grid.rows, scroll.clone());
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let clicked = finder.clone();
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let list = uniform_list((grid.id, "rows"), rows.len(), move |range, _, cx| {
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let theme = cx.theme();
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rows[range]
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.iter()
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.map(|row| match row {
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Row::Title(title) => div()
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.h(cell)
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.flex()
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.items_end()
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.pb_1()
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.text_size(theme.text_size(TextSize::Xs))
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.text_color(colors.fg_subtle)
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.child(*title)
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.into_any_element(),
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Row::Glyphs(glyphs) => div()
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.flex()
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.children(glyphs.clone().map(|ix| {
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let (pick, name, clicked) =
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(pick.clone(), names[ix].clone(), clicked.clone());
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let ring = if focused && ix == cursor {
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colors.focus
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} else if selected == Some(ix) {
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colors.accent
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} else {
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gpui::transparent_black()
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};
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div()
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.id(("glyph", ix))
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.flex()
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.items_center()
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.justify_center()
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.size(cell)
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.rounded(theme.radius(Radius::Md))
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.border_1()
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.border_color(ring)
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.when(selected == Some(ix), |cell| cell.bg(colors.active))
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.cursor_pointer()
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.hover(|style| style.bg(colors.hover))
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.tooltip(Tooltip::text(name))
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.on_click(move |_, window, cx| {
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clicked.update(cx, |finder, cx| {
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finder.cursor = ix;
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cx.notify();
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});
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pick(ix, window, cx);
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})
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.child(draw(ix, cx))
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}))
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.into_any_element(),
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})
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.collect()
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})
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.track_scroll(scroll)
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.h(theme.list_max_height());
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div()
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.track_focus(&focus)
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.on_key_down(move |event, window, cx| {
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let key = event.keystroke.key.as_str();
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if matches!(key, "enter" | "space") {
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cx.stop_propagation();
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keys(cursor, window, cx);
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return;
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}
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let Some(to) = stepped(&key_rows, cursor, key) else {
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return;
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};
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cx.stop_propagation();
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let strategy = if to < cursor {
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ScrollStrategy::Top
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} else {
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ScrollStrategy::Bottom
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};
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place.scroll_to_item(row_of(&key_rows, to), strategy);
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moved.update(cx, |finder, cx| {
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finder.cursor = to;
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cx.notify();
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});
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})
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.child(list)
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.into_any_element()
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};
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div()
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.flex()
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.flex_col()
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.gap_2()
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.w(cell * COLUMNS as f32)
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.child(field)
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.child(body)
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.into_any_element()
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}
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/// A searchable grid of the library's icons.
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#[derive(IntoElement)]
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pub struct IconPicker {
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id: ElementId,
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selected: Option<IconName>,
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on_change: Option<OnIcon>,
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}
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impl IconPicker {
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pub fn new(id: impl Into<ElementId>) -> Self {
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Self {
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id: id.into(),
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selected: None,
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on_change: None,
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}
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}
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pub fn selected(mut self, icon: IconName) -> Self {
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self.selected = Some(icon);
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self
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}
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pub fn on_change(
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mut self,
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handler: impl Fn(IconName, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_change = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for IconPicker {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let finder = finder(&self.id, "Search icons", window, cx);
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let query = finder.read(cx).query.clone();
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let found: Rc<Vec<IconName>> = Rc::new(
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IconName::ALL
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.iter()
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.copied()
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.filter(|icon| icon.name().replace('-', " ").contains(&query))
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.collect(),
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);
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let (painted, picked) = (found.clone(), found.clone());
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let (id, on_change) = (self.id.clone(), self.on_change);
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let pick: Pick = Rc::new(move |ix, window, cx| {
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let icon = picked[ix];
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log::info!("icon picker {id:?}: {}", icon.name());
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if let Some(on_change) = &on_change {
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on_change(icon, window, cx);
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}
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});
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let fg = cx.theme().colors.fg;
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grid(
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Grid {
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id: self.id,
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names: Rc::new(found.iter().map(|icon| icon.name().into()).collect()),
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rows: Rc::new(rows([(None, found.len())])),
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selected: self
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.selected
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.and_then(|icon| found.iter().position(|f| *f == icon)),
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draw: Rc::new(move |ix, _| {
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Icon::new(painted[ix])
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.size(IconSize::Md)
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.color(fg)
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.into_any_element()
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}),
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pick,
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none: "No icons match",
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},
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&finder,
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window,
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cx,
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)
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}
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}
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/// Emoji whose name or shortcode holds `query`, a lowercase string; all for an empty one.
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pub(crate) fn emoji_found(query: &str) -> Vec<&'static emojis::Emoji> {
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emojis::iter()
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.filter(|emoji| {
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query.is_empty()
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|| emoji.name().to_lowercase().contains(query)
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|| emoji.shortcodes().any(|code| code.contains(query))
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})
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.collect()
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}
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fn title(group: Group) -> &'static str {
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match group {
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Group::SmileysAndEmotion => "Smileys & Emotion",
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Group::PeopleAndBody => "People & Body",
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Group::AnimalsAndNature => "Animals & Nature",
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Group::FoodAndDrink => "Food & Drink",
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Group::TravelAndPlaces => "Travel & Places",
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Group::Activities => "Activities",
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Group::Objects => "Objects",
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Group::Symbols => "Symbols",
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Group::Flags => "Flags",
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}
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}
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/// A searchable grid of emoji, grouped as Unicode groups them.
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#[derive(IntoElement)]
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pub struct EmojiPicker {
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id: ElementId,
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selected: Option<SharedString>,
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on_change: Option<OnEmoji>,
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}
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impl EmojiPicker {
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pub fn new(id: impl Into<ElementId>) -> Self {
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Self {
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id: id.into(),
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selected: None,
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on_change: None,
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}
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}
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pub fn selected(mut self, emoji: impl Into<SharedString>) -> Self {
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self.selected = Some(emoji.into());
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self
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}
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pub fn on_change(mut self, handler: impl Fn(&str, &mut Window, &mut App) + 'static) -> Self {
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self.on_change = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for EmojiPicker {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let finder = finder(&self.id, "Search emoji", window, cx);
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let query = finder.read(cx).query.clone();
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let found = emoji_found(&query);
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let layout = if query.is_empty() {
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rows(Group::iter().map(|group| (Some(title(group)), group.emojis().count())))
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} else {
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rows([(None, found.len())])
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};
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let found = Rc::new(found);
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let (painted, picked) = (found.clone(), found.clone());
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let (id, on_change) = (self.id.clone(), self.on_change);
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let pick: Pick = Rc::new(move |ix, window, cx| {
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let emoji = picked[ix];
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log::info!("emoji picker {id:?}: {}", emoji.name());
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if let Some(on_change) = &on_change {
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on_change(emoji.as_str(), window, cx);
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}
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});
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grid(
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Grid {
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id: self.id,
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names: Rc::new(found.iter().map(|emoji| emoji.name().into()).collect()),
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rows: Rc::new(layout),
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selected: self.selected.and_then(|glyph| {
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found
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.iter()
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.position(|emoji| emoji.as_str() == glyph.as_ref())
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}),
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draw: Rc::new(move |ix, _| {
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Emoji::new(painted[ix].as_str())
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.size(TextSize::Lg)
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.into_any_element()
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}),
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pick,
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none: "No emoji match",
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},
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&finder,
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window,
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cx,
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)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::{Row, emoji_found, rows, stepped};
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#[test]
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fn emoji_are_found_whatever_the_case_of_their_names() {
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let glyphs = |query| {
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emoji_found(query)
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.into_iter()
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.map(|emoji| emoji.as_str())
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.collect::<Vec<_>>()
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};
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assert!(glyphs("united states").contains(&"🇺🇸"));
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assert!(glyphs("sparkles").contains(&"✨"));
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assert_eq!(glyphs("").len(), emojis::iter().count());
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}
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#[test]
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fn groups_break_into_titled_rows_of_eight() {
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let laid = rows([(Some("A"), 10), (None, 0), (Some("B"), 3)]);
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assert_eq!(
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laid,
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[
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Row::Title("A"),
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Row::Glyphs(0..8),
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Row::Glyphs(8..10),
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Row::Title("B"),
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Row::Glyphs(10..13),
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]
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);
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}
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#[test]
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fn arrows_keep_the_column_and_cross_titles() {
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let laid = rows([(Some("A"), 10), (Some("B"), 3)]);
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assert_eq!(stepped(&laid, 6, "down"), Some(9));
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assert_eq!(stepped(&laid, 9, "down"), Some(11));
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assert_eq!(stepped(&laid, 11, "up"), Some(9));
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assert_eq!(stepped(&laid, 1, "up"), None);
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assert_eq!(stepped(&laid, 12, "right"), None);
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assert_eq!(stepped(&laid, 0, "left"), None);
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assert_eq!(stepped(&laid, 8, "left"), Some(7));
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}
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}
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