NodeGraph joins Nodes by wires between typed Ports: a title drags a node, a drag out of an output lands on an input of the same kind, an input takes one wire, and a press on a wired input lifts its wire. Links join shapes on the plane and follow them, straight or at right angles, with an arrow and words; the Connector tool draws them and the Note tool drops a sticky note. A double press with Select writes on a shape. FlowChart draws Steps as ellipses, boxes and diamonds with their words. MindMap lays topics out from a root, half to each side, and asks the owner to add, remove and rename by key. Whiteboard keeps its own tool, view and selection over a board it hands back after each change. Painting moves to canvas::paint; a press on the tool layer goes through canvas::press, and the layer focuses itself and asks to delete. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
439 lines
17 KiB
Rust
439 lines
17 KiB
Rust
use std::rc::Rc;
|
|
|
|
use gpui::{
|
|
AnyElement, App, AppContext as _, Bounds, ElementId, EmptyView, Entity, EntityId,
|
|
InteractiveElement, IntoElement, ParentElement, Pixels, Point, RenderOnce, ScrollDelta,
|
|
SharedString, StatefulInteractiveElement, Styled, Window, canvas, div, fill, size,
|
|
};
|
|
|
|
use super::{
|
|
links::{Link, halfway, route},
|
|
paint::{at, finish, head, in_view, outline, paint_shape, quad, solid},
|
|
shape::{Artboard, Guide, Shape, ShapeKind},
|
|
view::{Viewport, marks, step},
|
|
};
|
|
use crate::{
|
|
layout::seeded::use_seeded,
|
|
theme::{ActiveTheme, Radius, TextSize},
|
|
};
|
|
|
|
pub(crate) type OnViewport = Rc<dyn Fn(Viewport, &mut Window, &mut App)>;
|
|
|
|
/// A link's run in view pixels, with its words.
|
|
type Drawn = (Vec<(f32, f32)>, Option<SharedString>);
|
|
|
|
/// A drag that pans a canvas, and whose canvas it is.
|
|
struct Pan {
|
|
owner: EntityId,
|
|
}
|
|
|
|
/// The canvas's box, and the pointer and viewport at the press of a pan under way.
|
|
#[derive(Default)]
|
|
struct Plane {
|
|
bounds: Bounds<Pixels>,
|
|
grip: Option<(Point<Pixels>, Viewport)>,
|
|
}
|
|
|
|
/// An endless plane: a dot grid that thins as it zooms out, rulers along the top and left, guides, artboards with their names, and shapes. A drag on empty space pans it from where it was pressed, a wheel scrolls it, and Command or Control with the wheel zooms about the pointer. The owner keeps the viewport; a new one from the owner shows at once.
|
|
#[derive(IntoElement)]
|
|
pub struct InfiniteCanvas {
|
|
id: ElementId,
|
|
viewport: Viewport,
|
|
shapes: Vec<Shape>,
|
|
links: Vec<Link>,
|
|
artboards: Vec<Artboard>,
|
|
guides: Vec<Guide>,
|
|
rulers: bool,
|
|
layers: Vec<AnyElement>,
|
|
on_viewport: Option<OnViewport>,
|
|
}
|
|
|
|
impl InfiniteCanvas {
|
|
pub fn new(id: impl Into<ElementId>, viewport: Viewport) -> Self {
|
|
Self {
|
|
id: id.into(),
|
|
viewport,
|
|
shapes: Vec::new(),
|
|
links: Vec::new(),
|
|
artboards: Vec::new(),
|
|
guides: Vec::new(),
|
|
rulers: false,
|
|
layers: Vec::new(),
|
|
on_viewport: None,
|
|
}
|
|
}
|
|
|
|
pub fn shapes(mut self, shapes: impl IntoIterator<Item = Shape>) -> Self {
|
|
self.shapes = shapes.into_iter().collect();
|
|
self
|
|
}
|
|
|
|
/// Lines between shapes that follow them, drawn over the shapes; each names two shapes on the canvas.
|
|
pub fn links(mut self, links: impl IntoIterator<Item = Link>) -> Self {
|
|
self.links = links.into_iter().collect();
|
|
self
|
|
}
|
|
|
|
pub fn artboards(mut self, artboards: impl IntoIterator<Item = Artboard>) -> Self {
|
|
self.artboards = artboards.into_iter().collect();
|
|
self
|
|
}
|
|
|
|
pub fn guides(mut self, guides: impl IntoIterator<Item = Guide>) -> Self {
|
|
self.guides = guides.into_iter().collect();
|
|
self
|
|
}
|
|
|
|
/// Rulers along the top and the left, in canvas units.
|
|
pub fn rulers(mut self) -> Self {
|
|
self.rulers = true;
|
|
self
|
|
}
|
|
|
|
/// Lays an element over the plane, in its view's pixels, as a selection or handles are.
|
|
pub fn layer(mut self, element: impl IntoElement) -> Self {
|
|
self.layers.push(element.into_any_element());
|
|
self
|
|
}
|
|
|
|
/// Gets the viewport after each pan and zoom.
|
|
pub fn on_viewport(
|
|
mut self,
|
|
handler: impl Fn(Viewport, &mut Window, &mut App) + 'static,
|
|
) -> Self {
|
|
self.on_viewport = Some(Rc::new(handler));
|
|
self
|
|
}
|
|
}
|
|
|
|
impl RenderOnce for InfiniteCanvas {
|
|
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
|
|
let id = self.id.clone();
|
|
let local = use_seeded((id.clone(), "view"), self.viewport, window, cx);
|
|
let plane: Entity<Plane> =
|
|
window.use_keyed_state((id.clone(), "plane"), cx, |_, _| Plane::default());
|
|
let view = local.read(cx).value;
|
|
let bounds = plane.read(cx).bounds;
|
|
let (w, h) = (f32::from(bounds.size.width), f32::from(bounds.size.height));
|
|
let set: OnViewport = {
|
|
let (local, on_viewport) = (local.clone(), self.on_viewport.clone());
|
|
Rc::new(move |next, window, cx| {
|
|
local.update(cx, |local, cx| {
|
|
local.value = next;
|
|
cx.notify();
|
|
});
|
|
if let Some(on_viewport) = &on_viewport {
|
|
on_viewport(next, window, cx);
|
|
}
|
|
})
|
|
};
|
|
let theme = cx.theme();
|
|
let (colors, sizes) = (theme.colors.clone(), theme.canvas());
|
|
let rem = window.rem_size();
|
|
let (dot, hairline, stroke) = (sizes.dot, sizes.hairline, sizes.stroke.to_pixels(rem));
|
|
let (ruler, side) = (sizes.ruler.to_pixels(rem), sizes.side.to_pixels(rem));
|
|
let grid = step(view.zoom, f32::from(sizes.grid.to_pixels(rem)));
|
|
let (left, top) = view.to_canvas((0.0, 0.0));
|
|
let (right, bottom) = view.to_canvas((w, h));
|
|
let dots: Vec<(f32, f32)> = marks(left, right, grid)
|
|
.into_iter()
|
|
.flat_map(|x| {
|
|
marks(top, bottom, grid)
|
|
.into_iter()
|
|
.map(move |y| view.to_view((x, y)))
|
|
})
|
|
.collect();
|
|
let words = |text: String, color| {
|
|
div()
|
|
.absolute()
|
|
.whitespace_nowrap()
|
|
.text_size(theme.text_size(TextSize::Xs))
|
|
.text_color(color)
|
|
.child(text)
|
|
};
|
|
let names: Vec<AnyElement> = self
|
|
.artboards
|
|
.iter()
|
|
.map(|board| {
|
|
let frame = in_view(&view, &board.frame);
|
|
words(board.name.to_string(), colors.fg_muted)
|
|
.left(Pixels::from(frame.x))
|
|
.bottom(Pixels::from(h - frame.y))
|
|
.pb_1()
|
|
.into_any_element()
|
|
})
|
|
.collect();
|
|
let routes: Vec<Drawn> = self
|
|
.links
|
|
.iter()
|
|
.filter_map(|link| {
|
|
let named = |key: &SharedString| {
|
|
self.shapes
|
|
.iter()
|
|
.find(|shape| shape.key == *key)
|
|
.unwrap_or_else(|| {
|
|
panic!("link {} names {key}, which is not on the canvas", link.key)
|
|
})
|
|
};
|
|
let (from, to) = (named(&link.from), named(&link.to));
|
|
(!from.hidden && !to.hidden).then(|| {
|
|
let points = route(&from.frame, &to.frame, link.elbow)
|
|
.into_iter()
|
|
.map(|point| view.to_view(point))
|
|
.collect();
|
|
(points, link.label.clone())
|
|
})
|
|
})
|
|
.collect();
|
|
let chip = theme.text_size(TextSize::Sm).to_pixels(rem) * view.zoom;
|
|
let chips: Vec<AnyElement> = routes
|
|
.iter()
|
|
.filter_map(|(points, label)| {
|
|
let (x, y) = halfway(points);
|
|
Some(
|
|
div()
|
|
.absolute()
|
|
.left(Pixels::from(x))
|
|
.top(Pixels::from(y))
|
|
.size_0()
|
|
.flex()
|
|
.items_center()
|
|
.justify_center()
|
|
.child(
|
|
div()
|
|
.flex_none()
|
|
.whitespace_nowrap()
|
|
.px(chip * 0.5)
|
|
.rounded(theme.radius(Radius::Sm))
|
|
.bg(colors.bg)
|
|
.border_1()
|
|
.border_color(colors.border)
|
|
.text_size(chip)
|
|
.line_height(chip * 1.4)
|
|
.text_color(colors.fg_muted)
|
|
.child(label.clone()?),
|
|
)
|
|
.into_any_element(),
|
|
)
|
|
})
|
|
.collect();
|
|
let lines: Vec<Vec<(f32, f32)>> = routes.into_iter().map(|(points, _)| points).collect();
|
|
let texts: Vec<AnyElement> = self
|
|
.shapes
|
|
.iter()
|
|
.filter(|shape| !shape.hidden)
|
|
.filter_map(|shape| {
|
|
let frame = in_view(&view, &shape.frame);
|
|
let size = theme.text_size(TextSize::Base).to_pixels(rem) * view.zoom;
|
|
let placed = |text: &str| {
|
|
div()
|
|
.absolute()
|
|
.left(Pixels::from(frame.x))
|
|
.top(Pixels::from(frame.y))
|
|
.w(Pixels::from(frame.w))
|
|
.h(Pixels::from(frame.h))
|
|
.overflow_hidden()
|
|
.text_size(size)
|
|
.line_height(size * 1.3)
|
|
.child(text.to_string())
|
|
};
|
|
match &shape.kind {
|
|
ShapeKind::Text(text) => {
|
|
Some(placed(text).text_color(colors.fg).into_any_element())
|
|
}
|
|
ShapeKind::Note(text) => {
|
|
let paper = colors.hue(shape.hue, format_args!("note {}", shape.key));
|
|
Some(
|
|
placed(text)
|
|
.p(sizes.note_inset.to_pixels(rem) * view.zoom)
|
|
.rounded(sizes.note_corner.to_pixels(rem) * view.zoom)
|
|
.bg(paper.alpha(0.22))
|
|
.text_color(colors.fg)
|
|
.into_any_element(),
|
|
)
|
|
}
|
|
_ => shape.label.as_ref().map(|label| {
|
|
placed(label)
|
|
.flex()
|
|
.items_center()
|
|
.justify_center()
|
|
.text_center()
|
|
.text_color(colors.fg)
|
|
.into_any_element()
|
|
}),
|
|
}
|
|
})
|
|
.collect();
|
|
let tick = step(view.zoom, f32::from(sizes.label.to_pixels(rem)));
|
|
let rulers = self.rulers.then(|| {
|
|
let across = marks(left, right, tick).into_iter().map(|x| {
|
|
words(format!("{}", x.round()), colors.fg_subtle)
|
|
.left(Pixels::from(view.to_view((x, 0.0)).0))
|
|
.top_0()
|
|
.pl_1()
|
|
.into_any_element()
|
|
});
|
|
let down = marks(top, bottom, tick).into_iter().map(|y| {
|
|
words(format!("{}", y.round()), colors.fg_subtle)
|
|
.left_0()
|
|
.top(Pixels::from(view.to_view((0.0, y)).1))
|
|
.pl_0p5()
|
|
.into_any_element()
|
|
});
|
|
let strip = |element: gpui::Div| {
|
|
element
|
|
.absolute()
|
|
.bg(colors.surface)
|
|
.border_color(colors.border)
|
|
};
|
|
[
|
|
strip(div().top_0().left_0().right_0().h(ruler).border_b_1())
|
|
.children(across.collect::<Vec<_>>())
|
|
.into_any_element(),
|
|
strip(div().top_0().left_0().bottom_0().w(side).border_r_1())
|
|
.children(down.collect::<Vec<_>>())
|
|
.into_any_element(),
|
|
]
|
|
});
|
|
let (shapes, artboards, guides, palette) =
|
|
(self.shapes, self.artboards, self.guides, colors.clone());
|
|
let painted = canvas(
|
|
|_, _, _| {},
|
|
move |bounds, _, window, _| {
|
|
let origin = bounds.origin;
|
|
for (x, y) in &dots {
|
|
window.paint_quad(fill(
|
|
Bounds::new(at(origin, (*x, *y)), size(dot, dot)),
|
|
palette.border_strong,
|
|
));
|
|
}
|
|
for board in &artboards {
|
|
let frame = in_view(&view, &board.frame);
|
|
window.paint_quad(
|
|
fill(quad(origin, &frame), palette.surface)
|
|
.border_widths(hairline)
|
|
.border_color(palette.border),
|
|
);
|
|
}
|
|
for shape in shapes.iter().filter(|shape| !shape.hidden) {
|
|
paint_shape(shape, &view, origin, &palette, stroke, window);
|
|
}
|
|
for points in &lines {
|
|
let end = &points[points.len() - 2..];
|
|
finish(
|
|
outline(points, origin, stroke, false),
|
|
palette.fg_muted,
|
|
window,
|
|
);
|
|
finish(
|
|
solid(&head(end[0], end[1], stroke), origin),
|
|
palette.fg_muted,
|
|
window,
|
|
);
|
|
}
|
|
let line = palette.hue(3, "guide");
|
|
for guide in &guides {
|
|
let (from, to) = match guide {
|
|
Guide::Vertical(x) => {
|
|
let x = view.to_view((*x, 0.0)).0;
|
|
((x, 0.0), (x, h))
|
|
}
|
|
Guide::Horizontal(y) => {
|
|
let y = view.to_view((0.0, *y)).1;
|
|
((0.0, y), (w, y))
|
|
}
|
|
};
|
|
finish(
|
|
outline(&[from, to], origin, stroke / 2.0, false),
|
|
line,
|
|
window,
|
|
);
|
|
}
|
|
},
|
|
)
|
|
.absolute()
|
|
.top_0()
|
|
.left_0()
|
|
.size_full();
|
|
let measured = {
|
|
let plane = plane.clone();
|
|
canvas(
|
|
move |bounds, window, cx| {
|
|
if plane.read(cx).bounds != bounds {
|
|
plane.update(cx, |plane, cx| {
|
|
plane.bounds = bounds;
|
|
cx.notify();
|
|
});
|
|
window.request_animation_frame();
|
|
}
|
|
},
|
|
|_, _, _, _| {},
|
|
)
|
|
.absolute()
|
|
.top_0()
|
|
.left_0()
|
|
.size_full()
|
|
};
|
|
let owner = plane.entity_id();
|
|
let (wheel, pan, drop) = (set.clone(), set, plane.clone());
|
|
let (scrolled, dragged, pressed) = (plane.clone(), plane.clone(), plane);
|
|
let (live, held) = (local.clone(), local.clone());
|
|
div()
|
|
.id(id)
|
|
.relative()
|
|
.size_full()
|
|
.overflow_hidden()
|
|
.bg(colors.sunken)
|
|
.cursor_grab()
|
|
.on_scroll_wheel(move |event, window, cx| {
|
|
let bounds = scrolled.read(cx).bounds;
|
|
let delta = match event.delta {
|
|
ScrollDelta::Pixels(delta) => (f32::from(delta.x), f32::from(delta.y)),
|
|
ScrollDelta::Lines(lines) => {
|
|
let line = f32::from(window.line_height());
|
|
(lines.x * line, lines.y * line)
|
|
}
|
|
};
|
|
if delta == (0.0, 0.0) {
|
|
return;
|
|
}
|
|
let pointer = event.position - bounds.origin;
|
|
let about = (f32::from(pointer.x), f32::from(pointer.y));
|
|
let now = live.read(cx).value;
|
|
let next = match event.modifiers.platform || event.modifiers.control {
|
|
true => now.zoomed((-delta.1 / 240.0).exp(), about),
|
|
false => now.panned(delta),
|
|
};
|
|
cx.stop_propagation();
|
|
wheel(next, window, cx);
|
|
})
|
|
.on_mouse_down(gpui::MouseButton::Left, move |event, _, cx| {
|
|
let now = held.read(cx).value;
|
|
pressed.update(cx, |plane, _| plane.grip = Some((event.position, now)))
|
|
})
|
|
.on_drag(Pan { owner }, |_, _, _, cx| cx.new(|_| EmptyView))
|
|
.on_drag_move::<Pan>(move |event, window, cx| {
|
|
if event.drag(cx).owner != owner {
|
|
return;
|
|
}
|
|
let Some((press, start)) = dragged.read(cx).grip else {
|
|
return;
|
|
};
|
|
let way = event.event.position - press;
|
|
pan(
|
|
start.panned((f32::from(way.x), f32::from(way.y))),
|
|
window,
|
|
cx,
|
|
);
|
|
})
|
|
.on_drop(move |_: &Pan, _, cx| drop.update(cx, |plane, _| plane.grip = None))
|
|
.child(painted)
|
|
.children(names)
|
|
.children(texts)
|
|
.children(chips)
|
|
.children(self.layers)
|
|
.children(rulers.into_iter().flatten())
|
|
.child(measured)
|
|
}
|
|
}
|