Site: separate hover, focus and press; still hit areas; one-cell lift; e2e tests
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+199
-41
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+3
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@@ -36,9 +36,10 @@
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transition: translate 0.15s ease-out;
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}
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.block[data-part] {
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.hit-face {
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fill: none;
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pointer-events: all;
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cursor: pointer;
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outline: none;
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}
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.block.lifted {
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+1
-1
@@ -35,4 +35,4 @@ svg.classList.add("grow");
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svg.setAttribute("aria-hidden", "true");
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host.append(svg);
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app.append(title, host);
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touch(host, parts);
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touch(host, svg, parts);
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@@ -29,6 +29,7 @@ h1 {
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.stage {
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max-width: 100%;
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height: auto;
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overflow: visible;
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}
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.model {
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+58
-37
@@ -1,60 +1,81 @@
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// Buildings lift on hover or focus and sink when pressed.
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import { UNIT } from "./iso.ts";
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const SVG = "http://www.w3.org/2000/svg";
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/** Links each app's blocks to its region, in reading order. */
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export function touch(host: HTMLElement, parts: Map<string, SVGGElement[]>): void {
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const caption = document.createElement("p");
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caption.className = "caption";
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caption.setAttribute("aria-hidden", "true");
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host.append(caption);
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host.style.setProperty("--step", `${UNIT / 2}px`);
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export function touch(host: HTMLElement, svg: SVGSVGElement, parts: Map<string, SVGGElement[]>): void {
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host.style.setProperty("--step", `${UNIT}px`);
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const nav = document.createElement("nav");
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nav.className = "doors";
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host.append(nav);
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for (const [name, blocks] of parts) {
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const target = `#${name.toLowerCase()}`;
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const inside = (node: EventTarget | null) =>
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node instanceof Element && node.closest<SVGGElement>(".block")?.dataset.part === name;
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const lift = (up: boolean) => {
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for (const b of blocks) b.classList.toggle("lifted", up);
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const state = { hover: false, focus: false, press: false };
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for (const b of blocks) b.dataset.part = name;
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const hit = area(blocks, name);
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svg.append(hit);
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const caption = document.createElement("p");
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caption.className = "caption";
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caption.textContent = name;
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caption.setAttribute("aria-hidden", "true");
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host.append(caption);
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const show = () => {
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const up = state.hover || state.focus;
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for (const b of blocks) {
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b.classList.toggle("lifted", up);
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b.classList.toggle("pressed", up && state.press);
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}
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caption.classList.toggle("shown", up);
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if (up) place(caption, host, blocks, name);
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if (up) place(caption, host, hit);
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};
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const press = (down: boolean) => {
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for (const b of blocks) b.classList.toggle("pressed", down);
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};
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const open = () => {
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press(false);
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location.hash = target;
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const set = (change: Partial<typeof state>) => {
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Object.assign(state, change);
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show();
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};
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for (const b of blocks) {
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b.dataset.part = name;
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b.addEventListener("pointerenter", () => lift(true));
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b.addEventListener("pointerleave", (e) => inside(e.relatedTarget) || (press(false), lift(false)));
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b.addEventListener("pointerdown", () => press(true));
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b.addEventListener("pointerup", open);
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}
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hit.addEventListener("pointerenter", () => set({ hover: true }));
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hit.addEventListener("pointerleave", () => set({ hover: false, press: false }));
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hit.addEventListener("pointerdown", (e) => e.button === 0 && set({ press: true }));
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hit.addEventListener("pointerup", () => set({ press: false }));
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hit.addEventListener("pointercancel", () => set({ press: false }));
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hit.addEventListener("click", () => (location.hash = target));
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const door = document.createElement("a");
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door.href = target;
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door.textContent = name;
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door.addEventListener("focus", () => lift(true));
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door.addEventListener("blur", () => (press(false), lift(false)));
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door.addEventListener("keydown", (e) => e.key === "Enter" && press(true));
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door.addEventListener("click", () => press(false));
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door.addEventListener("focus", () => set({ focus: true }));
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door.addEventListener("blur", () => set({ focus: false, press: false }));
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door.addEventListener("keydown", (e) => e.key === "Enter" && !e.repeat && set({ press: true }));
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door.addEventListener("keyup", (e) => e.key === "Enter" && set({ press: false }));
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nav.append(door);
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}
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}
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/** Puts the caption above the building's top. */
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function place(caption: HTMLElement, host: HTMLElement, blocks: SVGGElement[], name: string) {
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/** A still hit area over the building, resting and lifted. */
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function area(blocks: SVGGElement[], name: string): SVGGElement {
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const hit = document.createElementNS(SVG, "g");
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hit.setAttribute("class", "hit");
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hit.dataset.part = name;
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for (const b of blocks) {
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const outline = b.querySelector(".outline");
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if (!outline) throw new Error("block has no outline");
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for (const dy of [0, -UNIT]) {
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const face = outline.cloneNode() as SVGPolygonElement;
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face.setAttribute("class", "hit-face");
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face.setAttribute("transform", `translate(0 ${dy})`);
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hit.append(face);
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}
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}
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return hit;
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}
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/** Puts the caption above the lifted building. */
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function place(caption: HTMLElement, host: HTMLElement, hit: SVGGElement) {
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const origin = host.getBoundingClientRect();
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const rects = blocks.map((b) => b.getBoundingClientRect());
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const left = Math.min(...rects.map((r) => r.left));
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const right = Math.max(...rects.map((r) => r.right));
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const top = Math.min(...rects.map((r) => r.top));
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caption.textContent = name;
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caption.style.left = `${(left + right) / 2 - origin.left}px`;
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caption.style.top = `${top - origin.top}px`;
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const r = hit.getBoundingClientRect();
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caption.style.left = `${r.left + r.width / 2 - origin.left}px`;
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caption.style.top = `${r.top - origin.top}px`;
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}
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