navigation::Wizard keeps one focus handle for Next and Finish, so a second press on the step before last finishes; Back that reaches the first step, and a finished step picked by key, hand focus to Next. Popover::with_opener hands its content a close that gives focus back: Got it closes the hotspot's tip before the owner hides it, and the event details close before Edit and Delete run, so focus never lands on a panel that left the tree. The wizard's count and the setup checklist's tally name their selectors after their words, and the bar takes the count's own value. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
224 lines
8.0 KiB
Rust
224 lines
8.0 KiB
Rust
use std::rc::Rc;
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use gpui::{
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Animation, AnimationExt, App, ElementId, FontWeight, InteractiveElement, IntoElement,
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ParentElement, RenderOnce, SharedString, Styled, Window, div, prelude::*,
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};
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use crate::{
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buttons::{Button, ButtonVariant},
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forms::Run,
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motion::{self, ProgressBar},
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primitives::{Icon, IconName},
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theme::{ActiveTheme, ControlSize, IconSize, TextSize},
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typography::tabular,
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};
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type OnKey = Rc<dyn Fn(&SharedString, &mut Window, &mut App)>;
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/// A first thing to do: its key, its title, a line on it, and whether it is done.
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#[derive(Clone, Debug, PartialEq)]
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pub struct SetupTask {
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pub key: SharedString,
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pub title: SharedString,
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pub body: SharedString,
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pub done: bool,
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}
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/// First things to do in a new app: how many are done, in words and a bar in as many parts; each task with its line and Start while not done, done ones struck through. The check eases in as a task gets done. Once all are, it says so and, with `on_dismiss`, offers Hide.
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#[derive(IntoElement)]
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pub struct SetupChecklist {
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id: ElementId,
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title: SharedString,
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tasks: Vec<SetupTask>,
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on_start: Option<OnKey>,
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on_dismiss: Option<Run>,
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}
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impl SetupChecklist {
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pub fn new(
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id: impl Into<ElementId>,
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title: impl Into<SharedString>,
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tasks: impl IntoIterator<Item = SetupTask>,
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) -> Self {
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let tasks: Vec<SetupTask> = tasks.into_iter().collect();
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assert!(
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tasks.len() >= 2,
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"a setup checklist needs two tasks, got {}",
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tasks.len()
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);
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Self {
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id: id.into(),
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title: title.into(),
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tasks,
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on_start: None,
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on_dismiss: None,
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}
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}
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/// Runs with the key of the task whose Start was pressed.
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pub fn on_start(
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mut self,
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handler: impl Fn(&SharedString, &mut Window, &mut App) + 'static,
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) -> Self {
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self.on_start = Some(Rc::new(handler));
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self
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}
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/// Shows Hide once every task is done.
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pub fn on_dismiss(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
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self.on_dismiss = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for SetupChecklist {
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fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
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let id = self.id;
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let on_start = self
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.on_start
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.unwrap_or_else(|| panic!("setup checklist {id:?} has no on_start"));
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let (done, all) = (
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self.tasks.iter().filter(|task| task.done).count(),
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self.tasks.len(),
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);
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let tally = format!("{done} of {all} done");
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let turns: Vec<usize> = self
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.tasks
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.iter()
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.map(|task| {
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motion::changes(
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(id.clone(), format!("done-{}", task.key)),
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task.done,
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window,
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cx,
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)
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})
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.collect();
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let theme = cx.theme();
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let duration = motion::duration(motion::BASE, cx);
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let rows = self
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.tasks
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.into_iter()
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.zip(turns)
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.enumerate()
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.map(|(ix, (task, turn))| {
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let (icon, ink) = match task.done {
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true => (IconName::CircleCheck, theme.colors.success),
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false => (IconName::Circle, theme.colors.fg_subtle),
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};
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let mark = div()
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.flex_none()
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.pt_0p5()
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.child(Icon::new(icon).size(IconSize::Sm).color(ink))
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.with_animation(
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(id.clone(), format!("mark-{}-{turn}", task.key)),
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Animation::new(duration).with_easing(motion::ease_out_cubic),
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move |mark, t| match turn {
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0 => mark,
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_ => mark.opacity(t),
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},
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);
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let start = (!task.done).then(|| {
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let (key, start) = (task.key.clone(), on_start.clone());
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Button::new((id.clone(), format!("start-{}", task.key)), "Start")
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.variant(ButtonVariant::Ghost)
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.size(ControlSize::Sm)
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.on_click(move |_, window, cx| {
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log::info!("setup checklist: start {key}");
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start(&key, window, cx)
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})
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});
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let key = task.key.clone();
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div()
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.debug_selector(move || format!("setup-task-{key}"))
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.flex()
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.items_start()
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.gap_3()
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.py_2p5()
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.when(ix > 0, |row| {
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row.border_t_1().border_color(theme.colors.border)
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})
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.child(mark)
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.child(
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div()
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.flex_1()
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.min_w_0()
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.child(
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div()
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.font_weight(FontWeight::MEDIUM)
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.when(task.done, |title| {
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title.line_through().text_color(theme.colors.fg_muted)
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})
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.child(task.title),
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)
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.child(
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div()
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.text_size(theme.text_size(TextSize::Sm))
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.text_color(theme.colors.fg_muted)
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.child(task.body),
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),
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)
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.children(start.map(|start| div().flex_none().child(start)))
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});
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let finished = (done == all).then(|| {
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div()
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.flex()
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.flex_wrap()
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.items_center()
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.justify_between()
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.gap_2()
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.pt_2()
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.child(
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div()
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.text_size(theme.text_size(TextSize::Sm))
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.text_color(theme.colors.success)
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.child("All set."),
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)
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.children(self.on_dismiss.map(|run| {
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Button::new((id.clone(), "hide"), "Hide")
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.size(ControlSize::Sm)
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.on_click(move |_, window, cx| {
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log::info!("setup checklist: hidden");
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run(window, cx)
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})
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}))
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});
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div()
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.flex()
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.flex_col()
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.gap_2()
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.child(
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div()
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.flex()
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.flex_wrap()
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.items_center()
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.justify_between()
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.gap_2()
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.child(
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div()
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.flex_1()
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.min_w(theme.label_width())
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.font_weight(FontWeight::SEMIBOLD)
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.child(self.title),
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)
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.child(
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tabular(div())
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.debug_selector({
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let tally = tally.clone();
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move || format!("setup-{tally}")
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})
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.flex_none()
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.text_size(theme.text_size(TextSize::Sm))
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.text_color(theme.colors.fg_muted)
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.child(tally),
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),
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)
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.child(
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ProgressBar::new((id.clone(), "progress"), done as f32 / all as f32).segments(all),
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)
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.child(div().flex().flex_col().children(rows))
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.children(finished)
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}
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}
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