Honey Village: six model builds + hub frontend, Dockerized for Dokploy
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.12.2" orientation="orthogonal" renderorder="right-down" width="24" height="16" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="1000">
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<properties><property name="sceneKey" value="LakeScene"/><property name="displayName" value="湖畔"/></properties>
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<tileset firstgid="1" name="honey-village" tilewidth="16" tileheight="16" tilecount="64" columns="16"><image source="../../assets/tileset.png" width="256" height="64"/></tileset>
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<layer id="1" name="ground" width="24" height="16"><data encoding="csv">3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,12,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,12,1,1,1,3,3,3,3,3,3,3,3,3,3,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,2,5,5,5,8,8,8,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,1,5,5,5,8,8,8,1,1,1,12,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1,3,3,3,3,3,3,3,3,3,3,1,1,1,1,1,1,1,1,1,1,1,1,1,1</data></layer>
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<objectgroup id="2" name="obstacles"><object id="900" x="0" y="0" width="384" height="4"><properties><property name="collides" type="bool" value="true"/></properties></object>
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<object id="901" x="0" y="252" width="384" height="4"><properties><property name="collides" type="bool" value="true"/></properties></object>
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<object id="902" x="0" y="0" width="4" height="256"><properties><property name="collides" type="bool" value="true"/></properties></object>
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<object id="903" x="380" y="0" width="4" height="256"><properties><property name="collides" type="bool" value="true"/></properties></object>
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<object id="910" x="0" y="0" width="150" height="256"><properties><property name="collides" type="bool" value="true"/></properties></object></objectgroup>
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<objectgroup id="3" name="objects">
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<object id="1" name="default" type="spawn" x="368" y="128" width="16" height="16">
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<properties>
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<property name="id" value="default"/>
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</properties>
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</object>
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<object id="2" name="undefined" type="door" x="368" y="128" width="16" height="16">
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<properties>
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<property name="target" value="PlazaScene"/>
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<property name="spawn" value="lake"/>
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</properties>
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</object>
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<object id="3" name="龟爷爷" type="npc" x="142" y="132" width="16" height="16">
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<properties>
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<property name="id" value="turtle"/>
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<property name="label" value="龟爷爷"/>
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</properties>
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</object>
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<object id="4" name="村民" type="npc" x="284" y="68" width="16" height="16">
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<properties>
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<property name="id" value="extra4"/>
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<property name="label" value="村民"/>
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</properties>
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</object>
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<object id="5" name="野餐布" type="interact" x="190" y="148" width="16" height="16">
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<properties>
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<property name="id" value="picnic"/>
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<property name="label" value="野餐布"/>
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</properties>
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</object>
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<object id="6" name="湖面" type="interact" x="110" y="68" width="16" height="16">
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<properties>
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<property name="id" value="lake"/>
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<property name="label" value="湖面"/>
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</properties>
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</object>
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</objectgroup>
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</map>
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