// Release builds open no console on Windows. #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] mod chart; mod check; mod deck; mod design; mod dialog; mod extra; mod guides; mod insert; mod list; mod media; mod motion; mod new; mod notes; mod object; mod output; mod preview; mod remarks; mod slides; mod slideshow; mod table; mod text; use ely_platform::AppId; fn main() { ely_ui::run(AppId::Show, deck::open); } #[cfg(test)] mod tests;