Files
Ely-GPUI-Components/src/editor/refactor.rs
T

196 lines
6.0 KiB
Rust

use std::rc::Rc;
use gpui::{
App, ElementId, Entity, InteractiveElement, IntoElement, KeyDownEvent, ParentElement,
RenderOnce, SharedString, Styled, Window, div,
};
use crate::{
forms::{Enter, Input, TextInput},
menus::{Menu, MenuItem, OverflowMenu},
primitives::IconName,
theme::{ActiveTheme, ControlSize, Elevation, Radius, TextSize},
};
/// What a code action does.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum ActionKind {
QuickFix,
Refactor,
Source,
}
/// A change the tools offer at the cursor; a preferred one leads its group.
#[derive(Clone, Debug, PartialEq)]
pub struct CodeAction {
pub title: SharedString,
pub kind: ActionKind,
pub preferred: bool,
}
impl CodeAction {
pub fn new(title: impl Into<SharedString>, kind: ActionKind) -> Self {
Self {
title: title.into(),
kind,
preferred: false,
}
}
pub fn preferred(mut self) -> Self {
self.preferred = true;
self
}
}
type OnAction = Rc<dyn Fn(usize, &mut Window, &mut App)>;
/// A lightbulb that opens the actions at the cursor: fixes, refactors and source actions, each group led by its preferred one.
#[derive(IntoElement)]
pub struct CodeActionMenu {
id: ElementId,
actions: Vec<CodeAction>,
on_pick: Option<OnAction>,
}
impl CodeActionMenu {
pub fn new(id: impl Into<ElementId>, actions: impl IntoIterator<Item = CodeAction>) -> Self {
Self {
id: id.into(),
actions: actions.into_iter().collect(),
on_pick: None,
}
}
/// Gets the chosen action's place among the actions given.
pub fn on_pick(mut self, handler: impl Fn(usize, &mut Window, &mut App) + 'static) -> Self {
self.on_pick = Some(Rc::new(handler));
self
}
}
impl RenderOnce for CodeActionMenu {
fn render(self, _: &mut Window, _: &mut App) -> impl IntoElement {
let groups = [
(ActionKind::QuickFix, "Quick fixes"),
(ActionKind::Refactor, "Refactor"),
(ActionKind::Source, "Source"),
];
let menu = groups.into_iter().fold(Menu::new(), |menu, (kind, title)| {
let mut found: Vec<(usize, &CodeAction)> = self
.actions
.iter()
.enumerate()
.filter(|(_, action)| action.kind == kind)
.collect();
if found.is_empty() {
return menu;
}
found.sort_by_key(|(_, action)| !action.preferred);
let items = found.into_iter().map(|(ix, action)| {
let pick = self.on_pick.clone();
let item = MenuItem::new(action.title.clone());
let item = if action.preferred {
item.icon(IconName::Sparkles)
} else {
item
};
item.on_click(move |window, cx| {
log::info!("code action: {ix}");
if let Some(pick) = &pick {
pick(ix, window, cx);
}
})
});
menu.group(title, items)
});
OverflowMenu::new(self.id, menu)
.icon(IconName::Lightbulb)
.tooltip("Show code actions")
}
}
type OnName = Rc<dyn Fn(SharedString, &mut Window, &mut App)>;
type OnCancel = Rc<dyn Fn(&mut Window, &mut App)>;
/// A small box over a symbol to rename it: Enter renames everywhere, Escape keeps the name.
#[derive(IntoElement)]
pub struct RenameInput {
id: ElementId,
field: Entity<TextInput>,
on_rename: Option<OnName>,
on_cancel: Option<OnCancel>,
}
impl RenameInput {
/// `field` holds the new name; seed it with the current one.
pub fn new(id: impl Into<ElementId>, field: &Entity<TextInput>) -> Self {
Self {
id: id.into(),
field: field.clone(),
on_rename: None,
on_cancel: None,
}
}
pub fn on_rename(
mut self,
handler: impl Fn(SharedString, &mut Window, &mut App) + 'static,
) -> Self {
self.on_rename = Some(Rc::new(handler));
self
}
pub fn on_cancel(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
self.on_cancel = Some(Rc::new(handler));
self
}
}
impl RenderOnce for RenameInput {
fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
let theme = cx.theme();
let colors = theme.colors.clone();
let (field, rename, cancel) = (self.field.clone(), self.on_rename, self.on_cancel);
div()
.id(self.id)
.w(theme.label_width() * 2.5)
.flex()
.flex_col()
.gap_1()
.p_1p5()
.rounded(theme.radius(Radius::Md))
.border_1()
.border_color(colors.focus)
.bg(colors.overlay)
.shadow(theme.elevation(Elevation::Floating))
.capture_action(move |_: &Enter, window, cx| {
cx.stop_propagation();
let name = field.read(cx).text().trim().to_string();
if name.is_empty() {
return;
}
log::info!("rename: {name}");
if let Some(rename) = &rename {
rename(name.into(), window, cx);
}
})
.on_key_down(move |event: &KeyDownEvent, window, cx| {
if event.keystroke.key == "escape" {
cx.stop_propagation();
if let Some(cancel) = &cancel {
cancel(window, cx);
}
}
})
.child(Input::new(&self.field).size(ControlSize::Sm))
.child(
div()
.px_0p5()
.text_size(theme.text_size(TextSize::Xs))
.text_color(colors.fg_subtle)
.child("Enter to rename · Escape to cancel"),
)
}
}