ChannelList sets chats down in sections, each a list: a press, an arrow or Enter opens one, and the open chat is lit. A title names one section, and a section holds a chat. ChannelItem shows a hash or a lock, its unread count, a pin when pinned, and goes quiet when muted. DirectMessageItem shows a person's initials with their presence. Unread names stand out through ListItem's new strong; muted channels and offline people go quiet through its quiet. ChannelHeader holds the name and topic beside members, pins and a call, wrapping by the header rule. PinnedMessages lists pins newest first; a press, an arrow or Enter opens one, and Unpin lets one go. With none it shows a line and takes no Tab stop.
154 lines
5.1 KiB
Rust
154 lines
5.1 KiB
Rust
use std::rc::Rc;
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use gpui::{
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App, ElementId, FontWeight, IntoElement, ParentElement, RenderOnce, SharedString, Styled,
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Window, div, prelude::*,
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};
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use crate::{
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buttons::{Button, ButtonVariant, IconButton},
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forms::Run,
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primitives::{Icon, IconName},
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theme::{ActiveTheme, ControlSize, IconSize, TextSize},
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typography::Ellipsis,
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};
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/// A channel's head: its mark and name with its topic under them, and beside them its members, its pinned messages and a call, each only with its handler. The actions drop below on a narrow window.
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#[derive(IntoElement)]
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pub struct ChannelHeader {
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id: ElementId,
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name: SharedString,
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private: bool,
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topic: Option<SharedString>,
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members: Option<(usize, Run)>,
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pins: Option<(usize, Run)>,
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on_call: Option<Run>,
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}
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impl ChannelHeader {
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pub fn new(id: impl Into<ElementId>, name: impl Into<SharedString>) -> Self {
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Self {
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id: id.into(),
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name: name.into(),
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private: false,
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topic: None,
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members: None,
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pins: None,
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on_call: None,
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}
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}
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pub fn private(mut self) -> Self {
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self.private = true;
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self
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}
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pub fn topic(mut self, topic: impl Into<SharedString>) -> Self {
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self.topic = Some(topic.into());
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self
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}
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/// How many are in it, and what a press on them does.
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pub fn members(
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mut self,
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count: usize,
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handler: impl Fn(&mut Window, &mut App) + 'static,
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) -> Self {
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self.members = Some((count, Rc::new(handler)));
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self
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}
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/// How many messages are pinned, and what a press on them does.
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pub fn pins(mut self, count: usize, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
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self.pins = Some((count, Rc::new(handler)));
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self
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}
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pub fn on_call(mut self, handler: impl Fn(&mut Window, &mut App) + 'static) -> Self {
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self.on_call = Some(Rc::new(handler));
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self
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}
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}
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impl RenderOnce for ChannelHeader {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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let theme = cx.theme();
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let colors = &theme.colors;
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let counted =
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|key: &'static str, icon: IconName, tip: &'static str, what: Option<(usize, Run)>| {
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what.map(|(count, run)| {
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Button::new((self.id.clone(), key), count.to_string())
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.icon(icon)
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.variant(ButtonVariant::Ghost)
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.size(ControlSize::Sm)
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.on_click(move |_, window, cx| {
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log::info!("channel header: {tip}");
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run(window, cx)
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})
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})
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};
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let call = self.on_call.map(|run| {
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IconButton::new((self.id.clone(), "call"), IconName::Phone)
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.variant(ButtonVariant::Ghost)
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.size(ControlSize::Sm)
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.tooltip("Start a call")
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.on_click(move |_, window, cx| {
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log::info!("channel header: call");
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run(window, cx)
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})
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});
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let mark = if self.private {
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IconName::Lock
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} else {
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IconName::Hash
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};
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div()
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.debug_selector(|| "channel-header".into())
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.w_full()
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.flex()
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.flex_wrap()
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.items_center()
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.justify_between()
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.gap_2()
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.child(
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div()
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.flex_1()
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.min_w(theme.label_width())
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.flex()
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.flex_col()
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.child(
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div()
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.flex()
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.items_center()
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.gap_1p5()
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.child(Icon::new(mark).size(IconSize::Md).color(colors.fg_muted))
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.child(
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div()
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.flex_1()
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.min_w_0()
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.text_size(theme.text_size(TextSize::Md))
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.font_weight(FontWeight::SEMIBOLD)
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.text_color(colors.fg)
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.child(Ellipsis::new(self.name)),
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),
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)
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.children(self.topic.map(|topic| {
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div()
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.text_size(theme.text_size(TextSize::Sm))
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.text_color(colors.fg_muted)
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.child(Ellipsis::new(topic))
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})),
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)
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.child(
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div()
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.flex_none()
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.flex()
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.items_center()
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.gap_1()
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.children(counted("members", IconName::Users, "members", self.members))
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.children(counted("pins", IconName::Pin, "pinned messages", self.pins))
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.children(call),
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)
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}
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}
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