The gallery's entry runs natively or, on wasm32, from a wasm_bindgen start through gpui_web, single-threaded with WebGL2 fallback. ?page, ?story and ?theme choose what shows; an unknown one fails in the page and the log. set_theme switches the mode later. Pictures load from ELY_GALLERY_ASSETS. scripts/stories.py writes examples/gallery/stories.json from the pages.
232 lines
7.4 KiB
Rust
232 lines
7.4 KiB
Rust
use std::time::Duration;
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use ely_gpui_component::media::{Cue, Scrubber, SubtitleEditor, VideoPlayer, VideoThumbnailStrip};
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use gpui::{
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App, Entity, IntoElement, ParentElement, SharedString, Styled, TaskExt as _, Window, div, px,
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};
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use crate::{
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probe::probe,
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ui::{keep, picture, section, set},
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};
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const FRAMES: [&str; 3] = [
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asset!("atrium.jpg"),
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asset!("atrium-stair.jpg"),
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asset!("atrium-olive.jpg"),
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];
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const LENGTH: Duration = Duration::from_secs(90);
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/// How often the demo's clock moves while it plays.
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const TICK: Duration = Duration::from_millis(250);
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/// The demo video: where it stands, how it plays, its trim and its captions.
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#[derive(Clone)]
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struct Playback {
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at: Duration,
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playing: bool,
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ticking: bool,
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speed: f32,
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captions: bool,
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trim: (Duration, Duration),
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cues: Vec<Cue>,
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}
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fn cue(key: &str, start: u64, end: u64, text: &str) -> Cue {
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Cue {
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key: key.to_string().into(),
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start: Duration::from_secs(start),
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end: Duration::from_secs(end),
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text: text.to_string().into(),
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}
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}
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fn frame(at: Duration) -> &'static str {
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FRAMES[(at.as_secs() / 30) as usize % FRAMES.len()]
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}
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/// Runs the demo's clock while it plays, one loop at a time.
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fn tick(state: &Entity<Playback>, window: &mut Window, cx: &mut App) {
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if state.update(cx, |now, _| std::mem::replace(&mut now.ticking, true)) {
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return;
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}
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let state = state.clone();
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window
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.spawn(cx, async move |cx| {
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loop {
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cx.background_executor().timer(TICK).await;
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let going = cx.update(|_, cx| {
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state.update(cx, |now, cx| {
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let step = TICK.mul_f32(now.speed);
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now.at = (now.at + step).min(LENGTH);
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now.playing &= now.at < LENGTH;
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now.ticking = now.playing;
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cx.notify();
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now.playing
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})
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})?;
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if !going {
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return anyhow::Ok(());
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}
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}
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})
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.detach_and_log_err(cx);
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}
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/// The one video every section shows.
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fn state(window: &mut Window, cx: &mut App) -> Entity<Playback> {
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keep(
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"media-video",
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|| Playback {
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at: Duration::from_secs(34),
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playing: false,
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ticking: false,
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speed: 1.0,
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captions: true,
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trim: (Duration::from_secs(12), Duration::from_secs(66)),
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cues: vec![
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cue("cue-1", 2, 9, "Morning comes in through the tall window."),
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cue("cue-2", 31, 38, "Light falls on the stair."),
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cue("cue-3", 61, 70, "The shadow walks the length of the hall."),
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],
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},
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window,
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cx,
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)
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}
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pub fn video(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
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let state = state(window, cx);
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let now = state.read(cx).clone();
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let caption: Option<SharedString> = now
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.cues
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.iter()
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.find(|cue| cue.start <= now.at && now.at < cue.end)
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.map(|cue| cue.text.clone());
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let (play, seek, speed, captions) =
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(state.clone(), state.clone(), state.clone(), state.clone());
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let player = VideoPlayer::new(
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"media-player",
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Some(picture(frame(now.at))),
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1.5,
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LENGTH,
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now.at,
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)
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.loaded(LENGTH.mul_f32(0.8))
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.playing(now.playing)
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.speed(now.speed)
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.captions(now.captions, caption)
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.on_play(move |on, window, cx| {
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play.update(cx, |now, cx| {
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now.playing = on;
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cx.notify();
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});
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if on {
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tick(&play, window, cx);
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}
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})
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.on_seek(move |at, _, cx| {
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seek.update(cx, |now, cx| {
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now.at = at;
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cx.notify();
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})
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})
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.on_speed(move |to, _, cx| {
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speed.update(cx, |now, cx| {
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now.speed = to;
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cx.notify();
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})
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})
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.on_captions(move |on, _, cx| {
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captions.update(cx, |now, cx| {
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now.captions = on;
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cx.notify();
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})
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})
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.on_picture(|_, _| log::info!("gallery: picture in picture"))
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.on_fullscreen(|window, _| window.toggle_fullscreen());
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section(
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"VideoPlayer",
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"A video the host plays, a frame at a time. Its controls fade once the pointer rests while it plays. Space plays, J and L jump ten seconds, C turns captions, F fills the screen.",
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cx,
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)
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.child(probe("media-player", div().w(px(640.)).child(player)))
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}
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pub fn scrubber(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
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let state = state(window, cx);
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let at = state.read(cx).at;
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let seek = state.clone();
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section(
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"VideoTimeline / Scrubber",
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"Where a video stands: what has loaded, how far it has played, its chapters, and the time under the pointer. A press or a drag seeks; with focus the arrows step five seconds.",
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cx,
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)
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.child(probe(
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"media-scrubber",
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div().w(px(640.)).pt_6().child(
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Scrubber::new("media-scrubber", LENGTH, at)
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.loaded(LENGTH.mul_f32(0.8))
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.chapter(Duration::ZERO, "Morning")
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.chapter(Duration::from_secs(30), "The stair")
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.chapter(Duration::from_secs(60), "The hall")
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.on_seek(move |at, _, cx| seek.update(cx, |now, cx| {
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now.at = at;
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cx.notify();
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})),
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),
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))
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}
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pub fn strip(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
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let state = state(window, cx);
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let now = state.read(cx).clone();
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let (seek, cut) = (state.clone(), state.clone());
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let frames = (0..8).map(|ix| picture(FRAMES[ix * 3 / 8]));
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section(
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"VideoThumbnailStrip",
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"Frames along the video under its playhead, and the part kept between two handles. A press seeks; a handle trims; I and O set the ends at the playhead.",
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cx,
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)
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.child(probe(
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"media-strip",
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div().w(px(640.)).child(
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VideoThumbnailStrip::new("media-strip", frames, LENGTH, now.at)
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.trim(now.trim.0, now.trim.1)
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.on_seek(move |at, _, cx| seek.update(cx, |now, cx| {
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now.at = at;
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cx.notify();
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}))
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.on_trim(move |trim, _, cx| cut.update(cx, |now, cx| {
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now.trim = trim;
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cx.notify();
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})),
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),
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))
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}
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pub fn subtitles(window: &mut Window, cx: &mut App) -> impl IntoElement + use<> {
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let state = state(window, cx);
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let now = state.read(cx).clone();
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let (change, seek) = (state.clone(), state.clone());
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section(
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"SubtitleEditor",
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"Captions to edit in place, their times as mm:ss.mmm over their words. The one under the playhead is lit; Add puts a new cue there.",
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cx,
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)
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.child(probe(
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"media-subtitles",
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div().w(px(480.)).child(
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SubtitleEditor::new("media-subtitles", now.cues, now.at)
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.on_change(move |cues, _, cx| {
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let mut next = change.read(cx).clone();
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next.cues = cues.to_vec();
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set(&change, next, cx)
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})
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.on_seek(move |at, _, cx| seek.update(cx, |now, cx| {
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now.at = at;
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cx.notify();
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})),
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),
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))
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}
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