// Release builds open no console on Windows. #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] mod add_view; mod adding; mod controls; mod flow; mod kinds; mod mail; mod menu; mod removing; mod side; mod syncing; mod view; #[cfg(test)] mod tests; use ely_platform::AppId; fn main() { ely_ui::run(AppId::Mail, mail::open); }