- WelcomeScreen: a greeting for the hour over the owner's composer, starters and cards, centered while it fits and scrolled from its top when it does not - SuggestionChips, FollowUpSuggestions and CapabilityCards: each press asks the owner; rows and cards are Tab stops - PromptLibrary is documents::TemplatePicker over saved prompts - gallery: starters and cards fill the welcome composer, a saved prompt fills it too, send clears it with a toast, a follow-up asks its question
364 lines
11 KiB
Rust
364 lines
11 KiB
Rust
use std::{cell::RefCell, rc::Rc};
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use gpui::{
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AppContext as _, Bounds, Context, Entity, Focusable, InteractiveElement, IntoElement,
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KeyUpEvent, Keystroke, Modifiers, MouseButton, ParentElement, Pixels, Render, ScrollDelta,
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ScrollWheelEvent, Styled, TestAppContext, TouchPhase, VisualTestContext, Window, canvas, div,
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point, px,
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};
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mod cite;
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mod compose;
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mod history;
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mod welcome;
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use super::{
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ImageMessage, MessageAvatar, MessageBubble, MessageEditor, MessageList, Role, ThinkingBlock,
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};
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use crate::{forms, forms::TextInput, theme::Theme};
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type Seen = Rc<RefCell<Vec<usize>>>;
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type Pressed = Rc<RefCell<Option<bool>>>;
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/// A conversation of tall messages, noting which ones each frame drew, and whether a press landed on a button.
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struct Talk {
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count: usize,
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seen: Seen,
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pressed: Pressed,
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}
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impl Render for Talk {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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let (seen, pressed) = (self.seen.clone(), self.pressed.clone());
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seen.borrow_mut().clear();
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div()
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.size_full()
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.on_mouse_down(MouseButton::Left, move |_, window, _| {
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*pressed.borrow_mut() = Some(window.default_prevented())
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})
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.child(MessageList::new("talk", self.count, move |ix, _, _| {
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seen.borrow_mut().push(ix);
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div().h(px(80.0)).w_full().into_any_element()
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}))
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}
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}
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pub(super) fn settle(cx: &mut VisualTestContext) {
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cx.run_until_parked();
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cx.update(|window, _| window.refresh());
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cx.run_until_parked();
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}
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fn newest(seen: &Seen) -> usize {
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*seen.borrow().iter().max().expect("a frame draws messages")
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}
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#[gpui::test]
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fn the_list_follows_the_newest_until_the_reader_scrolls_away(cx: &mut TestAppContext) {
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cx.update(Theme::init);
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let seen = Seen::default();
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let noted = seen.clone();
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let (talk, cx) = cx.add_window_view(move |_, _| Talk {
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count: 40,
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seen: noted,
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pressed: Pressed::default(),
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});
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settle(cx);
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assert_eq!(newest(&seen), 39, "it opens at the newest");
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talk.update(cx, |talk, cx| {
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talk.count = 42;
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cx.notify();
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});
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settle(cx);
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assert_eq!(newest(&seen), 41, "at the newest, it follows");
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let middle = cx.update(|window, _| {
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let size = window.viewport_size();
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point(size.width / 2.0, size.height / 2.0)
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});
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cx.simulate_event(ScrollWheelEvent {
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position: middle,
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delta: ScrollDelta::Pixels(point(px(0.0), px(1200.0))),
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modifiers: Modifiers::none(),
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touch_phase: TouchPhase::Moved,
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});
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settle(cx);
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let away = newest(&seen);
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assert!(away < 41, "scrolled up to {away}");
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talk.update(cx, |talk, cx| {
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talk.count = 45;
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cx.notify();
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});
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settle(cx);
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assert_eq!(newest(&seen), away, "away, it holds its place");
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let button = cx.update(|window, _| {
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let size = window.viewport_size();
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point(size.width / 2.0, size.height - px(28.0))
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});
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cx.simulate_click(button, Modifiers::none());
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settle(cx);
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assert_eq!(newest(&seen), 44, "the button goes back to the newest");
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}
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/// A sent message open to change, and what the reader asked.
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struct Edit {
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field: Entity<TextInput>,
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saved: usize,
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cancelled: usize,
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}
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impl Render for Edit {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let (save, cancel) = (cx.entity(), cx.entity());
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div().size_full().child(MessageEditor::new(
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"edit",
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&self.field,
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"Lift blends toward white.",
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move |_, cx| save.update(cx, |edit, _| edit.saved += 1),
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move |_, cx| cancel.update(cx, |edit, _| edit.cancelled += 1),
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))
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}
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}
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#[gpui::test]
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fn an_edit_saves_only_a_change_and_escape_cancels(cx: &mut TestAppContext) {
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cx.update(|cx| {
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Theme::init(cx);
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forms::bind_keys(cx);
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});
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let (edit, cx) = cx.add_window_view(|window, cx| Edit {
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field: cx.new(|cx| {
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let mut input = TextInput::new(window, cx);
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input.set_text("Lift blends toward white.", cx);
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input
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}),
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saved: 0,
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cancelled: 0,
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});
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cx.update(|window, cx| {
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window.activate_window();
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let field = edit.read(cx).field.focus_handle(cx);
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window.focus(&field);
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});
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settle(cx);
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cx.simulate_keystrokes("cmd-enter");
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settle(cx);
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assert_eq!(
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edit.read_with(cx, |edit, _| edit.saved),
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0,
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"nothing changed"
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);
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cx.simulate_input(" Gently.");
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settle(cx);
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cx.simulate_keystrokes("cmd-enter");
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settle(cx);
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assert_eq!(edit.read_with(cx, |edit, _| edit.saved), 1);
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cx.simulate_keystrokes("escape");
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assert_eq!(edit.read_with(cx, |edit, _| edit.cancelled), 1);
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}
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#[gpui::test]
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fn the_editor_takes_focus_as_it_opens(cx: &mut TestAppContext) {
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cx.update(|cx| {
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Theme::init(cx);
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forms::bind_keys(cx);
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});
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let (edit, cx) = cx.add_window_view(|window, cx| Edit {
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field: cx.new(|cx| TextInput::new(window, cx)),
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saved: 0,
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cancelled: 0,
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});
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cx.update(|window, _| window.activate_window());
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settle(cx);
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cx.simulate_keystrokes("escape");
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assert_eq!(
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edit.read_with(cx, |edit, _| edit.cancelled),
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1,
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"Escape reaches the editor"
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);
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}
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pub(super) type Measured = Rc<RefCell<Option<Bounds<Pixels>>>>;
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/// A long message of yours in a narrow column, its body's box measured.
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struct Narrow {
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body: Measured,
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}
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impl Render for Narrow {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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let body = self.body.clone();
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div().size_full().child(
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div().w(px(360.0)).child(
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MessageBubble::new(Role::User)
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.avatar(MessageAvatar::new("me", Role::User, "Ada Park"))
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.child("How far does a lift move a saturated accent on charcoal compared with the same accent on paper, and why?")
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.child(
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canvas(move |bounds, _, _| *body.borrow_mut() = Some(bounds), |_, _, _, _| {})
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.absolute()
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.top_0()
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.left_0()
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.size_full(),
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),
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),
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)
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}
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}
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#[gpui::test]
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fn a_long_message_of_yours_wraps_within_its_column(cx: &mut TestAppContext) {
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cx.update(Theme::init);
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let body = Measured::default();
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let seen = body.clone();
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let (_, cx) = cx.add_window_view(move |_, _| Narrow { body: seen });
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settle(cx);
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let bounds = body.borrow().expect("the body is laid out");
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assert!(
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bounds.left() >= px(0.0),
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"it starts inside the column: {bounds:?}"
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);
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assert!(
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bounds.right() <= px(360.0),
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"it ends inside the column: {bounds:?}"
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);
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}
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#[gpui::test]
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fn a_list_that_fits_again_drops_the_way_down(cx: &mut TestAppContext) {
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cx.update(Theme::init);
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let pressed = Pressed::default();
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let noted = pressed.clone();
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let (talk, cx) = cx.add_window_view(move |_, _| Talk {
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count: 40,
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seen: Seen::default(),
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pressed: noted,
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});
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settle(cx);
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let (middle, button) = cx.update(|window, _| {
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let size = window.viewport_size();
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(
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point(size.width / 2.0, size.height / 2.0),
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point(size.width / 2.0, size.height - px(28.0)),
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)
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});
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cx.simulate_event(ScrollWheelEvent {
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position: middle,
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delta: ScrollDelta::Pixels(point(px(0.0), px(1200.0))),
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modifiers: Modifiers::none(),
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touch_phase: TouchPhase::Moved,
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});
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settle(cx);
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cx.simulate_click(button, Modifiers::none());
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assert_eq!(*pressed.borrow(), Some(true), "away, the way down shows");
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cx.simulate_event(ScrollWheelEvent {
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position: middle,
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delta: ScrollDelta::Pixels(point(px(0.0), px(1200.0))),
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modifiers: Modifiers::none(),
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touch_phase: TouchPhase::Moved,
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});
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settle(cx);
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talk.update(cx, |talk, cx| {
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talk.count = 2;
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cx.notify();
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});
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settle(cx);
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settle(cx);
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cx.simulate_click(button, Modifiers::none());
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assert_eq!(*pressed.borrow(), Some(false), "all in view, no way down");
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}
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/// A wide picture in a narrow column, its box measured.
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struct Picture {
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frame: Measured,
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}
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impl Render for Picture {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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let frame = self.frame.clone();
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div().size_full().child(
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div()
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.w(px(240.0))
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.relative()
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.child(ImageMessage::new("wide", "wide.png", 960.0, 640.0))
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.child(
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canvas(
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move |bounds, _, _| *frame.borrow_mut() = Some(bounds),
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|_, _, _, _| {},
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)
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.absolute()
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.top_0()
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.left_0()
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.size_full(),
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),
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)
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}
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}
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#[gpui::test]
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fn a_picture_fits_a_narrow_column_in_its_own_shape(cx: &mut TestAppContext) {
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cx.update(Theme::init);
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let frame = Measured::default();
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let seen = frame.clone();
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let (_, cx) = cx.add_window_view(move |_, _| Picture { frame: seen });
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settle(cx);
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let bounds = frame.borrow().expect("the column is laid out");
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assert_eq!(bounds.size.height, px(160.0), "240 wide at 3:2 is 160 tall");
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}
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/// Reasoning folded under its time, the block's box measured.
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struct Reasoning {
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frame: Measured,
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}
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impl Render for Reasoning {
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fn render(&mut self, _: &mut Window, _: &mut Context<Self>) -> impl IntoElement {
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let frame = self.frame.clone();
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div().size_full().child(
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div()
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.w(px(320.0))
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.relative()
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.child(ThinkingBlock::new(
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"thought",
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"Start from the definition.",
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false,
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std::time::Duration::from_secs(3),
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))
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.child(
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canvas(
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move |bounds, _, _| *frame.borrow_mut() = Some(bounds),
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|_, _, _, _| {},
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)
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.absolute()
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.top_0()
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.left_0()
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.size_full(),
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),
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)
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}
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}
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#[gpui::test]
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fn the_reasoning_opens_from_the_keyboard(cx: &mut TestAppContext) {
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cx.update(|cx| {
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Theme::init(cx);
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forms::bind_keys(cx);
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});
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let frame = Measured::default();
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let seen = frame.clone();
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let (_, cx) = cx.add_window_view(move |_, _| Reasoning { frame: seen });
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cx.update(|window, _| window.activate_window());
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settle(cx);
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let closed = frame.borrow().expect("the block is laid out").size.height;
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cx.update(|window, _| window.focus_next());
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cx.simulate_keystrokes("space");
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cx.simulate_event(KeyUpEvent {
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keystroke: Keystroke::parse("space").expect("space parses"),
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});
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settle(cx);
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let open = frame.borrow().expect("the block is laid out").size.height;
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assert!(
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open > closed,
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"Tab and Space open it: {closed:?} to {open:?}"
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);
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}
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