M0: compilable skeleton — Kigi 0.1.0 fork surgery

Hard fork of xai-org/grok-build (Apache-2.0) re-targeted as Kigi, an
unofficial Kimi Code CLI community build.

Rename & identity
- 72 xai-*/xai-grok-* crates -> kigi-* (explicit: xai-grok-pager-bin ->
  kigi-bin [binary `kigi`], xai-grok-pager -> kigi-tui; rest mechanical);
  ptyctl, ptyctl-cli, third_party/ unchanged; proto package
  xai.grok.tools.v1 -> kigi.tools.v1
- Config home ~/.kigi (KIGI_SHARE_DIR override), env prefix GROK_* ->
  KIGI_*, `kigi --version` carries the unofficial-community-build notice
- clap identity, help text, startup banner, prompt templates rebranded
  (templates re-encrypted)

Deletions (PRD removal list #5/#6/#7/#9/#10)
- voice input (xai-grok-voice) and all TUI wiring
- telemetry: Mixpanel client, external OTel stream, Sentry, OTLP layers,
  trace/GCS/S3 upload queues (kigi-file-utils halved), workspace upload
  module & dc_log, heap-profile uploader, auth-diagnostics uploader,
  session-analytics halves of feedback; local zero-egress observability
  preserved in new kigi-log crate (unified log, --debug firehose,
  subsystem file logs, opt-in instrumentation)
- announcements (crate, remote-settings fields, TUI surfaces)
- plugin marketplace (crate, sources/browse/CTA/extensions-modal tab);
  direct plugin install/uninstall/update via kigi-agent git_install kept
- relay/gateway/assets endpoints and features (agent relay, headless
  relay transport, gateway bridge, LeaderEnvUrls); leader IPC socket now
  ~/.kigi/leader.sock + KIGI_LEADER_SOCKET, no ws-url derivation
- functional types rehomed instead of deleted: PermissionMode ->
  kigi-config-types, McpInitStrategy -> kigi-mcp, PrCreationSource ->
  session signals, TerminalDiagnostics -> kigi-pager-render, agent_id ->
  shell util

Endpoints
- kigi-env rewritten: single production KigiEndpoints {coding_api_base_url
  https://api.kimi.com/coding/v1 (KIGI_CODE_BASE_URL), oauth_host
  https://auth.kimi.com (KIGI_OAUTH_HOST), update_base_url (GitHub
  Releases API), upgrade_page_url}; GrokBuildEnvironment enum deleted

Toolchain & workspace hygiene
- Rust 1.97.0 pinned; edition 2024; full cargo update; git2 hoisted to
  workspace at 0.21 (Option->Result API migration), quick-xml 0.41
- Root Cargo.toml hand-maintained (PRD §8.1): version 0.1.0 inherited by
  all members, members sorted, unused deps pruned
- cargo-deny advisories gate (deny.toml with documented transitive
  exceptions); CI workflow (check/clippy/fmt/deny/test, macOS+Linux)
- cross-crate test seams re-gated behind `test-support` cargo feature;
  insta snapshot baselines renamed to the kigi_tui prefix
- clippy --workspace --all-targets: zero warnings; fmt clean

Fixes surfaced by the port
- updater probe/installer divergence (bin/kigi vs bin/grok symlink set)
- idle model-metadata refresh dead under KIGI_CODE_BASE_URL override
  (new is_effective_coding_endpoint_url, loopback+override aware)
- macOS symlinked-TMPDIR fixture canonicalization (foreign_sessions,
  fast-worktree); RSS measurement tests serialized via serial_test

Docs & legal (Apache §4)
- NOTICE added (upstream attribution + change statement); THIRD-PARTY
  notices sustained; kigi-tools ported-code notices extended; README,
  CONTRIBUTING, SECURITY, AGENTS.md rewritten

Out of scope for M0 (tracked): Kimi auth/inference (M1), search/fetch,
command parity, config import (M2), Computer Hub excision & final
brand-token sweep (M2), distribution & self-update rewrite (M3).
This commit is contained in:
ZacharyZhang-NY committed 2026-07-17 05:31:01 -04:00
commit d6c20fc13f
2612 files changed
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//! Pure layout computation for the dashboard view.
use ratatui::layout::Rect;
/// Minimum width at which the dashboard can render meaningful rows.
/// Below this, the renderer falls back to a stripped, single-column
/// view; row labels are middle-truncated.
pub const MIN_DASHBOARD_WIDTH: u16 = 40;
/// Minimum total height at which the peek panel is allowed to render.
/// Below this we drop the peek section even when toggled on so the
/// row list still has room to breathe.
pub const MIN_PEEK_HEIGHT: u16 = 12;
/// Outer horizontal padding for the dispatch box (cols on each side).
///
/// Matches `LayoutConfig::outer_hpad_left/right = 2` from the agent
/// view's default appearance config.
pub const DISPATCH_OUTER_HPAD: u16 = 2;
/// Outer horizontal padding for the top page header (cols on each side).
/// Slightly less than the list to give the title and status chips a bit
/// more horizontal real estate.
pub const HEADER_OUTER_HPAD: u16 = 1;
/// Outer horizontal padding for the row list (cols on each side).
///
/// Gives the list (rows + group headers + scrollbar) breathing room so
/// selection markers, group header rules (`────`), and row text don't
/// sit flush against the terminal edges.
pub const LIST_OUTER_HPAD: u16 = 2;
/// Output of [`compute_layout`].
#[derive(Debug, Clone, Copy)]
pub struct DashboardLayout {
/// Top margin row (blank space above the header). Height: 0 or 1.
/// Matches the welcome view's `v_margin` so the
/// dashboard's title row doesn't sit flush against the alt-screen
/// top edge.
pub top_margin: Rect,
/// Header row (title + summary). Height: 0 or 1.
pub header: Rect,
/// Vertical breathing room between the header and the row list.
/// Height: 0 or 1. Drops to 0 on short terminals (`area.height
/// <= 10`, mirroring the dispatch/shortcuts gap threshold).
/// No sub-renderer ever touches this rect — the area-wide
/// `bg_base` fill paints it. Conceptually it's the same "blank
/// breathing-room row" as the dispatch_gap / shortcuts_gap (it's
/// kept as a named rect rather than an anonymous y-cursor bump
/// only so tests can pin its position and threshold).
pub header_gap: Rect,
/// Scrollable list area (rows + group headers).
pub list: Rect,
/// Peek panel area, or `Rect::default()` when hidden.
pub peek: Rect,
/// Bottom dispatch input area.
pub dispatch: Rect,
/// Footer / shortcut hint row.
pub footer: Rect,
/// Bottom margin row (blank space below the shortcuts bar).
/// Height: 0 or 1. Matches the agent view's
/// `bottom_vpad` from `eff_outer_vpad` in `LayoutConfig::default`
/// so the dashboard's shortcuts bar doesn't sit flush against the
/// alt-screen's bottom edge. Drops to 0 on short terminals
/// (`area.height <= 16`, same threshold as
/// `views::agent::AgentViewLayout::compute`).
pub bottom_margin: Rect,
}
/// Compute the dashboard layout for a given content area.
///
/// `peek_visible` requests the peek panel; the layout shows it only
/// when the area has enough vertical room (edge case 9). When the area
/// is narrower than [`MIN_DASHBOARD_WIDTH`], the layout still returns a
/// valid arrangement (the renderer truncates labels).
pub fn compute_layout(area: Rect, peek_visible: bool) -> DashboardLayout {
// Single text row is the default — callers that support a growing
// multiline dispatch box (Shift+Enter newlines) use
// [`compute_layout_with_dispatch`] to request more.
compute_layout_with_dispatch(area, peek_visible, 1)
}
/// Like [`compute_layout`] but lets the caller request a taller
/// dispatch box. `dispatch_text_rows` is the number of *text* rows the
/// dispatch input wants (≥1); the box adds 2 more for its top/bottom
/// border chrome. Used to grow the box as the user inserts newlines
/// (Shift+Enter) so multiline dispatch prompts are fully visible.
///
/// The caller is responsible for clamping `dispatch_text_rows` so the
/// row list keeps usable space; this function only enforces a ≥1 floor.
pub fn compute_layout_with_dispatch(
area: Rect,
peek_visible: bool,
dispatch_text_rows: u16,
) -> DashboardLayout {
// When `area.height == 0`, every subrect collapses
// to zero. A footer_h = 1 default would produce a non-zero
// footer rect even on a 0-height area.
if area.height == 0 {
let z = Rect {
x: area.x,
y: area.y,
width: area.width,
height: 0,
};
return DashboardLayout {
top_margin: z,
header: z,
header_gap: z,
list: z,
peek: z,
dispatch: z,
footer: z,
bottom_margin: z,
};
}
// Match the welcome / agent view's top margin so
// the dashboard's header doesn't sit flush against the alt-screen's
// top edge. The welcome view uses `v_margin = 1` (see
// `views::welcome::render_welcome`). Dropped to 0 on very short
// terminals so we don't starve the row list.
let top_margin_h: u16 = if area.height > 6 { 1 } else { 0 };
let header_h: u16 = if area.height > 4 { 1 } else { 0 };
// 1-row gap between the header and the row list so the title /
// status chips don't sit flush against the first row (or the
// first group header). Collapses on short terminals so the row
// list isn't starved (same threshold as the dispatch/shortcuts
// gaps).
let header_gap_h: u16 = if area.height > 10 { 1 } else { 0 };
let footer_h: u16 = if area.height >= 2 { 1 } else { 0 };
// Vertical gaps around the dispatch box, matching
// the agent view's `prompt_gap` and `shortcuts_gap` (both = 1) so
// the dispatch chrome doesn't sit flush against the list above or
// the footer below. Gaps drop to 0 on short terminals so the row
// list still gets visible space. Computed BEFORE `dispatch_h` so the
// content-sized peek box can leave the row list at least one row.
let dispatch_gap_h: u16 = if area.height > 10 { 1 } else { 0 };
let shortcuts_gap_h: u16 = if area.height > 10 { 1 } else { 0 };
// Bottom margin below the shortcuts bar, matching
// the agent view's `bottom_vpad` (`outer_vpad = 1` from
// `LayoutConfig::default` dropped to 0 when `area.height <= 16`).
let bottom_margin_h: u16 = if area.height > 16 { 1 } else { 0 };
// The peek panel sizes to its CONTENT instead of a fixed
// height. Its inner rows are: status (1) + wrapped response (N) +
// one blank breathing row (1) + `❯ reply` (1); the caller passes
// that inner content count via `dispatch_text_rows` (floored at
// status + blank + reply = 3 when there's no response yet). Adding
// the 2 borders gives the box height, clamped so the row list keeps
// at least one visible row.
//
// Otherwise (no peek) the dispatch reserves 2 borders + N text rows
// so the rounded box reads as a real input field and grows for
// multiline (Alt+Enter) prompts. Very short terminals (height ≤ 8)
// fall back to a single line so the row list isn't starved.
let dispatch_h: u16 = if peek_visible {
if area.height <= 8 {
1
} else {
let fixed_overhead = top_margin_h
+ header_h
+ header_gap_h
+ footer_h
+ dispatch_gap_h
+ shortcuts_gap_h
+ bottom_margin_h;
let content = dispatch_text_rows.max(3);
let desired = content + 2;
// Keep ≥1 row for the list; never collapse below a 3-row box.
let max_box = area.height.saturating_sub(fixed_overhead + 1).max(3);
desired.min(max_box)
}
} else if area.height > 8 {
2 + dispatch_text_rows.max(1)
} else {
1
};
// Standalone peek rect retired. Peek now renders
// INSIDE the dispatch rect (which grows when `peek_visible`,
// computed above). Kept as a zero-height field for ABI compat
// with the existing call sites that still destructure
// `layout.peek`; the field can be removed in a follow-up
// cleanup.
let peek_h: u16 = 0;
let remaining = area.height.saturating_sub(
top_margin_h
+ header_h
+ header_gap_h
+ footer_h
+ dispatch_h
+ peek_h
+ dispatch_gap_h
+ shortcuts_gap_h
+ bottom_margin_h,
);
let mut y = area.y;
let top_margin = Rect {
x: area.x,
y,
width: area.width,
height: top_margin_h,
};
y += top_margin_h;
// Inset the top page header using its own (slightly smaller) padding
// so the title and status chips have breathing room without losing
// as much width as the list content.
let header_inner_pad = HEADER_OUTER_HPAD.saturating_mul(2);
let header_width = area.width.saturating_sub(header_inner_pad);
let header_x = if header_width > 0 {
area.x.saturating_add(HEADER_OUTER_HPAD)
} else {
area.x
};
let header = Rect {
x: header_x,
y,
width: if header_width > 0 {
header_width
} else {
area.width
},
height: header_h,
};
y += header_h;
// 1-row gap between header and list (collapsed on short
// terminals). Painted by `render_dashboard`'s full-area fill —
// no sub-renderer touches it.
let header_gap = Rect {
x: area.x,
y,
width: area.width,
height: header_gap_h,
};
y += header_gap_h;
// Polish — inset the list by LIST_OUTER_HPAD on each side so the
// row content and group header rules have side breathing room.
// The outer columns stay painted bg_base by the area-wide fill in
// render_dashboard. Mirrors the dispatch inset pattern but with a
// smaller pad (1 vs 2) because row text is long and dense.
let list_inner_pad = LIST_OUTER_HPAD.saturating_mul(2);
let list_width = area.width.saturating_sub(list_inner_pad);
let list_x = if list_width > 0 {
area.x.saturating_add(LIST_OUTER_HPAD)
} else {
area.x
};
let list = Rect {
x: list_x,
y,
width: if list_width > 0 {
list_width
} else {
area.width
},
height: remaining,
};
y += remaining;
let peek = if peek_h > 0 {
let r = Rect {
x: area.x,
y,
width: area.width,
height: peek_h,
};
y += peek_h;
r
} else {
Rect::default()
};
// 1-row gap between list/peek and the dispatch
// box (mirrors `prompt_gap` in `views::agent::AgentViewLayout`).
y += dispatch_gap_h;
// Single-line dispatch input keeps its 2-col
// outer padding so the `❯` prefix lines up with the row content
// (rows are indented past the marker column too).
let dispatch_inner_pad = DISPATCH_OUTER_HPAD.saturating_mul(2);
let dispatch_width = area.width.saturating_sub(dispatch_inner_pad);
let dispatch_x = if dispatch_width > 0 {
area.x.saturating_add(DISPATCH_OUTER_HPAD)
} else {
area.x
};
let dispatch = Rect {
x: dispatch_x,
y,
width: if dispatch_width > 0 {
dispatch_width
} else {
area.width
},
height: dispatch_h,
};
y += dispatch_h;
// 1-row gap between the dispatch box and the
// shortcuts footer (mirrors `shortcuts_gap`).
y += shortcuts_gap_h;
let footer = Rect {
x: area.x,
y,
width: area.width,
height: footer_h,
};
y += footer_h;
// Bottom margin row below the shortcuts bar
// (matches the agent view's `bottom_vpad`). Painted with
// `bg_base` by `render_dashboard`'s full-area fill — no
// sub-renderer ever touches this rect.
let bottom_margin = Rect {
x: area.x,
y,
width: area.width,
height: bottom_margin_h,
};
DashboardLayout {
top_margin,
header,
header_gap,
list,
peek,
dispatch,
footer,
bottom_margin,
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn layout_assigns_disjoint_areas() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, true);
// top_margin + header + list + peek + dispatch + footer
// + bottom_margin == total. Three blank rows sit between the
// content rects: the header_gap (between header and list),
// the dispatch_gap (between list/peek and dispatch), and the
// shortcuts_gap (between dispatch and footer). The
// bottom_margin IS a rect with bg_base, so it stays inside
// `total`. Same mental model as the dispatch/shortcuts
// gaps — those are intentional blank breathing-room rows
// that the area-wide bg fill paints without any dedicated
// sub-renderer.
let total = layout.top_margin.height
+ layout.header.height
+ layout.list.height
+ layout.peek.height
+ layout.dispatch.height
+ layout.footer.height
+ layout.bottom_margin.height;
// 3 rows are absorbed by the gaps (header_gap +
// dispatch_gap + shortcuts_gap).
assert_eq!(total + 3, area.height);
}
/// Multiline dispatch: the box grows by exactly one row per extra
/// text row (2 border rows + N text rows), and the row list gives up
/// the space so the totals still tile the area.
#[test]
fn dispatch_box_grows_for_multiline_input() {
let area = Rect::new(0, 0, 80, 30);
let single = compute_layout(area, false);
// Single-line default is 3 rows (top border + 1 text + bottom).
assert_eq!(single.dispatch.height, 3);
let three = compute_layout_with_dispatch(area, false, 3);
assert_eq!(
three.dispatch.height, 5,
"3 text rows → 2 border + 3 text = 5 rows",
);
// The list absorbs the extra two rows the dispatch box took.
assert_eq!(
three.list.height + 2,
single.list.height,
"the row list must shrink by exactly the dispatch growth",
);
// Dispatch still sits above the footer with the same gap.
assert_eq!(three.footer.y, three.dispatch.y + three.dispatch.height + 1);
}
/// A `dispatch_text_rows` of 0 is floored to a single text row so the
/// box never collapses below its single-line chrome.
#[test]
fn dispatch_box_floors_at_single_text_row() {
let area = Rect::new(0, 0, 80, 30);
let zero = compute_layout_with_dispatch(area, false, 0);
assert_eq!(zero.dispatch.height, 3, "0 text rows floors to 1 (3 total)");
}
/// The dashboard reserves 1 row of bottom margin
/// below the shortcuts bar on tall enough terminals so the
/// shortcuts don't sit flush against the alt-screen's bottom edge.
/// Mirrors the agent view's `bottom_vpad` (`outer_vpad = 1`,
/// dropped to 0 at `area.height <= 16`).
#[test]
fn layout_reserves_bottom_margin_on_tall_terminals() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.bottom_margin.height, 1,
"tall terminal must reserve a bottom margin row",
);
// Bottom margin must sit directly below the footer.
assert_eq!(
layout.bottom_margin.y,
layout.footer.y + layout.footer.height,
"bottom_margin must sit directly below the footer",
);
// Bottom margin must end exactly at area.height — no slack
// before the alt-screen's bottom edge.
assert_eq!(
layout.bottom_margin.y + layout.bottom_margin.height,
area.y + area.height,
"bottom_margin must extend to the bottom of `area`",
);
}
/// Bottom margin collapses to 0 on short
/// terminals (`area.height <= 16`, matching the agent view's
/// threshold) so the row list isn't starved.
#[test]
fn layout_drops_bottom_margin_on_short_terminals() {
let area = Rect::new(0, 0, 80, 16);
let layout = compute_layout(area, false);
assert_eq!(layout.bottom_margin.height, 0);
}
/// Dispatch box gets `DISPATCH_OUTER_HPAD` cols of
/// outer padding on each side so its rounded border doesn't reach
/// the terminal edge. Matches the agent view's `outer_hpad_left/right`.
#[test]
fn layout_applies_outer_hpad_to_dispatch_box() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.dispatch.x,
area.x + DISPATCH_OUTER_HPAD,
"dispatch must be inset by DISPATCH_OUTER_HPAD on the left",
);
assert_eq!(
layout.dispatch.width,
area.width - DISPATCH_OUTER_HPAD * 2,
"dispatch width must lose DISPATCH_OUTER_HPAD on each side",
);
}
/// Header is inset by HEADER_OUTER_HPAD; list by LIST_OUTER_HPAD.
/// Footer remains full-width.
#[test]
fn layout_insets_header_and_list() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.header.width,
area.width - HEADER_OUTER_HPAD * 2,
"header must be inset by HEADER_OUTER_HPAD on each side",
);
assert_eq!(layout.footer.width, area.width);
// List is intentionally inset by LIST_OUTER_HPAD on each side.
assert_eq!(layout.list.width, area.width - LIST_OUTER_HPAD * 2);
}
/// Polish — the list rect is inset by LIST_OUTER_HPAD cols on each
/// side so row content (markers, rules, text) has breathing room
/// and doesn't touch the terminal edges. The outer columns remain
/// bg_base (painted by the top-level area fill).
#[test]
fn layout_applies_outer_hpad_to_list() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.list.x,
area.x + LIST_OUTER_HPAD,
"list must be inset by LIST_OUTER_HPAD on the left",
);
assert_eq!(
layout.list.width,
area.width - LIST_OUTER_HPAD * 2,
"list width must lose LIST_OUTER_HPAD on each side",
);
}
/// The header rect is inset by HEADER_OUTER_HPAD (slightly less
/// than the list) for side breathing room on the title and status chips.
#[test]
fn layout_applies_outer_hpad_to_header() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.header.x,
area.x + HEADER_OUTER_HPAD,
"header must be inset by HEADER_OUTER_HPAD on the left",
);
assert_eq!(
layout.header.width,
area.width - HEADER_OUTER_HPAD * 2,
"header width must lose HEADER_OUTER_HPAD on each side",
);
}
/// A 1-row gap separates the list/peek from the
/// dispatch box, and another 1-row gap separates the dispatch box
/// from the footer. Mirrors `prompt_gap` + `shortcuts_gap` in the
/// agent view's layout.
#[test]
fn layout_reserves_dispatch_and_shortcuts_gaps() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
// 1-row gap before dispatch: dispatch.y - (list.y + list.height) == 1.
let list_end = layout.list.y + layout.list.height;
assert_eq!(
layout.dispatch.y - list_end,
1,
"expected 1-row gap between list and dispatch, got {} (list_end={list_end}, dispatch.y={})",
layout.dispatch.y - list_end,
layout.dispatch.y,
);
// 1-row gap before footer: footer.y - (dispatch.y + dispatch.height) == 1.
let dispatch_end = layout.dispatch.y + layout.dispatch.height;
assert_eq!(
layout.footer.y - dispatch_end,
1,
"expected 1-row gap between dispatch and footer, got {} (dispatch_end={dispatch_end}, footer.y={})",
layout.footer.y - dispatch_end,
layout.footer.y,
);
}
/// Gaps collapse to 0 on short terminals so the
/// row list isn't starved. Threshold mirrors the top-margin
/// threshold pattern (`> 10`).
#[test]
fn layout_drops_gaps_on_short_terminals() {
let area = Rect::new(0, 0, 80, 10);
let layout = compute_layout(area, false);
let list_end = layout.list.y + layout.list.height;
let dispatch_end = layout.dispatch.y + layout.dispatch.height;
assert_eq!(
layout.dispatch.y - list_end,
0,
"short terminal must collapse dispatch gap",
);
assert_eq!(
layout.footer.y - dispatch_end,
0,
"short terminal must collapse shortcuts gap",
);
}
/// The dashboard reserves a 1-row gap between
/// the header and the row list on tall enough terminals so the
/// status chips / `Dashboard` label don't sit flush against the
/// first group header or row. The gap sits immediately below the
/// header and immediately above the list.
#[test]
fn layout_reserves_header_gap_on_tall_terminals() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.header_gap.height, 1,
"tall terminal must reserve a header gap row",
);
// Header gap sits directly below the header.
assert_eq!(
layout.header_gap.y,
layout.header.y + layout.header.height,
"header_gap must sit directly below the header",
);
// List starts directly below the header gap.
assert_eq!(
layout.list.y,
layout.header_gap.y + layout.header_gap.height,
"list must start directly below the header_gap",
);
}
/// The header gap collapses to 0 on short
/// terminals (`area.height <= 10`, same threshold as the
/// dispatch / shortcuts gaps) so the row list still gets visible
/// space.
#[test]
fn layout_drops_header_gap_on_short_terminals() {
let area = Rect::new(0, 0, 80, 10);
let layout = compute_layout(area, false);
assert_eq!(
layout.header_gap.height, 0,
"short terminal must collapse header_gap",
);
// And the list must start immediately below the header (no
// implicit gap left behind).
assert_eq!(
layout.list.y,
layout.header.y + layout.header.height,
"list must start directly below the header when the gap collapses",
);
}
/// The dashboard reserves one row of top margin
/// on terminals tall enough to spare it, mirroring the welcome
/// view's `v_margin`. Below the height threshold the margin
/// collapses to 0 so the row list isn't starved.
#[test]
fn layout_reserves_top_margin_on_tall_terminals() {
let area = Rect::new(0, 0, 80, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.top_margin.height, 1,
"tall terminal must reserve a top margin row",
);
assert_eq!(
layout.header.y,
area.y + 1,
"header must sit below the top margin",
);
}
/// Short terminals collapse the top margin to 0
/// so the row list still gets visible space. Threshold matches
/// the dispatch chrome's threshold (`area.height > 6`).
#[test]
fn layout_drops_top_margin_on_short_terminals() {
let area = Rect::new(0, 0, 80, 6);
let layout = compute_layout(area, false);
assert_eq!(layout.top_margin.height, 0);
}
#[test]
fn layout_hides_peek_when_too_short() {
let area = Rect::new(0, 0, 80, 8);
let layout = compute_layout(area, true);
assert_eq!(layout.peek.height, 0);
}
#[test]
fn layout_at_minimum_width_returns_valid_rect() {
let area = Rect::new(0, 0, MIN_DASHBOARD_WIDTH, 30);
let layout = compute_layout(area, false);
// List is inset by LIST_OUTER_HPAD on each side even at the
// minimum dashboard width (40 cols → 38 usable for content).
assert_eq!(layout.list.width, MIN_DASHBOARD_WIDTH - LIST_OUTER_HPAD * 2);
}
// Boundary tests: the existing three tests cover the happy paths;
// the following four close the boundary gaps explicitly.
/// Zero-height area produces zero-height sub-rects
/// (and doesn't panic on saturating subtraction).
#[test]
fn layout_height_zero_produces_zero_subrects() {
let area = Rect::new(0, 0, 80, 0);
let layout = compute_layout(area, true);
assert_eq!(layout.header.height, 0);
assert_eq!(layout.list.height, 0);
assert_eq!(layout.peek.height, 0);
assert_eq!(layout.dispatch.height, 0);
assert_eq!(layout.footer.height, 0);
}
/// One row below the peek minimum hides the peek.
#[test]
fn layout_just_below_min_peek_height_hides_peek() {
let area = Rect::new(0, 0, 80, MIN_PEEK_HEIGHT - 1);
let layout = compute_layout(area, true);
assert_eq!(layout.peek.height, 0);
}
/// The standalone peek rect was retired (peek now
/// renders INSIDE the dispatch box). The peek rect is always
/// zero-height; what changes when `peek_visible == true` is
/// the dispatch rect, which grows from 3 to 5 rows to host
/// the peek's status + reply input.
#[test]
fn layout_grows_dispatch_when_peek_visible() {
let area = Rect::new(0, 0, 80, 30);
let no_peek = compute_layout(area, false);
let with_peek = compute_layout(area, true);
assert_eq!(no_peek.peek.height, 0);
assert_eq!(with_peek.peek.height, 0);
assert!(
with_peek.dispatch.height > no_peek.dispatch.height,
"peek-visible must grow the dispatch rect, no_peek={} with_peek={}",
no_peek.dispatch.height,
with_peek.dispatch.height,
);
}
/// The peek box sizes to its content: 2 borders + the
/// inner content rows (status + response + blank + reply) the caller
/// passes via `dispatch_text_rows`. A bigger response → taller box.
#[test]
fn peek_box_sizes_to_content_rows() {
let area = Rect::new(0, 0, 80, 40);
// content = status(1) + blank(1) + reply(1) = 3 → box 5 (no response).
let empty = compute_layout_with_dispatch(area, true, 3);
// content = status + 3 response + blank + reply = 6 → box 8.
let full = compute_layout_with_dispatch(area, true, 6);
assert_eq!(empty.dispatch.height, 5);
assert_eq!(full.dispatch.height, 8);
assert!(full.dispatch.height > empty.dispatch.height);
// The list reclaims the rows the smaller box doesn't use.
assert!(empty.list.height > full.list.height);
}
/// Zero-width area returns valid zero-width rects.
#[test]
fn layout_width_zero_returns_zero_width_subrects() {
let area = Rect::new(0, 0, 0, 30);
let layout = compute_layout(area, false);
assert_eq!(layout.list.width, 0);
assert_eq!(layout.dispatch.width, 0);
}
/// A 39-wide area (below `MIN_DASHBOARD_WIDTH=40`)
/// returns valid sub-rects — the renderer will fall back to
/// narrow mode. List still receives its outer hpad inset.
#[test]
fn layout_width_below_min_returns_valid_subrects() {
let area = Rect::new(0, 0, MIN_DASHBOARD_WIDTH - 1, 30);
let layout = compute_layout(area, false);
assert_eq!(
layout.list.width,
MIN_DASHBOARD_WIDTH - 1 - LIST_OUTER_HPAD * 2
);
assert!(layout.list.height > 0);
}
}