Files

75 lines
2.5 KiB
JavaScript

// smoke.mjs: headless smoke test of the built game.
// Starts vite preview, loads the page, simulates input, collects console errors + screenshots.
import { chromium } from 'playwright';
import { spawn } from 'child_process';
const PORT = 4178;
const server = spawn('node', ['node_modules/vite/bin/vite.js', 'preview', '--port', String(PORT), '--strictPort'], {
cwd: process.cwd(),
stdio: 'pipe',
});
const waitServer = () => new Promise((resolve, reject) => {
const t = setTimeout(() => reject(new Error('server timeout')), 30000);
server.stdout.on('data', (d) => {
const s = d.toString();
if (s.includes('Local:')) { clearTimeout(t); resolve(); }
});
server.stderr.on('data', (d) => {
const s = d.toString();
if (s.includes('Local:')) { clearTimeout(t); resolve(); }
if (s.toLowerCase().includes('error')) console.log('SERVER ERR:', s);
});
});
const errors = [];
const logs = [];
try {
await waitServer();
console.log('server up');
const browser = await chromium.launch();
const page = await browser.newPage({ viewport: { width: 960, height: 540 } });
page.on('console', (msg) => {
const t = msg.type();
logs.push(`[${t}] ${msg.text()}`);
if (t === 'error') errors.push(msg.text());
});
page.on('pageerror', (err) => { errors.push('PAGEERROR: ' + err.message + '\n' + (err.stack || '')); });
await page.goto(`http://localhost:${PORT}/`, { waitUntil: 'load', timeout: 15000 });
await page.waitForTimeout(1500);
await page.screenshot({ path: 'shots/01_title.png' });
// press Enter to start (default name 小满)
await page.keyboard.press('Enter');
await page.waitForTimeout(1500);
await page.screenshot({ path: 'shots/02_house.png' });
// move right a bit
for (let i = 0; i < 15; i++) { await page.keyboard.down('d'); await page.waitForTimeout(60); }
await page.keyboard.up('d');
await page.waitForTimeout(300);
await page.screenshot({ path: 'shots/03_move.png' });
// open debug
await page.keyboard.press('Backquote');
await page.waitForTimeout(300);
await page.screenshot({ path: 'shots/04_debug.png' });
// check canvas exists
const hasCanvas = await page.evaluate(() => !!document.querySelector('canvas'));
console.log('canvas:', hasCanvas);
await browser.close();
} catch (e) {
console.log('TEST_FAIL:', e.message);
errors.push('TEST_FAIL: ' + e.message);
} finally {
server.kill('SIGTERM');
}
console.log('=== CONSOLE ERRORS (' + errors.length + ') ===');
errors.slice(0, 30).forEach((e) => console.log(e));
console.log('=== DONE ===');
process.exit(errors.length > 0 ? 1 : 0);