Sweep every first-party crate source (1956 .rs files) to the project comment guidelines: delete redundant restatements, decorative banners, change narration, and end-of-line comments; keep and tighten the crucial ones (invariants, bug rationale, SAFETY blocks, ported-source attribution). No functional code changed. Every edit is proven comment-only against the prior tree by a comment-stripping lexer (string/char/raw-string aware) plus a separate doctest-fence check. Where removing a comment made rustfmt or clippy want to re-lay-out adjacent code, the minimal triggering comment is restored so code tokens stay byte-identical. Gates green: cargo fmt --all --check (0 diffs), cargo check and cargo clippy --workspace --all-targets (0 warnings). Adds scripts/check_codegen_comment_guidelines.py — the enforcement gate for these guidelines (flags banners, end-of-line comments, change narration, and commented-out code).
733 lines
28 KiB
Rust
733 lines
28 KiB
Rust
//! Pure layout computation for the dashboard view.
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use ratatui::layout::Rect;
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/// Minimum width at which the dashboard can render meaningful rows.
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/// Below this, the renderer falls back to a stripped, single-column
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/// view; row labels are middle-truncated.
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pub const MIN_DASHBOARD_WIDTH: u16 = 40;
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/// Minimum total height at which the peek panel is allowed to render.
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/// Below this we drop the peek section even when toggled on so the
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/// row list still has room to breathe.
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pub const MIN_PEEK_HEIGHT: u16 = 12;
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/// Outer horizontal padding for the dispatch box (cols on each side).
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///
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/// Matches `LayoutConfig::outer_hpad_left/right = 2` from the agent
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/// view's default appearance config.
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pub const DISPATCH_OUTER_HPAD: u16 = 2;
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/// Outer horizontal padding for the top page header (cols on each side).
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/// Slightly less than the list to give the title and status chips a bit
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/// more horizontal real estate.
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pub const HEADER_OUTER_HPAD: u16 = 1;
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/// Outer horizontal padding for the row list (cols on each side).
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///
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/// Gives the list (rows + group headers + scrollbar) breathing room so
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/// selection markers, group header rules (`────`), and row text don't
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/// sit flush against the terminal edges.
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pub const LIST_OUTER_HPAD: u16 = 2;
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/// Output of [`compute_layout`].
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#[derive(Debug, Clone, Copy)]
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pub struct DashboardLayout {
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/// Top margin row (blank space above the header). Height: 0 or 1.
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/// Matches the welcome view's `v_margin` so the
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/// dashboard's title row doesn't sit flush against the alt-screen
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/// top edge.
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pub top_margin: Rect,
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/// Header row (title + summary). Height: 0 or 1.
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pub header: Rect,
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/// Vertical breathing room between the header and the row list.
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/// Height: 0 or 1. Drops to 0 on short terminals (`area.height
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/// <= 10`, mirroring the dispatch/shortcuts gap threshold).
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/// No sub-renderer ever touches this rect — the area-wide
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/// `bg_base` fill paints it. Conceptually it's the same "blank
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/// breathing-room row" as the dispatch_gap / shortcuts_gap (it's
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/// kept as a named rect rather than an anonymous y-cursor bump
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/// only so tests can pin its position and threshold).
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pub header_gap: Rect,
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/// Scrollable list area (rows + group headers).
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pub list: Rect,
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/// Peek panel area, or `Rect::default()` when hidden.
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pub peek: Rect,
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/// Bottom dispatch input area.
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pub dispatch: Rect,
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/// Footer / shortcut hint row.
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pub footer: Rect,
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/// Bottom margin row (blank space below the shortcuts bar).
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/// Height: 0 or 1. Matches the agent view's
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/// `bottom_vpad` from `eff_outer_vpad` in `LayoutConfig::default`
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/// so the dashboard's shortcuts bar doesn't sit flush against the
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/// alt-screen's bottom edge. Drops to 0 on short terminals
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/// (`area.height <= 16`, same threshold as
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/// `views::agent::AgentViewLayout::compute`).
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pub bottom_margin: Rect,
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}
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/// Compute the dashboard layout for a given content area.
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///
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/// `peek_visible` requests the peek panel; the layout shows it only
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/// when the area has enough vertical room (edge case 9). When the area
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/// is narrower than [`MIN_DASHBOARD_WIDTH`], the layout still returns a
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/// valid arrangement (the renderer truncates labels).
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pub fn compute_layout(area: Rect, peek_visible: bool) -> DashboardLayout {
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// Single text row is the default — callers that support a growing
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// multiline dispatch box (Shift+Enter newlines) use
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// [`compute_layout_with_dispatch`] to request more.
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compute_layout_with_dispatch(area, peek_visible, 1)
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}
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/// Like [`compute_layout`] but lets the caller request a taller
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/// dispatch box. `dispatch_text_rows` is the number of *text* rows the
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/// dispatch input wants (≥1); the box adds 2 more for its top/bottom
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/// border chrome. Used to grow the box as the user inserts newlines
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/// (Shift+Enter) so multiline dispatch prompts are fully visible.
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///
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/// The caller is responsible for clamping `dispatch_text_rows` so the
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/// row list keeps usable space; this function only enforces a ≥1 floor.
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pub fn compute_layout_with_dispatch(
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area: Rect,
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peek_visible: bool,
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dispatch_text_rows: u16,
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) -> DashboardLayout {
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// When `area.height == 0`, every subrect collapses
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// to zero. A footer_h = 1 default would produce a non-zero
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// footer rect even on a 0-height area.
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if area.height == 0 {
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let z = Rect {
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x: area.x,
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y: area.y,
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width: area.width,
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height: 0,
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};
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return DashboardLayout {
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top_margin: z,
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header: z,
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header_gap: z,
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list: z,
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peek: z,
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dispatch: z,
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footer: z,
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bottom_margin: z,
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};
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}
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// Match the welcome / agent view's top margin so
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// the dashboard's header doesn't sit flush against the alt-screen's
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// top edge. The welcome view uses `v_margin = 1` (see
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// `views::welcome::render_welcome`). Dropped to 0 on very short
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// terminals so we don't starve the row list.
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let top_margin_h: u16 = if area.height > 6 { 1 } else { 0 };
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let header_h: u16 = if area.height > 4 { 1 } else { 0 };
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// 1-row gap between the header and the row list so the title /
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// status chips don't sit flush against the first row (or the
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// first group header). Collapses on short terminals so the row
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// list isn't starved (same threshold as the dispatch/shortcuts
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// gaps).
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let header_gap_h: u16 = if area.height > 10 { 1 } else { 0 };
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let footer_h: u16 = if area.height >= 2 { 1 } else { 0 };
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// Vertical gaps around the dispatch box, matching
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// the agent view's `prompt_gap` and `shortcuts_gap` (both = 1) so
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// the dispatch chrome doesn't sit flush against the list above or
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// the footer below. Gaps drop to 0 on short terminals so the row
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// list still gets visible space. Computed BEFORE `dispatch_h` so the
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// content-sized peek box can leave the row list at least one row.
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let dispatch_gap_h: u16 = if area.height > 10 { 1 } else { 0 };
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let shortcuts_gap_h: u16 = if area.height > 10 { 1 } else { 0 };
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// Bottom margin below the shortcuts bar, matching
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// the agent view's `bottom_vpad` (`outer_vpad = 1` from
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// `LayoutConfig::default` dropped to 0 when `area.height <= 16`).
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let bottom_margin_h: u16 = if area.height > 16 { 1 } else { 0 };
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// The peek panel sizes to its CONTENT instead of a fixed
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// height. Its inner rows are: status (1) + wrapped response (N) +
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// one blank breathing row (1) + `❯ reply` (1); the caller passes
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// that inner content count via `dispatch_text_rows` (floored at
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// status + blank + reply = 3 when there's no response yet). Adding
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// the 2 borders gives the box height, clamped so the row list keeps
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// at least one visible row.
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//
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// Otherwise (no peek) the dispatch reserves 2 borders + N text rows
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// so the rounded box reads as a real input field and grows for
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// multiline (Alt+Enter) prompts. Very short terminals (height ≤ 8)
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// fall back to a single line so the row list isn't starved.
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let dispatch_h: u16 = if peek_visible {
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if area.height <= 8 {
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1
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} else {
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let fixed_overhead = top_margin_h
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+ header_h
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+ header_gap_h
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+ footer_h
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+ dispatch_gap_h
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+ shortcuts_gap_h
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+ bottom_margin_h;
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let content = dispatch_text_rows.max(3);
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let desired = content + 2;
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// Keep ≥1 row for the list; never collapse below a 3-row box.
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let max_box = area.height.saturating_sub(fixed_overhead + 1).max(3);
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desired.min(max_box)
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}
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} else if area.height > 8 {
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2 + dispatch_text_rows.max(1)
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} else {
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1
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};
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// Peek renders INSIDE the dispatch rect (which grows when
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// `peek_visible`, computed above); this field stays zero-height so
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// call sites that still destructure `layout.peek` keep compiling.
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let peek_h: u16 = 0;
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let remaining = area.height.saturating_sub(
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top_margin_h
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+ header_h
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+ header_gap_h
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+ footer_h
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+ dispatch_h
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+ peek_h
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+ dispatch_gap_h
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+ shortcuts_gap_h
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+ bottom_margin_h,
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);
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let mut y = area.y;
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let top_margin = Rect {
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x: area.x,
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y,
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width: area.width,
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height: top_margin_h,
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};
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y += top_margin_h;
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// Inset the top page header using its own (slightly smaller) padding
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// so the title and status chips have breathing room without losing
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// as much width as the list content.
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let header_inner_pad = HEADER_OUTER_HPAD.saturating_mul(2);
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let header_width = area.width.saturating_sub(header_inner_pad);
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let header_x = if header_width > 0 {
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area.x.saturating_add(HEADER_OUTER_HPAD)
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} else {
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area.x
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};
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let header = Rect {
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x: header_x,
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y,
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width: if header_width > 0 {
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header_width
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} else {
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area.width
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},
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height: header_h,
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};
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y += header_h;
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// 1-row gap between header and list (collapsed on short
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// terminals). Painted by `render_dashboard`'s full-area fill —
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// no sub-renderer touches it.
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let header_gap = Rect {
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x: area.x,
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y,
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width: area.width,
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height: header_gap_h,
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};
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y += header_gap_h;
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// Inset the list by LIST_OUTER_HPAD on each side so the
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// row content and group header rules have side breathing room.
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// The outer columns stay painted bg_base by the area-wide fill in
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// render_dashboard. Mirrors the dispatch inset pattern but with a
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// smaller pad (1 vs 2) because row text is long and dense.
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let list_inner_pad = LIST_OUTER_HPAD.saturating_mul(2);
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let list_width = area.width.saturating_sub(list_inner_pad);
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let list_x = if list_width > 0 {
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area.x.saturating_add(LIST_OUTER_HPAD)
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} else {
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area.x
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};
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let list = Rect {
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x: list_x,
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y,
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width: if list_width > 0 {
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list_width
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} else {
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area.width
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},
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height: remaining,
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};
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y += remaining;
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let peek = if peek_h > 0 {
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let r = Rect {
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x: area.x,
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y,
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width: area.width,
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height: peek_h,
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};
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y += peek_h;
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r
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} else {
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Rect::default()
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};
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// 1-row gap between list/peek and the dispatch
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// box (mirrors `prompt_gap` in `views::agent::AgentViewLayout`).
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y += dispatch_gap_h;
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// Single-line dispatch input keeps its 2-col
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// outer padding so the `❯` prefix lines up with the row content
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// (rows are indented past the marker column too).
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let dispatch_inner_pad = DISPATCH_OUTER_HPAD.saturating_mul(2);
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let dispatch_width = area.width.saturating_sub(dispatch_inner_pad);
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let dispatch_x = if dispatch_width > 0 {
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area.x.saturating_add(DISPATCH_OUTER_HPAD)
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} else {
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area.x
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};
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let dispatch = Rect {
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x: dispatch_x,
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y,
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width: if dispatch_width > 0 {
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dispatch_width
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} else {
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area.width
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},
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height: dispatch_h,
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};
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y += dispatch_h;
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// 1-row gap between the dispatch box and the
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// shortcuts footer (mirrors `shortcuts_gap`).
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y += shortcuts_gap_h;
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let footer = Rect {
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x: area.x,
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y,
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width: area.width,
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height: footer_h,
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};
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y += footer_h;
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// Bottom margin row below the shortcuts bar
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// (matches the agent view's `bottom_vpad`). Painted with
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// `bg_base` by `render_dashboard`'s full-area fill — no
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// sub-renderer ever touches this rect.
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let bottom_margin = Rect {
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x: area.x,
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y,
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width: area.width,
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height: bottom_margin_h,
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};
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DashboardLayout {
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top_margin,
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header,
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header_gap,
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list,
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peek,
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dispatch,
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footer,
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bottom_margin,
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn layout_assigns_disjoint_areas() {
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let area = Rect::new(0, 0, 80, 30);
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let layout = compute_layout(area, true);
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// top_margin + header + list + peek + dispatch + footer
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// + bottom_margin == total. Three blank rows sit between the
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// content rects: the header_gap (between header and list),
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// the dispatch_gap (between list/peek and dispatch), and the
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// shortcuts_gap (between dispatch and footer). The
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// bottom_margin IS a rect with bg_base, so it stays inside
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// `total`. Same mental model as the dispatch/shortcuts
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// gaps — those are intentional blank breathing-room rows
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// that the area-wide bg fill paints without any dedicated
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// sub-renderer.
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let total = layout.top_margin.height
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+ layout.header.height
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+ layout.list.height
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+ layout.peek.height
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+ layout.dispatch.height
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+ layout.footer.height
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+ layout.bottom_margin.height;
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// 3 rows are absorbed by the gaps (header_gap +
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// dispatch_gap + shortcuts_gap).
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assert_eq!(total + 3, area.height);
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}
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/// Multiline dispatch: the box grows by exactly one row per extra
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/// text row (2 border rows + N text rows), and the row list gives up
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/// the space so the totals still tile the area.
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#[test]
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fn dispatch_box_grows_for_multiline_input() {
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let area = Rect::new(0, 0, 80, 30);
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let single = compute_layout(area, false);
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// Single-line default is 3 rows (top border + 1 text + bottom).
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assert_eq!(single.dispatch.height, 3);
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let three = compute_layout_with_dispatch(area, false, 3);
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assert_eq!(
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three.dispatch.height, 5,
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"3 text rows → 2 border + 3 text = 5 rows",
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);
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// The list absorbs the extra two rows the dispatch box took.
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assert_eq!(
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three.list.height + 2,
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single.list.height,
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"the row list must shrink by exactly the dispatch growth",
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);
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// Dispatch still sits above the footer with the same gap.
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assert_eq!(three.footer.y, three.dispatch.y + three.dispatch.height + 1);
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}
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/// A `dispatch_text_rows` of 0 is floored to a single text row so the
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/// box never collapses below its single-line chrome.
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#[test]
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fn dispatch_box_floors_at_single_text_row() {
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let area = Rect::new(0, 0, 80, 30);
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let zero = compute_layout_with_dispatch(area, false, 0);
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assert_eq!(zero.dispatch.height, 3, "0 text rows floors to 1 (3 total)");
|
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}
|
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|
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/// The dashboard reserves 1 row of bottom margin
|
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/// below the shortcuts bar on tall enough terminals so the
|
||
/// shortcuts don't sit flush against the alt-screen's bottom edge.
|
||
/// Mirrors the agent view's `bottom_vpad` (`outer_vpad = 1`,
|
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/// dropped to 0 at `area.height <= 16`).
|
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#[test]
|
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fn layout_reserves_bottom_margin_on_tall_terminals() {
|
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let area = Rect::new(0, 0, 80, 30);
|
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let layout = compute_layout(area, false);
|
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assert_eq!(
|
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layout.bottom_margin.height, 1,
|
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"tall terminal must reserve a bottom margin row",
|
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);
|
||
// Bottom margin must sit directly below the footer.
|
||
assert_eq!(
|
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layout.bottom_margin.y,
|
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layout.footer.y + layout.footer.height,
|
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"bottom_margin must sit directly below the footer",
|
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);
|
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// Bottom margin must end exactly at area.height — no slack
|
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// before the alt-screen's bottom edge.
|
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assert_eq!(
|
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layout.bottom_margin.y + layout.bottom_margin.height,
|
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area.y + area.height,
|
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"bottom_margin must extend to the bottom of `area`",
|
||
);
|
||
}
|
||
|
||
/// Bottom margin collapses to 0 on short
|
||
/// terminals (`area.height <= 16`, matching the agent view's
|
||
/// threshold) so the row list isn't starved.
|
||
#[test]
|
||
fn layout_drops_bottom_margin_on_short_terminals() {
|
||
let area = Rect::new(0, 0, 80, 16);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(layout.bottom_margin.height, 0);
|
||
}
|
||
|
||
/// Dispatch box gets `DISPATCH_OUTER_HPAD` cols of
|
||
/// outer padding on each side so its rounded border doesn't reach
|
||
/// the terminal edge. Matches the agent view's `outer_hpad_left/right`.
|
||
#[test]
|
||
fn layout_applies_outer_hpad_to_dispatch_box() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.dispatch.x,
|
||
area.x + DISPATCH_OUTER_HPAD,
|
||
"dispatch must be inset by DISPATCH_OUTER_HPAD on the left",
|
||
);
|
||
assert_eq!(
|
||
layout.dispatch.width,
|
||
area.width - DISPATCH_OUTER_HPAD * 2,
|
||
"dispatch width must lose DISPATCH_OUTER_HPAD on each side",
|
||
);
|
||
}
|
||
|
||
/// Header is inset by HEADER_OUTER_HPAD; list by LIST_OUTER_HPAD.
|
||
/// Footer remains full-width.
|
||
#[test]
|
||
fn layout_insets_header_and_list() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.header.width,
|
||
area.width - HEADER_OUTER_HPAD * 2,
|
||
"header must be inset by HEADER_OUTER_HPAD on each side",
|
||
);
|
||
assert_eq!(layout.footer.width, area.width);
|
||
// List is intentionally inset by LIST_OUTER_HPAD on each side.
|
||
assert_eq!(layout.list.width, area.width - LIST_OUTER_HPAD * 2);
|
||
}
|
||
|
||
/// The list rect is inset by LIST_OUTER_HPAD cols on each
|
||
/// side so row content (markers, rules, text) has breathing room
|
||
/// and doesn't touch the terminal edges. The outer columns remain
|
||
/// bg_base (painted by the top-level area fill).
|
||
#[test]
|
||
fn layout_applies_outer_hpad_to_list() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.list.x,
|
||
area.x + LIST_OUTER_HPAD,
|
||
"list must be inset by LIST_OUTER_HPAD on the left",
|
||
);
|
||
assert_eq!(
|
||
layout.list.width,
|
||
area.width - LIST_OUTER_HPAD * 2,
|
||
"list width must lose LIST_OUTER_HPAD on each side",
|
||
);
|
||
}
|
||
|
||
/// The header rect is inset by HEADER_OUTER_HPAD (slightly less
|
||
/// than the list) for side breathing room on the title and status chips.
|
||
#[test]
|
||
fn layout_applies_outer_hpad_to_header() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.header.x,
|
||
area.x + HEADER_OUTER_HPAD,
|
||
"header must be inset by HEADER_OUTER_HPAD on the left",
|
||
);
|
||
assert_eq!(
|
||
layout.header.width,
|
||
area.width - HEADER_OUTER_HPAD * 2,
|
||
"header width must lose HEADER_OUTER_HPAD on each side",
|
||
);
|
||
}
|
||
|
||
/// A 1-row gap separates the list/peek from the
|
||
/// dispatch box, and another 1-row gap separates the dispatch box
|
||
/// from the footer. Mirrors `prompt_gap` + `shortcuts_gap` in the
|
||
/// agent view's layout.
|
||
#[test]
|
||
fn layout_reserves_dispatch_and_shortcuts_gaps() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
// 1-row gap before dispatch: dispatch.y - (list.y + list.height) == 1.
|
||
let list_end = layout.list.y + layout.list.height;
|
||
assert_eq!(
|
||
layout.dispatch.y - list_end,
|
||
1,
|
||
"expected 1-row gap between list and dispatch, got {} (list_end={list_end}, dispatch.y={})",
|
||
layout.dispatch.y - list_end,
|
||
layout.dispatch.y,
|
||
);
|
||
// 1-row gap before footer: footer.y - (dispatch.y + dispatch.height) == 1.
|
||
let dispatch_end = layout.dispatch.y + layout.dispatch.height;
|
||
assert_eq!(
|
||
layout.footer.y - dispatch_end,
|
||
1,
|
||
"expected 1-row gap between dispatch and footer, got {} (dispatch_end={dispatch_end}, footer.y={})",
|
||
layout.footer.y - dispatch_end,
|
||
layout.footer.y,
|
||
);
|
||
}
|
||
|
||
/// Gaps collapse to 0 on short terminals so the
|
||
/// row list isn't starved. Threshold mirrors the top-margin
|
||
/// threshold pattern (`> 10`).
|
||
#[test]
|
||
fn layout_drops_gaps_on_short_terminals() {
|
||
let area = Rect::new(0, 0, 80, 10);
|
||
let layout = compute_layout(area, false);
|
||
let list_end = layout.list.y + layout.list.height;
|
||
let dispatch_end = layout.dispatch.y + layout.dispatch.height;
|
||
assert_eq!(
|
||
layout.dispatch.y - list_end,
|
||
0,
|
||
"short terminal must collapse dispatch gap",
|
||
);
|
||
assert_eq!(
|
||
layout.footer.y - dispatch_end,
|
||
0,
|
||
"short terminal must collapse shortcuts gap",
|
||
);
|
||
}
|
||
|
||
/// The dashboard reserves a 1-row gap between
|
||
/// the header and the row list on tall enough terminals so the
|
||
/// status chips / `Dashboard` label don't sit flush against the
|
||
/// first group header or row. The gap sits immediately below the
|
||
/// header and immediately above the list.
|
||
#[test]
|
||
fn layout_reserves_header_gap_on_tall_terminals() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.header_gap.height, 1,
|
||
"tall terminal must reserve a header gap row",
|
||
);
|
||
// Header gap sits directly below the header.
|
||
assert_eq!(
|
||
layout.header_gap.y,
|
||
layout.header.y + layout.header.height,
|
||
"header_gap must sit directly below the header",
|
||
);
|
||
// List starts directly below the header gap.
|
||
assert_eq!(
|
||
layout.list.y,
|
||
layout.header_gap.y + layout.header_gap.height,
|
||
"list must start directly below the header_gap",
|
||
);
|
||
}
|
||
|
||
/// The header gap collapses to 0 on short
|
||
/// terminals (`area.height <= 10`, same threshold as the
|
||
/// dispatch / shortcuts gaps) so the row list still gets visible
|
||
/// space.
|
||
#[test]
|
||
fn layout_drops_header_gap_on_short_terminals() {
|
||
let area = Rect::new(0, 0, 80, 10);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.header_gap.height, 0,
|
||
"short terminal must collapse header_gap",
|
||
);
|
||
// And the list must start immediately below the header (no
|
||
// implicit gap left behind).
|
||
assert_eq!(
|
||
layout.list.y,
|
||
layout.header.y + layout.header.height,
|
||
"list must start directly below the header when the gap collapses",
|
||
);
|
||
}
|
||
|
||
/// The dashboard reserves one row of top margin
|
||
/// on terminals tall enough to spare it, mirroring the welcome
|
||
/// view's `v_margin`. Below the height threshold the margin
|
||
/// collapses to 0 so the row list isn't starved.
|
||
#[test]
|
||
fn layout_reserves_top_margin_on_tall_terminals() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.top_margin.height, 1,
|
||
"tall terminal must reserve a top margin row",
|
||
);
|
||
assert_eq!(
|
||
layout.header.y,
|
||
area.y + 1,
|
||
"header must sit below the top margin",
|
||
);
|
||
}
|
||
|
||
/// Short terminals collapse the top margin to 0
|
||
/// so the row list still gets visible space. Threshold matches
|
||
/// the dispatch chrome's threshold (`area.height > 6`).
|
||
#[test]
|
||
fn layout_drops_top_margin_on_short_terminals() {
|
||
let area = Rect::new(0, 0, 80, 6);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(layout.top_margin.height, 0);
|
||
}
|
||
|
||
#[test]
|
||
fn layout_hides_peek_when_too_short() {
|
||
let area = Rect::new(0, 0, 80, 8);
|
||
let layout = compute_layout(area, true);
|
||
assert_eq!(layout.peek.height, 0);
|
||
}
|
||
|
||
#[test]
|
||
fn layout_at_minimum_width_returns_valid_rect() {
|
||
let area = Rect::new(0, 0, MIN_DASHBOARD_WIDTH, 30);
|
||
let layout = compute_layout(area, false);
|
||
// List is inset by LIST_OUTER_HPAD on each side even at the
|
||
// minimum dashboard width (40 cols → 38 usable for content).
|
||
assert_eq!(layout.list.width, MIN_DASHBOARD_WIDTH - LIST_OUTER_HPAD * 2);
|
||
}
|
||
|
||
// Boundary tests: the existing three tests cover the happy paths;
|
||
// the following four close the boundary gaps explicitly.
|
||
|
||
/// Zero-height area produces zero-height sub-rects
|
||
/// (and doesn't panic on saturating subtraction).
|
||
#[test]
|
||
fn layout_height_zero_produces_zero_subrects() {
|
||
let area = Rect::new(0, 0, 80, 0);
|
||
let layout = compute_layout(area, true);
|
||
assert_eq!(layout.header.height, 0);
|
||
assert_eq!(layout.list.height, 0);
|
||
assert_eq!(layout.peek.height, 0);
|
||
assert_eq!(layout.dispatch.height, 0);
|
||
assert_eq!(layout.footer.height, 0);
|
||
}
|
||
|
||
/// One row below the peek minimum hides the peek.
|
||
#[test]
|
||
fn layout_just_below_min_peek_height_hides_peek() {
|
||
let area = Rect::new(0, 0, 80, MIN_PEEK_HEIGHT - 1);
|
||
let layout = compute_layout(area, true);
|
||
assert_eq!(layout.peek.height, 0);
|
||
}
|
||
|
||
/// Peek renders INSIDE the dispatch box, so the peek rect is
|
||
/// always zero-height; what changes when `peek_visible == true` is
|
||
/// the dispatch rect, which grows from 3 to 5 rows to host
|
||
/// the peek's status + reply input.
|
||
#[test]
|
||
fn layout_grows_dispatch_when_peek_visible() {
|
||
let area = Rect::new(0, 0, 80, 30);
|
||
let no_peek = compute_layout(area, false);
|
||
let with_peek = compute_layout(area, true);
|
||
assert_eq!(no_peek.peek.height, 0);
|
||
assert_eq!(with_peek.peek.height, 0);
|
||
assert!(
|
||
with_peek.dispatch.height > no_peek.dispatch.height,
|
||
"peek-visible must grow the dispatch rect, no_peek={} with_peek={}",
|
||
no_peek.dispatch.height,
|
||
with_peek.dispatch.height,
|
||
);
|
||
}
|
||
|
||
/// The peek box sizes to its content: 2 borders + the
|
||
/// inner content rows (status + response + blank + reply) the caller
|
||
/// passes via `dispatch_text_rows`. A bigger response → taller box.
|
||
#[test]
|
||
fn peek_box_sizes_to_content_rows() {
|
||
let area = Rect::new(0, 0, 80, 40);
|
||
// content = status(1) + blank(1) + reply(1) = 3 → box 5 (no response).
|
||
let empty = compute_layout_with_dispatch(area, true, 3);
|
||
// content = status + 3 response + blank + reply = 6 → box 8.
|
||
let full = compute_layout_with_dispatch(area, true, 6);
|
||
assert_eq!(empty.dispatch.height, 5);
|
||
assert_eq!(full.dispatch.height, 8);
|
||
assert!(full.dispatch.height > empty.dispatch.height);
|
||
// The list reclaims the rows the smaller box doesn't use.
|
||
assert!(empty.list.height > full.list.height);
|
||
}
|
||
|
||
/// Zero-width area returns valid zero-width rects.
|
||
#[test]
|
||
fn layout_width_zero_returns_zero_width_subrects() {
|
||
let area = Rect::new(0, 0, 0, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(layout.list.width, 0);
|
||
assert_eq!(layout.dispatch.width, 0);
|
||
}
|
||
|
||
/// A 39-wide area (below `MIN_DASHBOARD_WIDTH=40`)
|
||
/// returns valid sub-rects — the renderer will fall back to
|
||
/// narrow mode. List still receives its outer hpad inset.
|
||
#[test]
|
||
fn layout_width_below_min_returns_valid_subrects() {
|
||
let area = Rect::new(0, 0, MIN_DASHBOARD_WIDTH - 1, 30);
|
||
let layout = compute_layout(area, false);
|
||
assert_eq!(
|
||
layout.list.width,
|
||
MIN_DASHBOARD_WIDTH - 1 - LIST_OUTER_HPAD * 2
|
||
);
|
||
assert!(layout.list.height > 0);
|
||
}
|
||
}
|