Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
120 lines
3.9 KiB
Rust
120 lines
3.9 KiB
Rust
use std::{
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sync::LazyLock,
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time::{Duration, Instant},
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};
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use anyhow::{Context, Result};
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use gpui::FrameRequestSource;
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use gpui_util::ResultExt;
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use windows::Win32::{
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Foundation::HWND,
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Graphics::Dwm::{DWM_TIMING_INFO, DwmFlush, DwmGetCompositionTimingInfo},
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System::Performance::QueryPerformanceFrequency,
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};
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static QPC_TICKS_PER_SECOND: LazyLock<u64> = LazyLock::new(|| {
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let mut frequency = 0;
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// On systems that run Windows XP or later, the function will always succeed and
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// will thus never return zero.
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unsafe { QueryPerformanceFrequency(&mut frequency).unwrap() };
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frequency as u64
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});
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const VSYNC_INTERVAL_THRESHOLD: Duration = Duration::from_millis(1);
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const DEFAULT_VSYNC_INTERVAL: Duration = Duration::from_micros(16_666); // ~60Hz
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pub(crate) struct VSyncProvider {
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interval: Duration,
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f: Box<dyn Fn() -> bool>,
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}
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impl VSyncProvider {
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pub(crate) fn new() -> Self {
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let interval = get_dwm_interval()
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.context("Failed to get DWM interval")
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.log_err()
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.unwrap_or(DEFAULT_VSYNC_INTERVAL);
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let f = Box::new(|| unsafe { DwmFlush().is_ok() });
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Self { interval, f }
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}
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pub(crate) fn wait_for_vsync(&self) -> FrameRequestSource {
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let vsync_start = Instant::now();
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let wait_succeeded = (self.f)();
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let elapsed = vsync_start.elapsed();
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// DwmFlush and DCompositionWaitForCompositorClock returns very early
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// instead of waiting until vblank when the monitor goes to sleep or is
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// unplugged (nothing to present due to desktop occlusion). We use 1ms as
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// a threshold for the duration of the wait functions and fallback to
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// Sleep() if it returns before that. This could happen during normal
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// operation for the first call after the vsync thread becomes non-idle,
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// but it shouldn't happen often.
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if !wait_succeeded || elapsed < VSYNC_INTERVAL_THRESHOLD {
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log::trace!("VSyncProvider::wait_for_vsync() took less time than expected");
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std::thread::sleep(self.interval);
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FrameRequestSource::LocalSchedule
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} else {
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FrameRequestSource::NativeCallback
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}
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}
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}
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fn get_dwm_interval() -> Result<Duration> {
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let mut timing_info = DWM_TIMING_INFO {
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cbSize: std::mem::size_of::<DWM_TIMING_INFO>() as u32,
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..Default::default()
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};
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unsafe { DwmGetCompositionTimingInfo(HWND::default(), &mut timing_info) }?;
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let interval = retrieve_duration(timing_info.qpcRefreshPeriod, *QPC_TICKS_PER_SECOND);
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// Check for interval values that are impossibly low. A 29 microsecond
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// interval was seen (from a qpcRefreshPeriod of 60).
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if interval < VSYNC_INTERVAL_THRESHOLD {
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Ok(retrieve_duration(
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timing_info.rateRefresh.uiDenominator as u64,
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timing_info.rateRefresh.uiNumerator as u64,
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))
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} else {
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Ok(interval)
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}
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}
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#[inline]
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fn retrieve_duration(counts: u64, ticks_per_second: u64) -> Duration {
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let ticks_per_microsecond = ticks_per_second / 1_000_000;
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Duration::from_micros(counts / ticks_per_microsecond)
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn successful_compositor_wait_reports_native_callback() {
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let provider = VSyncProvider {
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interval: Duration::ZERO,
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f: Box::new(|| {
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std::thread::sleep(VSYNC_INTERVAL_THRESHOLD * 2);
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true
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}),
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};
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assert_eq!(
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provider.wait_for_vsync(),
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FrameRequestSource::NativeCallback
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);
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}
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#[test]
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fn failed_compositor_wait_reports_local_schedule_even_after_threshold() {
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let provider = VSyncProvider {
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interval: Duration::ZERO,
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f: Box::new(|| {
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std::thread::sleep(VSYNC_INTERVAL_THRESHOLD * 2);
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false
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}),
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};
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assert_eq!(provider.wait_for_vsync(), FrameRequestSource::LocalSchedule);
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}
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}
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